Commit Graph

985 Commits

Author SHA1 Message Date
Paul Chote
3e404f6ac2 Remove HSLColor. 2019-03-04 18:26:42 +00:00
Paul Chote
ab4a7e3558 Replace System.Drawing primitives with our own. 2019-03-04 18:26:42 +00:00
abcdefg30
cadbd0d9ab Change the year number in all cs headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
Paul Chote
e0bcfa918d Fix half-pixel offset in ColorBlock rendering. 2018-03-19 17:31:44 +01:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Paul Chote
4994716cf7 Ignore empty children when aggregating EventBounds. 2017-11-27 16:09:34 +02:00
Paul Chote
77a7453347 Improve WidgetUtils.WrapText performance on long lines. 2017-10-26 01:42:16 +02:00
Paul Chote
983f9c4cde Remove hardcoded DevReloadChrome and HideUserInterface hotkeys. 2017-09-15 23:06:38 +02:00
Paul Chote
c759a68492 Move hardcoded screenshot hotkey into yaml. 2017-09-15 23:06:38 +02:00
Paul Chote
4f16b0d464 Revert "Replace legacy Evaluator with IntegerExpressions."
This reverts commit cd0898236d.
2017-07-08 22:11:36 +02:00
rob-v
1b3422db2d Fix flickering tooltip 2017-06-24 11:52:27 +01:00
Paul Chote
cd0898236d Replace legacy Evaluator with IntegerExpressions. 2017-05-06 13:50:30 +01:00
rob-v
382fefebfe Take screenshot in dialogs #13184 2017-04-30 10:17:55 +02:00
Taryn Hill
43317e0f5d Update copyright notice year to 2017 2016-12-31 23:46:13 -06:00
RoosterDragon
2ffea5db54 Change Game.RunTime to a long to prevent overflow. 2016-09-20 19:06:10 +01:00
Oliver Brakmann
8ad18ad161 Rewrite color inversal in a reusable way 2016-09-02 20:58:46 +02:00
Paul Chote
50da18cd22 Add depth buffer support to RgbaColorRenderer. 2016-08-27 15:43:20 +01:00
Paul Chote
88768031a5 Add BecameVisible and BecameHidden methods to ChromeLogic. 2016-06-14 18:15:02 +01:00
Paul Chote
b4d1517d0d Set yaml filename when loading from FileSystem. 2016-06-04 15:23:44 +01:00
reaperrr
6a988fd676 Move WorldInteractionControllerWidget and SpriteEffect to Common 2016-05-23 23:30:48 +02:00
Oliver Brakmann
77ba2b4f13 Fix PixelDoubling not working properly after zooming with mousewheel
I decided to write it this way (instead of setting `Game.Settings.Graphics.PixelDouble` in `Viewport.Zoom` appropriately) because I see the double pixel setting as the user's preference that the game uses at the start of a match and which should not be changed only because the user decided to zoom in a bit.
2016-04-21 22:04:39 +02:00
Paul Chote
acab6f1f4b Fix custom order generators for left-click targeting. 2016-04-09 11:59:54 -04:00
Matthias Mailänder
f38d30a1ff Merge pull request #11005 from pchote/server
Extract dedicated server interface to OpenRA.Server.exe
2016-04-02 11:23:17 +02:00
Paul Chote
06158ee155 Simplify and fix WICW left-click order check.
The InputOverridesSelection check was inverted.
2016-03-31 21:11:53 +01:00
Paul Chote
2150a5e865 Move ChooseInitialMap to MapCache. 2016-03-29 23:46:11 +01:00
Paul Chote
d40bff3fd9 Support map-defined AI in the lobby. 2016-03-16 21:03:31 +00:00
Paul Chote
a6c4eb330a Remove modRules widget logic argument. 2016-02-23 23:34:36 +00:00
Paul Chote
84b470017f Remove static Game.ModData references from widget logic. 2016-02-23 23:34:34 +00:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
Paul Chote
9341055f50 Use IReadOnlyFileSystem in UI code. 2016-02-18 18:12:31 +00:00
Zimmermann Gyula
f37e59e116 Do not render trails under fog by default.
Exposed a boolean for rendering a SpriteEffect under fog. Exposed a setting in LeavesTrails for this boolean, defaulting to false.
2016-02-14 18:11:43 +01:00
Paul Chote
7a5678ec39 Move MapVisibility to MapPreview. 2016-02-06 22:28:35 +00:00
Paul Chote
4a12e7bafc Load mod yaml via the virtual filesystem. 2016-02-06 16:30:23 +00:00
Oliver Brakmann
c22281876c Merge pull request #10651 from Phrohdoh/widget-xmldoc
Add xmldoc to Widget.HandleMouseInput
2016-01-30 22:06:25 +01:00
Matthias Mailänder
10ebd7e48d Merge pull request #10649 from obrakmann/radar-team-colors
Added option to show team colors on radar map
2016-01-30 21:53:14 +01:00
Taryn Hill
d12fd9de86 Add xmldoc to Widget.HandleMouseInput 2016-01-30 14:41:53 -06:00
Paul Chote
ab921682c4 Rewrite yaml merger. 2016-01-30 15:03:56 +00:00
DArcy Rush
eb795909da Implement player stance colors
Adds an option to display actors on radar and
support weapon timers in colors denoting the
diplomatic stance toward the player.
2016-01-30 15:46:55 +01:00
RoosterDragon
8e89a6a696 Simplify names, remove unused usings, remove redundant casts. 2016-01-17 21:35:36 +00:00
Huw Pascoe
df441ff5c7 Refactored WorldInteractionControllerWidget
Cleaned up all the nullable types
Simplified dragEnd, lastMousePos, xy, etc.
2016-01-07 16:00:41 +00:00
Paul Chote
6af377030c Add sequence parameter to SpriteEffect. 2016-01-03 01:17:29 +00:00
Paul Chote
7a9f27aa11 Fix trail sprite size with zoom. 2016-01-02 12:25:52 +00:00
DArcy Rush
67f88e368f Add mute option to the game 2015-12-25 23:33:18 +00:00
atlimit8
b07cd683e8 Easier actor selection in game by actor bounds center 2015-12-23 12:09:08 -06:00
Paul Chote
c618c2d8ab Use RgbaColorRenderer for selection box rendering. 2015-12-19 12:28:10 +00:00
Paul Chote
43226d7c55 Move DrawRollover to WICW. 2015-12-19 12:28:08 +00:00
atlimit8
bee590a057 Merge pull request #10208 from RoosterDragon/perf-comments
Added some performance comments
2015-12-13 20:46:07 -06:00
Matthias Mailänder
02c5c1bbfb Merge pull request #10148 from pchote/widelines
Rewrite line renderer: Part 1 (improved lasers plus other cleanups)
2015-12-13 20:55:54 +01:00
RoosterDragon
b0619a3e25 Added comments in performance sensitive code. 2015-12-13 16:24:54 +00:00