Commit Graph

19 Commits

Author SHA1 Message Date
Bob
480c5edd75 move Building et al into Mods/ 2010-11-06 11:05:45 +13:00
Chris Forbes
4b1bc7acd4 fix bounding boxes on cnc vehicles 2010-09-08 22:19:33 +12:00
Chris Forbes
95d29c6910 fix toplevel exception handler in ralint; update cnc to use new armortypes 2010-09-08 22:11:19 +12:00
Bob
2f92b873e8 make yaml into a list, rather than a dict 2010-08-30 12:22:09 +12:00
Paul Chote
3b59afcd4f Fix ralint 2010-08-26 23:11:53 +12:00
Bob
1a4e3053ce inlined InitializeEngineWithMods; cleaned trailing whitespace in Game; removed non-working Replay code 2010-08-21 19:16:43 +12:00
Bob
15bd58ddce extracting world-specific data from Game 2010-08-21 17:11:26 +12:00
Chris Forbes
290a44440c cnc should run 'ralint cnc' after build, not 'ralint ra'. ralint no longer allows exceptions to escape. 2010-07-30 18:41:09 +12:00
Chris Forbes
5d1ee145e1 make (some) RALint errors nonfatal 2010-07-30 18:41:08 +12:00
Chris Forbes
72d6a211af disable vshost 2010-07-28 11:26:46 +12:00
Chris Forbes
443f2bb6b9 fix msbuild project files. thanks, monodevelop: what was there worked JUST FINE 2010-07-25 15:52:09 +12:00
Paul Chote
5776d351b4 Fix Monodevelop build; remove Aftermath project. 2010-07-25 14:55:44 +12:00
alzeih
484bea106b OpenRA works nicely with monodevelop 2010-07-24 16:19:54 +12:00
Chris Forbes
d5f12dd8ee trim down license spam in all files 2010-07-18 16:48:21 +12:00
Chris Forbes
d821dd011f move RALint's InitializeEngineWithMods into Game. 2010-07-16 18:15:50 +12:00
Chris Forbes
9bbb2f78de some fileformats cleanup 2010-07-16 17:50:09 +12:00
Chris Forbes
68b63dc89e ralint: verify voices, support (and still verify) @-form prerequisites. 2010-07-04 14:50:26 +12:00
Chris Forbes
8974fb7ae8 hack the RALint output format so VS shows errors as errors. Source position would be nice too, but that requires actual work. 2010-07-01 18:34:27 +12:00
Chris Forbes
c310713cd5 beginning of RALint 2010-07-01 13:11:32 +12:00