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42f0dadd27a3cef190a58c74d18afb901b89e86e
Commit Graph

11 Commits

Author SHA1 Message Date
Paul Chote
5a4bd14835 Ditto for RallyPoint. 2013-02-25 21:12:01 +13:00
Paul Chote
3380817865 Pass WorldRenderer to Render(). 2013-02-25 21:11:33 +13:00
Paul Chote
885eec7444 Move effects to WorldRenderer palette lookup. 2013-02-24 15:43:20 +13:00
James Dunne
9c49143534 New types for cell and pixel coordinate position/vectors. 2012-06-21 15:36:59 -05:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Chris Forbes
5531715652 fixed 850 -- rallypoint flags staying original owner's color after capture 2011-05-30 21:35:35 +12:00
Chris Forbes
368468e323 format RenderSimple 2011-05-30 21:32:54 +12:00
Paul Chote
8f962853f9 Support arbitrary per-player palettes. Will crash if I missed any cases that don't explicitly set the Renderable palette. 2011-05-03 22:21:31 +12:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Paul Chote
b44cb9ad57 Pulse the rally point circles when a new location is set. 2010-11-30 19:07:41 +13:00
Paul Chote
d559b5cdb7 Rallypoint Polish: Improved artwork, correct positioning, doesn't disappear when the building is offscreen, targeting cursor. 2010-11-27 14:54:29 +13:00
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