Commit Graph

94 Commits

Author SHA1 Message Date
Matthias Mailänder
71b1cf9cb2 move Nod01 to cnc-classic mod; fix FMV, music; avoid menu crash 2013-03-08 09:40:11 +01:00
Dan9550
20737415fa started work on NOD_01 2013-03-08 09:40:11 +01:00
Matthias Mailänder
82568376a0 move GDI01 to classic mod and fix crash on startup 2013-03-08 09:40:10 +01:00
Matthias Mailänder
1d0ae1a39b move classic maps to classic mod 2013-03-08 09:40:08 +01:00
Dan9550
b6a3d1c2ae just tweaked a spawn point 2013-03-08 09:40:08 +01:00
Dan9550
11dcabae73 added maps converted from c&c and covert ops 2013-03-08 09:40:08 +01:00
Bellator
75e65bf4c5 add Tiberium Oasis map 2011-10-11 08:06:24 +13:00
Chris Forbes
da4811abe8 rip out ActorStance garbage 2011-08-21 18:59:20 +12:00
Chris Forbes
55ec88316a #1050 Extract generic PlayMusicOnMapLoad trait from cnc shellmap script 2011-08-17 07:52:34 +12:00
Paul Chote
8087f16df0 `The Sentinel' tweaks: replace blue tib fields with hospitals; move starting spawns closer to the center; remove excess tib trees. 2011-07-27 13:36:49 +12:00
Paul Chote
0946bf52c3 Tweak tib and add oil derricks to Chokepoint. 2011-07-27 13:36:49 +12:00
Paul Chote
e62ec6caa1 Remove extra tib trees from `Instant Karma' 2011-07-27 13:36:49 +12:00
Paul Chote
86bc01cf65 Fix tib trees in `dead in motion' (bug #1072) 2011-07-27 13:36:49 +12:00
Paul Chote
d98649e7e1 Switch `minus two' to desert variants. 2011-07-27 13:36:48 +12:00
Paul Chote
2778752a17 Switch `instant karma' to desert variants. 2011-07-27 13:36:48 +12:00
Paul Chote
a0d1686fd1 Fix bogus desert variant in shellmap 2011-07-27 13:36:48 +12:00
Paul Chote
e1691a4a70 Switch `chokepoint' to desert variants. 2011-07-27 13:36:48 +12:00
Paul Chote
6fecb82c98 Switch `break of day' to desert variants. 2011-07-27 13:36:48 +12:00
Paul Chote
d9bd49bac3 Tweak East vs West 3. Fixes #921. 2011-07-27 13:36:47 +12:00
Paul Chote
5b2d2265e3 Add 8 maps by Petrenko, remove evw2. 2011-07-14 20:29:14 +12:00
Paul Chote
3816cca667 Remove Tundra map and the snow tileset. Fixes #969. 2011-06-29 00:05:10 +12:00
Paul Chote
347a80f0a7 Unbitrot GDI01. The broken rules overrides have been left as a testcase for #768 2011-06-20 22:50:32 +12:00
Paul Chote
bafa411329 Expose LockTeam/LockSpawn to mappers 2011-06-20 22:50:31 +12:00
Chris Forbes
a5fdfbfd60 fix water artifacts on cnc shellmap 2011-05-30 22:03:47 +12:00
Paul Chote
2e1e8fd7e8 Apply desat effect on ingame menu too 2011-05-21 17:25:45 +12:00
Paul Chote
d95138b600 Use the same mechanism for loading ingame and shellmap ui. 2011-05-21 17:25:45 +12:00
Paul Chote
6cb0cb7d0e Can now start a game and disconnect from lobby without triggering a reload.
It is now possible to crash the game by starting a new server before the previous one has had time to timeout and release the port binding (the previous loadscreen pause meant this was always hidden).
2011-05-21 16:27:37 +12:00
Paul Chote
550b4495a8 Add a black&white palettemod 2011-05-21 16:27:34 +12:00
Paul Chote
b825ddbb05 Convert cnc shellmap oramap -> directory 2011-05-21 16:27:07 +12:00
Paul Chote
72a783a647 Remove executable bit from files 2011-04-17 10:40:47 +12:00
Chris Forbes
febd92341f patched pchote's map 2011-03-13 15:54:33 +13:00
Paul Chote
d1dd3a64f8 Fix evw3 crash. 2011-03-12 23:32:41 +13:00
Paul Chote
05979a7a72 Remove cnc Wargames and Yellowstone II maps. 2011-02-25 11:29:43 +13:00
Paul Chote
0723723b30 Upgrade maps to v5. 2011-02-23 22:02:48 +13:00
Paul Chote
0f78fb22e5 add WIP evw3 map. 2011-02-23 21:55:52 +13:00
Paul Chote
37ebda2847 Upgrade maps to format 4 2011-02-11 21:50:11 +13:00
Paul Chote
a4f1e5f103 Add Rubicon map by Arcturus 2011-02-07 22:45:00 +13:00
Paul Chote
310556877f Fix GDI01 2011-02-04 18:39:03 +13:00
Paul Chote
4f6f3eb80d Upgrade maps to oramap format. Save type field. 2010-12-30 18:00:44 +13:00
Chris Forbes
44e668e804 choose a random map with MapStub.UseAsShellmap as the shellmap, rather than hardcoding a sha1 in mod.yaml; add editor support for the new flag too. 2010-12-28 19:13:56 +13:00
Chris Forbes
99a0bd9609 remove legacy .uid junk 2010-12-28 18:53:15 +13:00
Paul Chote
dd6a431af2 Start scripting the cnc shellmap. 2010-11-27 11:20:02 +13:00
Paul Chote
fa31fb199f Setup factions on cnc shellmap 2010-11-27 11:20:02 +13:00
Paul Chote
d55e58ea1c Map Tweaks: Remove algernon, remove hospital on chokepoint, fix broken water tiles on wargames. 2010-11-09 23:22:34 +13:00
Chris Forbes
e3ae1bec75 add Yellowstone II map 2010-10-19 21:04:00 +13:00
Chris Forbes
b98b517e35 add some decent 4p cnc maps 2010-10-19 19:25:05 +13:00
Chris Forbes
5d9f25eef5 add Slendermang's 'Into the River Below' C&C map 2010-10-18 18:54:16 +13:00
Chris Forbes
7509bf85aa #309 add Tiberian's 'chokepoint' cnc 1v1 map 2010-10-16 18:54:04 +13:00
Paul Chote
5694c113be undo testing changes 2010-10-16 09:56:01 +13:00
Paul Chote
4206d2e131 Add Katzsmile's transport remake; make it controllable on GDI01 while testing. 2010-10-16 09:56:01 +13:00