Commit Graph

4 Commits

Author SHA1 Message Date
Kenny
f41fb32d60 Introducing per-player shrouds.
- Each player has their own shroud and their visibility does not extend outside of the shroud. 
- Units and buildings can no longer target other units outside of their visibility. Buildings can still be targetted if they have been explored.
- GPS will provide visibility in the fog-of-war.
- Spies that infiltrate radar domes will gain their victim's exploration and reset it on all clients (if the victim does not have GPS)
2012-12-13 15:16:56 -08:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Chris Forbes
954b0a617f don't consider HideMapCrateAction if the player has GPS 2011-08-13 15:01:41 +12:00
Chris Forbes
ca385e41ea fix bogus file name for HideMapCrateAction 2011-08-13 15:01:41 +12:00