Commit Graph

10223 Commits

Author SHA1 Message Date
Paul Chote
4b51b0c205 Allow custom dropdown group background. Fixes #3584. 2013-08-12 21:48:39 +12:00
Paul Chote
9ccf2014b0 Merge pull request #3662 from Mailaender/player-stats
Cleanup kill/death counts
2013-08-11 03:23:11 -07:00
Matthias Mailänder
bbff99d958 remove kill/death count in player/health 2013-08-11 12:21:33 +02:00
Matthias Mailänder
5dcf1c755c use the player statistics everywhere 2013-08-11 12:21:33 +02:00
Matthias Mailänder
c98dfd0439 don't count walls as building kills for player stats 2013-08-11 12:21:33 +02:00
Matthias Mailänder
d2e4c2904f fix broken team display in cnc objectives 2013-08-11 12:21:33 +02:00
Matthias Mailänder
771c32255c use advanced player statistics in cnc mod 2013-08-11 12:21:28 +02:00
Paul Chote
59d821b8ef Merge pull request #3647 from Mailaender/ip2geo
Show locations of client and servers using a local GeoIP database
2013-08-11 03:21:23 -07:00
Matthias Mailänder
119f9b9ff0 Merge pull request #3669 from dan9550/util-map-hash
Get the hash of map files using OpenRA.Utility
2013-08-11 02:17:18 -07:00
Matthias Mailänder
f4371f886c Merge pull request #3665 from pchote/frozen-fog-prereqs
Rework bibs (again).
2013-08-11 02:14:34 -07:00
Matthias Mailänder
c25fbc7d28 Merge pull request #3668 from pchote/more-polish
Polish fixes for muzzle flashes and cash ticks.
2013-08-11 00:48:27 -07:00
Paul Chote
0b1ce8097f Don't flash bibs when targeting buildings. 2013-08-11 16:39:18 +12:00
Dan9550
1b6d79888f Quick and esy way to get the hash of map files using OpenRA.Utility 2013-08-11 12:47:34 +10:00
Paul Chote
18ae6aed28 Hide CashTicks under fog. Fixes #3664. 2013-08-11 12:52:47 +12:00
Paul Chote
cc44139eb1 Fix z-offset for muzzle flashes. Fixes #3667. 2013-08-11 12:52:47 +12:00
Paul Chote
190ce0fc90 Fix z-ordering of FrozenActorProxy. 2013-08-11 12:30:25 +12:00
Paul Chote
69130fea95 Merge pull request #3663 from reaperrr/cnc-snow-color-fix
C&C mod snow brightness fix
2013-08-10 05:43:00 -07:00
Paul Chote
3b3e6edc90 Add IMove interface.
Fixes Rallypoints for aircraft.
2013-08-11 00:28:31 +12:00
Paul Chote
a6ee4daf58 Remove obsolete ITooltip.Stance. 2013-08-11 00:28:30 +12:00
Paul Chote
4754cbb768 Replace IOrderGenerator.RenderBeforeWorld with world-sorted .Render.
Range circles have been moved to RenderAfterWorld for now.
2013-08-11 00:25:54 +12:00
Paul Chote
b02fd0d002 Remove BibLayer and use sequences / RenderSprites instead. 2013-08-11 00:25:53 +12:00
Paul Chote
810a52af36 Remove BelowUnits from RA bibbed structures and crates. 2013-08-11 00:25:53 +12:00
Paul Chote
614d57ac08 Remove BelowUnits from D2K. 2013-08-11 00:25:52 +12:00
Paul Chote
7d1931cd80 Remove BelowUnits from C&C bibbed structures.
It interacts badly with the rewritten Bib trait.
2013-08-11 00:25:52 +12:00
reaperrr
b18e1aa8ca Increases contrast between main snow color and darker patches of snow, additionally gives the darker patches a slightly more blueish color. 2013-08-10 13:19:56 +02:00
Paul Chote
4a7a50dac9 Fix parsing of negative WRange. 2013-08-10 22:25:05 +12:00
Paul Chote
5e03b503be Parse sequence ZOffsets as a WRange. 2013-08-10 22:25:05 +12:00
Paul Chote
be7fc57cdd Introduce IRenderable.IsDecoration and AsDecoration.
These are used to filter *Renderables that shouldn't
be copied for things like highlight or shadow.
2013-08-10 22:25:05 +12:00
Matthias Mailänder
2b99c8a4d9 Merge pull request #3661 from reaperrr/sound-fix
Minor sound fixes
2013-08-10 02:39:58 -07:00
reaperrr
751836ad68 ImpactSound for Longbow's HellfireAA.
In addition, I noticed a missing .aud extension and fixed that as well.
2013-08-10 11:23:26 +02:00
Paul Chote
8fcbe7bb9e Fix world visibility checks when shroud is disabled. 2013-08-10 20:15:05 +12:00
Matthias Mailänder
c034715f69 only colorize the LatencyDescription
not together with the prefix
2013-08-10 09:52:13 +02:00
Paul Chote
8271e5ed63 Merge pull request #3634 from Mailaender/style
StyleCop Cleanup
2013-08-09 19:19:03 -07:00
Paul Chote
53d098d96f Merge pull request #3652 from Mailaender/perf-info
Performance Graph Cleanup
2013-08-09 19:14:00 -07:00
Matthias Mailänder
9ea2f50634 Merge pull request #3656 from reaperrr/d2k-sequences
D2k sequences.yaml split
2013-08-09 13:09:19 -07:00
reaperrr
a57b43fb45 Splits D2K sequences.yaml into multiple files, organised the same way as cnc/ra mod. 2013-08-09 20:05:58 +02:00
reaperrr
69275d9e2a Renaming RA animations.yaml sequences file to misc.yaml for consistency. 2013-08-09 19:53:23 +02:00
reaperrr
cf725d3442 Splits cnc aircraft sequences into separate aircraft.yaml. 2013-08-09 19:49:41 +02:00
Paul Chote
6803414b22 Merge pull request #3651 from reaperrr/ra-explosions
RA mod Explosion & ImpactSound revamp
2013-08-08 23:08:38 -07:00
Matthias Mailänder
03a0640f65 merged RA/CncPerfDebugLogic
separate text and graph, fixes #3491
small repositions to fit with other widgets
2013-08-08 23:09:48 +02:00
reaperrr
f55ed62ebf ImpactSound overhaul.
Nearly all cannons and missiles now have ImpactSounds. Rule of thumb: kaboom12 for cannons (tanks, gun turret), kaboom15 for artillery weapons (cruiser, missile sub, artillery), kaboom25 for missiles.
Exceptions are the Flak Truck and Light Tank, due to their high rate of fire.
2013-08-08 22:43:48 +02:00
reaperrr
be2fd7b9df WaterImpactSound overhaul.
Nearly all ballistic or missile weapons now have a splash sound when hitting water.
2013-08-08 22:42:38 +02:00
reaperrr
f8a2290cb7 Changes explosion animations for artillery, cruiser and missile sub weapons from large_explosion to artillery_explosion. 2013-08-08 22:32:52 +02:00
reaperrr
d47912a58f Changes Explosion from med_explosion to either small_explosion_air or med_explosion_air for several weapons that are (mostly) anti-air, for more animation variety. 2013-08-08 22:28:53 +02:00
reaperrr
b56b0075e4 Adds explosion sequences for flak.shp and veh-hit1.shp, labeled small_explosion_air and med_explosion_air, respectively. 2013-08-08 22:24:29 +02:00
reaperrr
e80785b59b Adds water piff(s) animations to machine gun/pistol/rifle weapons. 2013-08-08 22:22:46 +02:00
Matthias Mailänder
3e5fcface2 remove useless StyleCop file added here by accident
closes #3615
2013-08-08 14:35:16 +02:00
Matthias Mailänder
2dbc4f4786 Stylecop clean Editor 2013-08-08 14:31:36 +02:00
Matthias Mailänder
685073fedd print Unknown Location instead of just N/A 2013-08-08 13:39:18 +02:00
Matthias Mailänder
51e4d6d4c5 Add location to Dune 2000 lobby tooltip 2013-08-08 13:39:18 +02:00