Zimmermann Gyula
5eec9ef463
Automatically upgrade rules.
2016-08-21 12:05:34 +02:00
Oliver Brakmann
d292f15cc2
Enable player experience tracking in mod rules
2016-07-19 20:20:38 +02:00
Oliver Brakmann
ee82a8c3a9
Merge pull request #10756 from Mailaender/ts-beacon
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Added the Tiberian Sun beacon
2016-04-26 21:28:22 +02:00
Matthias Mailänder
92e9cf2819
Add the Tiberian Sun beacon animation.
2016-04-24 23:28:29 +02:00
Oliver Brakmann
a8ead3669d
Enable the insufficient funds warning in ra, d2k and ts
2016-04-11 19:06:18 +02:00
Oliver Brakmann
41388b9c63
Revert the previous InsufficientFundsWarning implementation
2016-04-11 19:06:18 +02:00
reaperrr
01f15d7917
Change TS build speeds to match original
2016-03-24 18:43:49 +01:00
reaperrr
38cea38f6b
Migrate BuildSpeed from float to int
2016-03-24 18:43:48 +01:00
Paul Chote
aed8518e04
Move cheats option to rules.
2016-03-07 21:41:12 +00:00
Oliver Brakmann
584bf9e7f7
Merge pull request #10570 from abcdefg30/InsufficientFunds
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Add support for playing an InsufficientFunds warning
2016-02-27 18:09:13 +01:00
abcdefg30
fad0ed7124
Make use of the new InsufficientFunds warning in ra, d2k and ts
2016-02-23 22:16:54 +01:00
Matthias Mailänder
d189838b77
Add hospital healing.
2016-02-13 20:47:34 +01:00
abcdefg30
a2753ad1e4
Make use of the OurAllyIsUnderAttack notification in ts
2016-01-26 21:16:37 +01:00
Matthias Mailänder
1c8a0fc52a
remove GpsWatcher from Tiberian Sun
2016-01-03 21:32:07 +01:00
Emiel Suilen
3e63869bd1
Eliminated superfluous linendings
2016-01-01 16:22:19 +01:00
Sean Hunt
8f4ec87b63
Factor silos needed warning to a new trait.
2015-12-27 14:40:37 -05:00
Paul Chote
983951c290
Update TS rules.
2015-06-19 22:02:06 +01:00
Paul Chote
26fd858fc7
Use premultiplied alpha for all textures and blending.
2015-05-23 08:50:28 +01:00
Paul Chote
7eae157ad8
Rework player palette loading.
2015-05-10 00:01:14 +01:00
Paul Chote
d255a3989e
Upgrade mod rules.
2015-04-30 07:35:27 +12:00
Taryn Hill
79a0ab0667
Use palette.pal for the TS foundation overlay.
2015-03-31 15:26:16 -05:00
abcdefg30
a5b0ea73b0
Fix ts prerequisistes
2015-01-25 14:31:48 +01:00
Matthias Mailänder
33e9ad0472
add missing HarvesterAttackNotifier
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closes #6671
2014-10-05 08:40:14 +02:00
Oliver Brakmann
cca6646927
Add mission objectives to Lua interface
2014-08-08 13:35:43 +02:00
Oliver Brakmann
a3bf3e7403
Add support for mission objectives
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Objectives can be either primary or secondary objectives. Primary ones
influence the outcome of the game. If all primary objectives are
completed the game is won, and lost when any of them fails.
Objectives can be added at any stage during the game, allowing to react
dynamically to game events.
The objectives backend only contains the information about the
objectives themselves. It does not check if objectives are completed or
failed. Instead, the state of objectives must be manually marked. The
backend, however, does check whether the game is won or lost.
2014-08-07 16:56:17 +02:00
Matthias Mailänder
0262a946be
add FrozenActorLayer to Tiberian Sun
2014-07-06 19:00:25 +02:00
Matthias Mailänder
8de154573b
renamed old system.yaml descendened files
2014-04-06 08:15:13 +02:00