Chris Forbes
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4c8f85b36b
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split renderer into a file per class
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2010-07-16 18:22:19 +12:00 |
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Chris Forbes
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ea825ff2b5
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proper keydown/keyup handlers
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2010-07-15 20:12:57 +12:00 |
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Chris Forbes
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071c790097
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clean up low-level keyboard input
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2010-07-15 20:06:00 +12:00 |
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Chris Forbes
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bf50a2961e
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fix weirdness with modifiers being held during startup (C-F5 in particular broke things)
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2010-07-15 18:49:24 +12:00 |
|
Bob
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1eedae2c7b
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fix window origin in pseudofullscreen
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2010-07-08 15:20:55 +12:00 |
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Paul Chote
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d04d943fe5
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Remove some redundant logging
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2010-07-07 23:13:27 +12:00 |
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Paul Chote
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5fba682fe0
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Fullscreen -> WindowMode; defaults to pseudofullscreen which does hax on windows, falls back to normal fullscreen for everyone else.
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2010-07-07 23:13:27 +12:00 |
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Chris Forbes
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0c25924789
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the Tao.SDL docs are wrong; the params are backwards. working keyrepeat, kthx.
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2010-06-18 20:21:45 +12:00 |
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alzeih
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5922a6c446
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Stop printing arrow keys etc , and print repeated keys faster
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2010-06-18 16:04:30 +12:00 |
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Paul Chote
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a7f5c4b03a
|
Hack a screenshot key in
|
2010-06-13 00:33:13 +12:00 |
|
Matthew Bowra-Dean
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aa239d172d
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Log channels, PHP script diffs when told.
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2010-06-10 12:50:22 +12:00 |
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Matthew Bowra-Dean
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5f48577ebc
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upload.php now groups log files into zip files by game ID.
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2010-06-10 12:48:06 +12:00 |
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unknown
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f2bcf1afae
|
Added support for keyboard scrolling
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2010-05-30 14:27:53 +12:00 |
|
Bob
|
62fe4e6434
|
fix non-power-of-2 texture in map preview
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2010-04-11 23:06:47 +12:00 |
|
Chris Forbes
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cb15ab1a1f
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merge lots of chrome bits into one texture
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2010-04-11 22:50:30 +12:00 |
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Chris Forbes
|
ee8f0fd04a
|
cleanup of GL usings
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2010-04-10 11:00:49 +12:00 |
|
Bob
|
106255066b
|
fixes port-in-use deadlock
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2010-03-10 15:58:02 +13:00 |
|
alzeih
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7881deca30
|
Everything is now OpenRA, not OpenRa
|
2010-02-27 21:10:22 +13:00 |
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