Scott_NZ
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54916cc548
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Add Easy difficulty to Allies 03
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2013-01-08 22:43:55 +13:00 |
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Scott_NZ
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9a9c5911a6
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Hard difficulty for allies 03
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2013-01-08 22:43:54 +13:00 |
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Scott_NZ
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bfb07e9948
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Add support for mission difficulties
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2013-01-08 22:43:54 +13:00 |
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Scott_NZ
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eecc002236
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More balancing improvements to Allies 03: remove arty, agun, reduce number of yaks and paradrops
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2013-01-08 22:42:49 +13:00 |
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Scott_NZ
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4167d3291a
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Offset MGG husk spinner
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2013-01-08 22:42:49 +13:00 |
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Scott_NZ
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3be6229cf2
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Add MGG husk
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2013-01-08 22:42:49 +13:00 |
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Scott_NZ
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82f478716c
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Add AutoTargetIgnore to barrels
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2013-01-08 22:42:48 +13:00 |
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Scott_NZ
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edd1138556
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Use classic RA country colours in missions
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2013-01-08 22:42:48 +13:00 |
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Scott_NZ
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14ed3ae816
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Add paradropping at endgame in Allies 03
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2013-01-08 22:42:47 +13:00 |
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Scott_NZ
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d5db9e88d4
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Put bridge across water
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2013-01-08 22:42:47 +13:00 |
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Scott_NZ
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f0a4fa7712
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Add more airfields to destroy in Allies 03, and have reinforcements in Allies 02 and Allies 03 come in gradually.
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2013-01-08 22:42:47 +13:00 |
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Scott_NZ
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51626bf0db
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Outlined Allies 04 map
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2013-01-08 22:42:46 +13:00 |
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Scott_NZ
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be6da2452a
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Change Allies map types to Campaign
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2013-01-08 22:42:46 +13:00 |
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Scott_NZ
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4c7f215559
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Rename 'economic' to 'economy' in stats panel
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2013-01-08 22:42:45 +13:00 |
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Scott_NZ
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0f9da06309
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Have graph lines not draw over the axes
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2013-01-08 22:42:45 +13:00 |
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Scott_NZ
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4c729ca5ed
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Refactored GraphWidget to LineGraphWidget
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2013-01-08 22:42:44 +13:00 |
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Scott_NZ
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a78f8865b8
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Moved the graph widget into OpenRA.Game - it doesn't really have any dependencies on the RA mod
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2013-01-08 22:42:44 +13:00 |
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Scott_NZ
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d5b37d4343
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Cleanup, refactoring of stats graph widget.
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2013-01-08 22:42:44 +13:00 |
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Scott_NZ
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e424883857
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Improve graph. Add things like scales/axis labelling.
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2013-01-08 22:42:43 +13:00 |
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Scott_NZ
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b6e8c9c9ea
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Start implementing graphs for the stats panel
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2013-01-08 22:42:43 +13:00 |
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Scott_NZ
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ed9bb72dbe
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Add more things to the Combat tab
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2013-01-08 22:42:43 +13:00 |
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Scott_NZ
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9753808936
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Renamed OrderCounter to PlayerStatistics. Simplify income to simply earned/min.
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2013-01-08 22:42:43 +13:00 |
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Scott_NZ
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d7f3b81e4c
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Add Map Control statistic
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2013-01-08 22:42:42 +13:00 |
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Scott_NZ
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36f349ecba
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Add Order counter for rough APM estimation. Rename Support to Production and move the production icons there
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2013-01-08 22:42:42 +13:00 |
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Scott_NZ
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30a374b9e9
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Add total earned/spent tracking
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2013-01-08 22:42:42 +13:00 |
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Scott_NZ
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2a0b9a8596
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Display support powers
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2013-01-08 22:42:41 +13:00 |
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Scott_NZ
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9a9324946f
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Add dropdown for economic information
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2013-01-08 22:42:41 +13:00 |
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Scott_NZ
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babf1556e3
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Refactor the stats YAML and logic to more easily support swapping in data
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2013-01-08 22:42:41 +13:00 |
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Scott_NZ
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bb1c87b084
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Add clocks and text overlays for the production icons
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2013-01-08 22:42:41 +13:00 |
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Scott_NZ
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1c584fb158
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Consolidate the production icons into a single widget. Add income tracking for players.
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2013-01-08 22:42:40 +13:00 |
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Scott_NZ
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83e1855919
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Add indication of what players are building
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2013-01-08 22:42:40 +13:00 |
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Scott_NZ
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42b16f74a1
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Slightly adjust the width of the templates
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2013-01-08 22:42:39 +13:00 |
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Scott_NZ
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d7d5baae0e
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Add an observer stats panel
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2013-01-08 22:42:39 +13:00 |
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Scott_NZ
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a8e434b74d
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Add radar for spectators
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2013-01-08 22:42:39 +13:00 |
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Scott_NZ
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a5141f9908
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proc.nofreeactor was causing harv to not unload properly. Just spawn a normal proc after we've changed the owner of the Allied base.
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2013-01-08 22:42:38 +13:00 |
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Scott_NZ
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d15fb82b08
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Allies 02 SP mode bug fixes
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2013-01-08 22:42:38 +13:00 |
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Scott_NZ
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947b27a227
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Make Allies 02 work in SP mode
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2013-01-08 22:42:38 +13:00 |
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Scott_NZ
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65e78ca8b0
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Additional ore mines
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2013-01-08 22:42:37 +13:00 |
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Scott_NZ
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608bf9ada1
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Have the mggs come offmap, we don't want the player building too many.
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2013-01-08 22:42:37 +13:00 |
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Scott_NZ
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400d94caba
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Give the Soviets a Soviet construction yard in case the Allies lose theirs - they can capture this as a last resort. Make yaks buildable by Allies if they capture the Airfield buildings.
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2013-01-08 22:42:36 +13:00 |
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Scott_NZ
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e15c240a8f
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Remove some old noise from the map
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2013-01-08 22:42:35 +13:00 |
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Scott_NZ
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7bd66c2560
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Render the shroud range circle for mgg
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2013-01-08 22:42:35 +13:00 |
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Scott_NZ
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1f8fd404e5
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Much better yak management. Map improvements.
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2013-01-08 22:42:35 +13:00 |
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Scott_NZ
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93e951eb75
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Added mobile gap generator. It is currently unbuildable and it does not generate shroud - this requires some additional shroud work since you can paint shroud across the map by moving it.
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2013-01-08 22:42:35 +13:00 |
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Scott_NZ
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c52cd77c4c
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Add mechanic
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2013-01-08 22:42:34 +13:00 |
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Scott_NZ
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0da911c9f8
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Delete mods/d2k/bits/turret1.aud (not mods/d2k/bits/TURRET1.aud). This old, unused file was causing oddities for users with NTFS since we had two different files in the repository with filenames that differ only by case, and NTFS has case-insensitive filenames.
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2013-01-08 22:42:34 +13:00 |
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Chris Forbes
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d0aea18b3e
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Added new map: "Bad Neighbors" from Nukem
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2013-01-08 21:57:09 +13:00 |
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Curtis Shmyr
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ac301b22e2
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Editor - Template categories are now ordered by whats specified in the tileset yaml
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2013-01-08 20:11:22 +13:00 |
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Curtis Shmyr
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b56125fa39
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Added terrain category types to RA Snow tileset
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2013-01-08 20:11:22 +13:00 |
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Curtis Shmyr
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b362ddac15
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Fixed terrain categories for two river tiles in RA Temperat
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2013-01-08 20:11:22 +13:00 |
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