Chris Forbes
55036cd58c
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Paul Chote
bf6be0424f
Remove file prompting and drop all the remaining utility communication plumbing.
2011-07-25 22:23:18 +12:00
Paul Chote
fc783ddf80
Support custom zoom levels
2011-07-25 22:23:17 +12:00
Chris Forbes
0e45968573
remove 'private' keyword where possible
2011-06-29 09:15:39 +12:00
Paul Chote
ce65127e34
Fix observer tooltips (Bug #769 )
2011-06-21 02:51:50 +12:00
Paul Chote
7095f293ff
Fix #865
2011-06-20 14:39:03 +12:00
Paul Chote
7fb46bb2b6
Work around CreateLocalServer miscompile
2011-06-20 13:03:20 +12:00
Paul Chote
b487476ea9
Remove Game.AfterGameStart
2011-06-01 19:18:21 +12:00
Paul Chote
ad3f378545
Add a hook for widgets being removed, and ensure widgets are removed consistently.
2011-06-01 18:50:59 +12:00
Paul Chote
124f19f00b
Bind skirmish servers to a random available port
2011-05-30 22:15:14 +12:00
Chris Forbes
e839ae33d8
hax
2011-05-22 20:41:34 +12:00
Chris Forbes
90cea9f73d
expose temp VBO tuning parameters in settings
2011-05-22 20:41:31 +12:00
Chris Forbes
f406504147
add render_flip to perf history
2011-05-22 20:38:59 +12:00
Chris Forbes
fe392bd42d
add render_widgets to perf history
2011-05-22 20:38:58 +12:00
Chris Forbes
cd756885a6
remove MasterServerQuery in favour of ServerList
2011-05-22 18:41:33 +12:00
Paul Chote
8eb4e663d2
Fix obsolete Game.Disconnect()
2011-05-22 18:41:31 +12:00
Paul Chote
9f17afe289
Fix racing ticks at gamestart
2011-05-22 18:41:28 +12:00
Paul Chote
e1c8658fdc
Fonts are now defined in mod.yaml
2011-05-21 17:26:18 +12:00
Paul Chote
ab423fbe8c
Mark some bits obsolete
2011-05-21 17:26:18 +12:00
Paul Chote
1526b6ff37
Make Game.LoadWidget / Widget.LoadWidget consistent.
2011-05-21 17:26:16 +12:00
Paul Chote
21267688b0
Split the colorpicker logic into its own handler. Game.LoadWidget no longer adds the loaded widget to the RootWidget.
2011-05-21 17:26:16 +12:00
Paul Chote
529ed51034
Nit: use ServerSettings to pass info to the server
2011-05-21 17:26:16 +12:00
Paul Chote
f4ea4c5daa
Add a WidgetArgs type to work around gmcs not understanding lambda -> Action -> object.
2011-05-21 17:26:16 +12:00
Paul Chote
603379aa96
Fix nits
2011-05-21 17:26:16 +12:00
Paul Chote
5fffc9d816
Don't tell the master server about local servers
2011-05-21 17:26:16 +12:00
Paul Chote
00f0773dc1
Clear state correctly on mod transition
2011-05-21 17:26:15 +12:00
Paul Chote
814845730f
Work around a race condition with local servers.
2011-05-21 17:26:14 +12:00
Paul Chote
33a4f5e29e
Support loopback servers for solo play
2011-05-21 17:26:14 +12:00
Paul Chote
3d347848f3
Remove another hardcoded widget reference and prepare for saner init code.
2011-05-21 17:25:45 +12:00
Paul Chote
d95138b600
Use the same mechanism for loading ingame and shellmap ui.
2011-05-21 17:25:45 +12:00
Paul Chote
5c59f7703d
Reimplement connecting / connection failed dialogs.
2011-05-21 17:25:43 +12:00
Paul Chote
6cb0cb7d0e
Can now start a game and disconnect from lobby without triggering a reload.
...
It is now possible to crash the game by starting a new server before the previous one has had time to timeout and release the port binding (the previous loadscreen pause meant this was always hidden).
2011-05-21 16:27:37 +12:00
Paul Chote
a3b430c24a
Remove engine references to MAINMENU_BG. Don't push the menu background onto the window list. Crashes whenever a delegate tries to open MAINMENU_BG.
2011-05-21 16:27:37 +12:00
Matthew Bowra-Dean
20458fc552
Move Platform.cs to OpenRA.FileFormats, fix #765 .
2011-05-21 11:35:04 +12:00
Matthew Bowra-Dean
608126483e
Fix #789
2011-05-21 11:34:59 +12:00
Paul Chote
4efebcd6b2
Save packages to the support dir by default, but continue to support mods/*/packages
2011-05-04 20:24:03 +12:00
Chris Forbes
eb3f4ef21d
remove random Application.DoEvents() from Game.cs
2011-04-30 14:31:02 +12:00
Chris Forbes
279413f05b
dont crash on disconnect from lobby
2011-04-30 11:14:25 +12:00
Chris Forbes
c7ee613ca0
add trait query report on disconnect
2011-04-22 11:12:50 +12:45
Paul Chote
b0425aff3b
Renormalize line endings and fix copyright headers again.
2011-04-07 21:15:42 +12:00
Chris Forbes
fbc7200472
fix #572 crash when switching mods while playing music
2011-03-08 20:24:52 +13:00
Chris Forbes
85fe83d608
ignore reservations being collected in worlds other than the one the OM is attached to.
2011-03-05 11:09:56 +13:00
Paul Chote
094907c1a9
Update copyright header. Normalize line endings to LF.
2011-02-13 10:38:57 +13:00
Paul Chote
7332c5a6df
Fix editor conversion
2011-02-11 21:50:10 +13:00
Chris Forbes
d3ddefbaa3
add ActionQueue, rather than leaving random variables lying around in Game.cs
2011-01-27 21:46:36 +13:00
Paul Chote
492c025844
Load last mod on startup.
2011-01-27 20:50:04 +13:00
Paul Chote
1bdadb6631
Clear widgets on mod change
2011-01-27 20:50:03 +13:00
Paul Chote
c93bdf73aa
Have a single utility app per platform. Route zip extraction and ra package install to the .net utility app under osx.
2011-01-27 20:50:02 +13:00
Paul Chote
a3f26cec46
Fix sound after mod switching.
2011-01-27 20:50:02 +13:00
Paul Chote
aa319ee403
Begin refactoring utility process launching.
2011-01-27 20:50:02 +13:00