Caleb Anderson
7bdf6a953f
New slider Range parameter. Palette modifications. Potential crash fix. Clamp function.
...
Range parameter added to slider. Supports returning a range of values
rather than just 0-1. Allows you to not have to post process the offset.
Modified palette selector to not have full range, which was causing
blown out units.
Introduced exension method Clamp<T>(min, max)
Fixed crash deserializing out of bound color value using above
extension.
2010-10-05 17:25:25 +13:00
Chris Forbes
09d9396123
move Session back to Game
2010-08-23 18:31:43 +12:00
Chris Forbes
d65626e87c
move Manifest into its own file
2010-08-23 17:51:08 +12:00
Paul Chote
bd991e33ca
Begin vqa support; load and display FORM header
2010-08-11 00:57:48 +12:00
Bob
970eb4d6e1
use the new actorinit stuff when loading map yaml
2010-08-01 19:38:42 +12:00
Bob
10b7ece62e
new mapactor init stuff
2010-08-01 19:38:39 +12:00
Paul Chote
5776d351b4
Fix Monodevelop build; remove Aftermath project.
2010-07-25 14:55:44 +12:00
Chris Forbes
a08dacc9c2
add support for compressed packages (zip); strip unnecessary SharpZipLib dll. req reference to WindowsBase for System.IO.Packaging support (apparently Mono has it)
2010-07-18 17:39:19 +12:00
Chris Forbes
27ef3483ec
add thirdparty/ICSharpCode.SharpZipLib.dll; remove ConnectedComponents (unused); move DisposableAction into Primitives folder
2010-07-18 17:05:32 +12:00
Chris Forbes
d5f12dd8ee
trim down license spam in all files
2010-07-18 16:48:21 +12:00
Paul Chote
bf6b2da1a8
Unhardcode terrain types. Needs a bit more work re initialization and bridges
2010-06-26 10:55:29 +12:00
Chris Forbes
ce9f7666b4
make build process saner (emit binaries into root rather than spray them through /bin/Debug/)
2010-05-27 20:59:02 +12:00
Paul Chote
d9931af5ae
First attempt; works, but has regressions in several areas
2010-05-24 21:14:36 +12:00
Chris Forbes
ddf0908d99
removed Tuple<>
2010-05-12 18:48:39 +12:00
Paul Chote
60bc0c3f69
Convert and store smudges in map
2010-04-09 14:51:17 +12:00
Paul Chote
70dad96ad6
Map chooser
2010-04-09 14:51:00 +12:00
Paul Chote
a493577c8b
Remove obsolete files
2010-04-09 14:50:54 +12:00
Paul Chote
382efbcdfb
Map saving
2010-04-09 14:50:43 +12:00
Paul Chote
585f15d4ca
Converter for ra maps -> new format.
2010-04-09 14:50:42 +12:00
Paul Chote
8a64209d89
Reorganise FileFormats
2010-04-09 14:50:40 +12:00
Paul Chote
5a95c8a071
Better map format; First half of a loader for it.
2010-04-09 14:50:39 +12:00
Chris Forbes
d469fdad94
use Tao dlls in thirdparty
2010-04-09 14:50:33 +12:00
Bob
ed33684cd5
removing the verifier (broken security is worse than no security.)
2010-04-05 12:33:25 +12:00
Bob
984c453c0d
fixed binding to specific versions of the Tao dlls
2010-03-22 19:31:28 +12:00
Chris Forbes
3e32124d28
initial verifier hax. denies ALL assemblies.
2010-03-19 22:10:11 +13:00
Chris Forbes
024f10cfbd
partial ConnectedComponents labeler; fixes bugs in Evaluator
2010-03-15 19:14:55 +13:00
Chris Forbes
f18028e309
added Evaluator.cs
2010-03-15 18:24:26 +13:00
Chris Forbes
a4032d069e
borrowed Mono's RNG.
2010-03-08 23:43:53 +13:00
Paul Chote
b42dc743c1
Unhardcode minimap terrain colours; use dummy values for cnc temporarily
2010-03-04 22:30:34 +13:00
Paul Chote
97bdb9b63f
Refactor map-actor loading
2010-03-04 09:37:22 +13:00
alzeih
7881deca30
Everything is now OpenRA, not OpenRa
2010-02-27 21:10:22 +13:00