RoosterDragon
da84f3d5ef
Allow AUD file with sample rates other than 22050 Hz.
2015-12-27 00:05:28 +00:00
Pavel Penev
42c98ec154
Don't crash when parsing corrupt sound files
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Log the exception and move to the next parser.
2015-12-20 19:17:54 +02:00
Pavel Penev
a31b0becf1
Make AudLoader implement ISoundLoader
2015-12-20 19:17:50 +02:00
Pavel Penev
5063e56786
Make WavLoader implement ISoundLoader
2015-12-20 19:17:49 +02:00
RoosterDragon
bfe1804bf6
Fix some spellings.
2015-11-27 16:19:59 +00:00
Pavel Penev
84db36d3e8
Check HVA files validity at load time
2015-10-26 00:25:28 +02:00
atlimit8
079cff0a7a
IRulesetLoaded Warhead support and better error messages.
2015-10-02 13:40:21 -05:00
Paul Chote
7dcb896f3d
Rewrite BlowfishKeyProvider.ProcessPredata using safe code.
...
Fixes #2441 . This error would occur when the memory
regions were allocated at particular addresses when
running a mono-compiled binary on a .net runtime.
The data would be copied to the pointer returned
from a fixed() statement, but the managed array
would *not* be updated with the new data. This
caused DecryptKey to silently return a bogus key
full of zeros, and the mix file header decryption
would subsequently fail.
2015-09-25 22:13:55 +01:00
Matthias Mailänder
605f95294c
fix a null reference exception
2015-06-30 22:31:11 +02:00
penev92
6c75d1dde3
Fix video playback to work with D2k VQAs
2015-06-13 12:43:35 +03:00
Matthias Mailänder
e7a023edce
catch an explicit null dereference
2015-06-06 11:12:37 +02:00
Matthias Mailänder
2b0421f692
throw before triggering an NRE by accessing a null array
2015-05-31 10:19:49 +02:00
Matthias Mailänder
70fdb73127
fix missing dispose on stream in IniFile
2015-05-25 16:07:21 +02:00
DeadlySurprise
35445775c2
Fixed crash
2015-05-11 18:19:06 +02:00
Benno van den Bogaard
8cf7c46c8f
Added audio.bag/audio.idx support used in RA2
2015-03-31 18:13:20 +02:00
RoosterDragon
1515ac54f6
Enforce a line length limit.
2015-03-19 17:20:34 +00:00
RoosterDragon
d4421f0a41
Fix some broken Stream.Read calls.
...
Change callers of this method to use the ReadBytes extension method that ensures the requested amount of bytes are consumed.
Also tighten argument validation.
2015-02-23 19:40:16 +00:00
Taryn Hill
5349c69307
Merge pull request #7467 from ScottNZ/stylecop-fixes
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Brace style fixes.
2015-02-12 07:54:10 -06:00
ScottNZ
582b6635ff
Brace style fixes
2015-02-13 02:32:49 +13:00
Paul Chote
aa550790e5
Merge pull request #4528 from Mailaender/mime
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Registered Linux MIME type to directly load replays
2015-02-12 11:21:37 +00:00
Matthias Mailänder
24deec2a7b
fix CodeLineMustNotEndWithWhitespace
2015-01-25 18:41:29 +01:00
Matthias Mailänder
1b5928879c
save replays in a less generic file extension
2015-01-18 13:17:11 +01:00
abcdefg30
8ca61aa917
Updated all year numbers
2015-01-09 21:18:05 +01:00
RoosterDragon
a6cda967c2
Formatted all files.
...
Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00
Matthias Mailänder
44cd174a8d
StyleCop clean OpenRA.Game
2015-01-03 19:00:48 +01:00
Oliver Brakmann
30e42cdc62
Merge pull request #7247 from Hellhake/stylecop-game
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Fix StyleCop warnings in OpenRA.Game
2015-01-02 12:58:04 +01:00
Hellhake
5a97a4b63b
Fix StyleCop warnings in OpenRA.Game
2015-01-02 12:11:01 +01:00
Hellhake
fa72e04042
Remove BOM
2015-01-01 22:51:12 +01:00
DeadlySurprise
c504383d92
Changed aspect ratio implementation
2014-11-18 22:35:34 +01:00
DeadlySurprise
cdb05537f3
Added tiberian sun vqa file support
2014-11-18 22:35:33 +01:00
DeadlySurprise
b7e3dfc665
Fixed vqa crashes
2014-11-18 18:42:38 +01:00
Paul Chote
446d98e625
Support ini files with spaces around the ‘=‘.
2014-10-08 08:06:50 +13:00
Paul Chote
beb7a394a2
Move ShpD2 sprite loading into Mods.Common.
2014-10-07 09:55:50 +13:00
Paul Chote
533d044755
Move TmpTS sprite loading into Mods.TS.
2014-10-07 09:55:50 +13:00
Paul Chote
37cedd88a2
Move TmpTD sprite loading into Mods.Common.
2014-10-07 09:55:49 +13:00
Paul Chote
997c79130a
Move TmpRA sprite loading into Mods.Common.
2014-10-07 09:55:49 +13:00
Paul Chote
ca38193264
Move R8 sprite loading into Mods.D2k.
2014-10-07 09:55:49 +13:00
Paul Chote
c798b306c4
Move ShpTS sprite loading into Mods.Common.
2014-10-07 09:55:49 +13:00
Paul Chote
d658643b73
Move ShpTD sprite loading into Mods.Common.
2014-10-07 09:55:49 +13:00
Paul Chote
2b92ce7edd
Use SpriteLoader for frame exporting.
2014-10-07 09:55:49 +13:00
Paul Chote
7207841f8b
Use the existing SpriteLoader cache for tilesets.
2014-10-07 09:55:48 +13:00
reaperrr
7589e010c3
Back-port some style fixes from ImaAdpcmLoader to AudLoader.
2014-09-14 13:32:37 +02:00
reaperrr
fec5eb178c
Rename Adpcm to ImaAdpcm everywhere.
...
To avoid confusion with Microsoft ADPCM and other ADPCMs.
2014-09-14 13:27:46 +02:00
Alexander Fast
070d00c678
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
reaperrr
3e3f1394d9
Adds length display support for PCM & IMA music.
2014-08-20 08:22:40 +02:00
James Slater
a5978b5c55
Implement IMA ADPCM WAV file support
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Closes #4628
2014-08-13 13:25:28 +02:00
Paul Chote
9e11e38005
Merge pull request #5781 from pavlos256/format80-write-rle
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Implement Format80 RLE compression
2014-07-04 10:34:01 +12:00
Pavlos Touboulidis
f5de0101fe
Implement Format80 RLE compression
2014-07-03 17:53:48 +03:00
Matthias Mailänder
f5b749e9ce
fix a rounding problem in SHP(TS) offset floating point math
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closes #5765
2014-07-01 13:40:00 +02:00
RoosterDragon
19072775d4
Changes ISpriteSource.Frames to be of type IReadOnlyList<ISpriteFrame>.
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- Updated implementations to return a ReadOnlyList around an array (to reduce wasted memory from exposing lists or lazy enumerators around lists).
- Protect non-public ISpriteFrame classes by making them inner classes to prevent casting.
- Added an AsReadOnly extension method for lists.
2014-06-27 23:38:34 +01:00