Commit Graph

6618 Commits

Author SHA1 Message Date
RoosterDragon
2ab3917f29 Clean up usage of DomainIndex
- When a path search is being performed the path search will not attempt route to inaccessible cells, so domain index checks to avoid inaccessible cells in the search predicate are redundant and can be removed.
- DomainIndex is a required world trait, so we don't need to use TraitOrDefault and therefore can avoid dealing with the null case.
2022-01-30 16:22:26 +01:00
Matthias Mailänder
4b4b0125a2 Make UnitsInRange accessible to mod code. 2022-01-30 11:56:43 +01:00
Matthias Mailänder
240c96b781 Expose sprite sequence to linting and documentation. 2022-01-30 11:56:43 +01:00
RoosterDragon
6dc189b7d1 Rearrange various API surfaces related to pathfinding.
The existing APIs surfaces for pathfinding are in a wonky shape. We rearrange various responsibilities to better locations and simplify some abstractions that aren't providing value.

- IPathSearch, BasePathSearch and PathSearch are combined into only PathSearch. Its role is now to run a search space over a graph, maintaining the open queue and evaluating the provided heuristic function. The builder-like methods (WithHeuristic, Reverse, FromPoint, etc) are removed in favour of optional parameters in static creation methods. This removes confusion between the builder-aspect and the search function itself. It also becomes responsible for applying the heuristic weight to the heuristic. This fixes an issue where an externally provided heuristic ignored the weighting adjustment, as previously the weight was baked into the default heuristic only.
- Reduce the IGraph interface to the concepts of nodes and edges. Make it non-generic as it is specifically for pathfinding, and rename to IPathGraph accordingly. This is sufficient for a PathSearch to perform a search over any given IGraph. The various customization options are concrete properties of PathGraph only.
- PathFinder does not need to deal with disposal of the search/graph, that is the caller's responsibility.
- Remove CustomBlock from PathGraph as it was unused.
- Remove FindUnitPathToRange as it was unused.
- Use PathFinder.NoPath as the single helper to represent no/empty paths.
2022-01-30 11:47:52 +01:00
Matthias Mailänder
cd1fe2d23b Fix saving into writable system directories. 2022-01-30 11:46:42 +01:00
abcdefg30
2af8296f48 Add the possibility to always show detection circles 2022-01-30 11:41:02 +01:00
abcdefg30
7c085e49c7 Cache DetectCloaked traits in RenderDetectionCircle 2022-01-30 11:41:02 +01:00
Ivaylo Draganov
7a93b9ea8c Make control group hotkeys configurable
- Split control groups management to its own interface
- Add hotkeys for selecting, creating, adding to and combining with control groups
- Add a ControlGroups widget to manage the player interaction
2022-01-28 18:38:18 +01:00
Gustas
04b456d6c2 Create overlays dropdown 2022-01-26 23:09:18 +01:00
Gustas
2f130b17ba Fix buildable overlay not updating and make ramps unbuildable 2022-01-23 22:37:02 +01:00
penev92
ab09ce21b4 Changed code to use object initializers everywhere 2022-01-23 13:14:57 +01:00
penev92
bf332b6619 Fixed fields missing the readonly modifier 2022-01-22 18:47:06 +00:00
penev92
d37336456d Fixed inconsistent declaration modifier order 2022-01-20 22:10:28 +01:00
penev92
0d24ccc47a Fixed unnecessary zero-length array allocations
Changed all currently present zero-length array allocations in the codebase to use `Array.Empty` instead.
2022-01-20 22:10:28 +01:00
dnqbob
242d589c45 Make AI airstrike aircraft spawns randomly 2022-01-17 15:43:20 +01:00
Mustafa Alperen Seki
d149624b84 Add Lua Scripting for Carryall. 2022-01-12 14:24:13 +01:00
penev92
860ec642b8 Addressed review comments
- Renamed `IVideo.CurrentFrameNumber` to `CurrentFrameIndex`
 - Improved logged error message in VideoPlayerWidget
 - Renumbered fields in ThreadedGraphicsContext
2022-01-11 18:16:31 +01:00
penev92
c4ab7041b8 Updated VideoPlayerWidget to play new IVideo data
Added optional padding to video frames because that's what VideoPlayerWidget expects.
Keeping the option to not use padding for other use-cases like converting frames to PNG.
2022-01-11 18:16:31 +01:00
penev92
0df3b34c52 Did a beautification pass on IVideo and family
Removed property backing fields where applicable, introduced C#7 syntax for properties.
Renamed a bunch of interface properties and class private members with more descriptive names.
Did some inconsequential reordering.
2022-01-11 18:16:31 +01:00
abcdefg30
f3bc450e20 Fix an oversight in the update rule for AttackBomber's FacingTolerance 2022-01-11 18:09:05 +01:00
abcdefg30
6556b33cef Move update rules to the correct subfolders and paths 2022-01-11 18:09:05 +01:00
abcdefg30
15c2800601 Retire the release-20191117 UpdatePath 2022-01-11 18:09:05 +01:00
abcdefg30
d660ce9c47 Change the UpdatePath targets from playtest-20201213 to release-20210321 2022-01-11 18:09:05 +01:00
Ivaylo Draganov
99ac128820 Add selected actors count to feedback notification text 2022-01-09 19:07:45 +01:00
Mustafa Alperen Seki
fe05382b24 Change "actor id" to "actor name" in some descs. 2022-01-09 19:02:05 +01:00
Mustafa Alperen Seki
3c60a515f7 Add CarryableConditions to Carryall. 2022-01-09 19:02:05 +01:00
penev92
2f6f214bac Removed a bunch of explicit access modifiers 2022-01-09 18:58:37 +01:00
Mustafa Alperen Seki
721210eafe Fix RevealsMap's effect not being removed for non-owners. 2022-01-09 18:53:16 +01:00
penev92
c6dacb50e8 Added hiding of the palette picker in the AssetBrowser 2022-01-09 18:40:32 +01:00
penev92
495faea96b Updated scale sliders to accout for the new AssetBrowser layout 2022-01-09 18:40:32 +01:00
penev92
b6b417d42f Fixed AssetBrowserLogic disposing audio streams prematurely 2022-01-09 18:40:32 +01:00
penev92
6fb228ddd1 Fixed Mp3Loader and OggLoader not resetting stream position 2022-01-09 18:40:32 +01:00
penev92
87b92b53a4 Reworked ISoundFormat.LengthInSeconds implementations 2022-01-09 18:40:32 +01:00
penev92
631297417c Fixed background music playing momentarily in AssetBrowser when switching to a video asset 2022-01-09 18:40:32 +01:00
penev92
001efc9409 Added containing package name to asset tooltip 2022-01-09 18:40:32 +01:00
penev92
8d20487cb6 Added manual playing and stopping of audio in the AssetBrowserLogic
Also added visualisation of audio file length and progress and improved asset cleanup.
2022-01-09 18:40:32 +01:00
penev92
abea3a0f74 Fixed AudFormat and WavFormat implementations of ISoundFormat.LengthInSeconds
- Fixed a rounding issue in `WavReader.WaveLength()`.
- Fixed `AudReader.SoundLength()` not resetting the stream position.
- Fixed crashes caused by disposed streams because `LengthInSeconds` would try and calculate the length on the fly. It is now precalculated and cached (making it consistent across all 5 current `ISoundFormat` implementations).
- Fixed a crash in `AudReader.LoadSound()`'s `out Func<Stream> result` because that func would try and access the disposed stream's `Length` property. That works for `SegmentStream`, but not for `FileStream`.
- Fixed frameCount/soundLength label positioning in the AssetBrowser window to avoid text clipping .
2022-01-09 18:40:32 +01:00
penev92
8b944e9c82 Added audio playback to the AssetBrowser 2022-01-09 18:40:32 +01:00
penev92
7a9e0863d6 Added a scale slider for sprites in the AssetBrowser 2022-01-09 18:40:32 +01:00
penev92
40c728269c Added a scale slider for models in the AssetBrowser 2022-01-09 18:40:32 +01:00
penev92
6907081c2b Paused shellmap music when opening videos in the AssetBrowser 2022-01-09 18:40:32 +01:00
penev92
a058b1f5bd Split AssetBrowser supported formats
Splitting them from one array into separate allows us to then reliably pick how each asset should be presented. Also lets us unhardcode some checks like "if file is .vxl ... else is sprite".
2022-01-09 18:40:32 +01:00
abcdefg30
8ac2815c9e Fix the first Land ctor not passing targetLineColor on 2022-01-07 01:22:16 +01:00
abcdefg30
942a0c8712 Update an outdated comment in Land.cs 2022-01-07 01:22:16 +01:00
Matthias Mailänder
cdac14b92b Avoid duplicate field. 2022-01-06 16:10:49 +02:00
Ivaylo Draganov
eb4de47362 Add support for disabled click sound in scrollbar widget 2022-01-05 21:15:19 +01:00
Ivaylo Draganov
c3dfac7ade Remove redundant default hotkey UI notice 2022-01-04 18:35:41 +01:00
Ivaylo Draganov
bdfe025059 Update introductory prompts to match settings layout 2022-01-04 18:35:41 +01:00
Ivaylo Draganov
8a2b63c944 Update lobby options tab layout to match settings layout 2022-01-04 18:35:41 +01:00
Ivaylo Draganov
3ecaf76804 Overhaul settings panel layout
- make the panel larger
- place settings widgets in a scroll panel
- arrange settings widgets in two columns
- make tabs in TD vertical
2022-01-04 18:35:41 +01:00