teinarss
60250e621c
Fix random flag for spec in score screen
2019-07-21 13:50:02 +02:00
teinarss
551d72b061
Fixes flag in spec ui
2019-07-21 13:50:02 +02:00
tovl
c5558e2145
Remove SequenceActivities.
2019-07-20 23:41:31 +02:00
Ivaylo Draganov
86c8dfe96e
Add a tooltip text to overflowing ButtonWidget in hotkey settings panel
2019-07-20 17:39:07 +02:00
Ivaylo Draganov
ef0cb7552d
Revert "Scissor the text of a ButtonWidget if it overflows and display a tooltip"
...
This reverts parts of commit 76a6e7ec92 .
2019-07-20 17:39:07 +02:00
tovl
a38c2d9aae
Allow ReturnToBase to exit if actor does not land at building.
2019-07-19 12:19:15 +02:00
tovl
ed18ecfcaf
Allow explicit landing orders to be disabled in yaml.
2019-07-19 12:14:39 +02:00
tovl
0e62490d57
Let autocarryall switch destination when carryable switches destination.
2019-07-19 10:49:24 +02:00
tovl
231825d0d0
Remove WaitForTransport activity.
2019-07-19 10:49:24 +02:00
tovl
922c6e9c40
Fix harvesters losing their last harvesting position when carried by carryall.
2019-07-19 10:49:24 +02:00
tovl
d59b01597a
Always clear requested targets when exiting AttackActivity/Flyattack.
2019-07-18 23:14:56 +01:00
reaperrr
83a607e089
Fix resupply anim continuing if docked actor dies during resupply
2019-07-18 22:59:27 +01:00
reaperrr
4bf659ca38
CanSlide update rule
2019-07-18 10:26:43 +02:00
reaperrr
cf4d73ab91
Revert FlightDynamics
...
This needs more thought and most parts might get superseded
by other approaches.
Kept CanSlide separation from CanHover.
2019-07-18 10:26:43 +02:00
reaperrr
aa5c8b4efa
Revert FlightDynamics update rule
2019-07-18 10:26:43 +02:00
Mustafa Alperen Seki
30e2b69dba
Fix several traits missing OrderString checks for VoicePhraseForOrder
2019-07-16 10:04:55 +01:00
reaperrr
c51f2c036a
Make aircraft always take off after repair
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Reservable logic doesn't handle repairs, and we
don't want aircraft to block repair bays etc. until it does.
2019-07-15 23:48:54 +01:00
reaperrr
a010c72780
Fixed comment typo in Aircraft
2019-07-15 23:48:54 +01:00
reaperrr
5211eb25aa
Improve handling of finished/cancelled Resupply
2019-07-15 23:48:54 +01:00
reaperrr
5b65e618ee
Remove Resupply Cancel override
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This became detrimental to actor responsiveness
while resupplying.
2019-07-15 23:48:54 +01:00
reaperrr
e4011b86ac
Move AbortOnResupply to AttackAircraft
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Additionally, if AbortOnResupply is set to 'true',
abort FlyAttack right away when queueing ReturnToBase.
2019-07-15 23:48:54 +01:00
reaperrr
1f16cb6864
Make Repairable(Near) implement interfaces explicitly
2019-07-15 23:48:54 +01:00
reaperrr
1bb988512f
Move AmmoPool RemainingTicks reset to Rearmable
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This is a better place to do this than the Resupply activity.
2019-07-15 23:48:54 +01:00
reaperrr
f71912f337
Move movement to resupplier inside Resupply activity
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From Repairable(Near).
2019-07-15 23:48:54 +01:00
reaperrr
a7fa372045
Fix Resupply regression
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The work-around was originally written with ground units in mind
and caused issues with aircraft.
2019-07-15 23:48:54 +01:00
Paul Chote
579d2c19e2
Add --check-conditional-trait-interface-overrides utility command.
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This command is used by `make check` to detect traits that incorrectly
override interface methods that are required for conditions to work
correctly.
2019-07-14 00:41:59 +02:00
Paul Chote
6eaf615798
Fix conditional traits that incorrectly override INotifyCreated.
2019-07-14 00:41:59 +02:00
reaperrr
701b1524e5
Fix InstantHit crashing if blockable and target is dead
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If the weapon has TargetActorCenter, the projectile is Blockable
and the target dies the same tick the projectile is fired but before
the 'blocked' check is performed, the target.CenterPosition lookup
would crash since the target has become invalid.
Work around this by ignoring TargetActorCenter and using
args.PassiveTarget position instead if the target is already dead.
2019-07-12 22:09:14 +02:00
tovl
71a1060ecb
Prevent carryalls picking up non-existent units.
2019-07-11 13:19:19 +02:00
tovl
0562814efa
Prevent carryalls delivering non-existent units.
2019-07-11 13:19:19 +02:00
reaperrr
1c03fb9e51
Revert Simplify CreateEffectWarhead
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Reverts #16312 .
2019-07-07 19:15:08 +02:00
tovl
2912bff850
Fix location checks for queued deployment.
2019-07-07 00:40:38 +01:00
reaperrr
bbf4495668
Update rule for FlightDynamics
2019-07-05 00:03:36 +02:00
reaperrr
0ebeb30880
Replace various Aircraft fields with FlightDynamics
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Replaces various booleans with a FlightDynamics flag list.
2019-07-05 00:03:36 +02:00
tovl
824db72a4c
Prevent VisualMoveIntoTarget from overshooting when turning.
2019-07-03 20:42:19 +02:00
tovl
985020b4ad
Simplify special exits of several acitivities.
2019-07-03 20:42:19 +02:00
tovl
3790169db9
Make Tick return bool
2019-07-03 20:42:19 +02:00
tovl
09c1611239
Always check if activity state is Done.
2019-07-03 20:42:19 +02:00
tovl
714b09ac4f
Add default for Activity-Tick
2019-07-03 20:42:19 +02:00
tovl
b9c302a73a
Move ChildActivity handling into base Activity class.
2019-07-03 20:42:19 +02:00
tovl
37379daf3c
Refactor MoveAdjacentTo.
2019-07-03 20:42:19 +02:00
tovl
3ac5ac25f6
Queue WaitForTransport childactivity in OnFirstRun.
2019-07-03 20:42:19 +02:00
Paul Chote
5d8b6d6057
Fix force-landed transports taking off after (un)loading passengers.
2019-07-01 16:00:03 +02:00
tovl
71a035315c
Prevent infinite loop between FlyAttack and ReturnToBase.
2019-06-30 18:04:43 +02:00
tovl
5920de1384
Airborne transports only land to (un)load.
2019-06-30 18:04:43 +02:00
tovl
76422933f6
Allow forced landing on helipads and enforce takeoff otherwise.
2019-06-30 18:04:43 +02:00
tovl
79a48765d9
Allow VTOLs to land with force-move
2019-06-30 18:04:43 +02:00
tovl
8e5875453a
Improve Carryall behaviour and integration with Aircraft.
2019-06-30 18:04:43 +02:00
tovl
adecd4ca87
Overhaul Land activity:
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- Landing on an actor is no longer blocked by the underlying terrain
- Land in a nearby cell if the requested location is blocked
- Internally manages the fixed-wing landing sequence
- ProductionAirdrop transport waits until the exit is free before landing
2019-06-30 18:04:43 +02:00
Paul Chote
ff9db0bf7a
Reset RequestedTargets that are cancelled before the first attack tick.
2019-06-29 23:28:23 +02:00