Paul Chote
01a14d9ae5
Move mission briefing to rules.
2016-03-07 21:41:14 +00:00
Paul Chote
668e13b849
Move mission videos to rules.
2016-03-07 21:41:13 +00:00
Paul Chote
d4f8fe1666
Move map configuration to rules.
2016-03-07 21:41:13 +00:00
Paul Chote
5b2bf5b284
Move build radius configuration to rules.
2016-03-07 21:41:13 +00:00
Paul Chote
cce292a68a
Move creeps configuration to rules.
2016-03-07 21:41:13 +00:00
Paul Chote
3c779d4101
Move starting units configuration to rules.
2016-03-07 21:41:13 +00:00
Paul Chote
f44993e4f7
Move crates option to rules.
2016-03-07 21:41:12 +00:00
abcdefg30
b1b4c0bbd4
Merge pull request #10856 from reaperrr/smoke-facings
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Added facings support to sprite trails
2016-03-06 12:18:29 +01:00
Oliver Brakmann
1fb68b8a20
Merge pull request #10778 from Mailaender/test-nuke-sprites
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Exposed nuke missile sprites to lint testing
2016-03-05 21:52:20 +01:00
reaperrr
717a5063d9
Add facings support to projectile trails and SmokeTrailWhenDamaged
2016-03-05 13:49:07 +01:00
reaperrr
0a168b26f0
Fix InitialFacing of turrets to match Mobile
2016-03-04 15:13:56 +01:00
reaperrr
cddf182996
Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle
2016-03-04 15:13:55 +01:00
Matthias Mailänder
50294917da
Document FlashType.
2016-02-28 20:54:22 +01:00
Matthias Mailänder
8e62186c6c
Require MissileWeapon.
2016-02-28 20:54:22 +01:00
Matthias Mailänder
a7a6815f99
Lint test the nuke missile sprites.
2016-02-28 20:54:10 +01:00
Zimmermann Gyula
505542955c
Normalize InsufficientFundsWarning header.
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It got merged with the old, now outdated header.
2016-02-28 12:57:36 +01:00
Oliver Brakmann
584bf9e7f7
Merge pull request #10570 from abcdefg30/InsufficientFunds
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Add support for playing an InsufficientFunds warning
2016-02-27 18:09:13 +01:00
Oliver Brakmann
59d9eeaa08
Merge pull request #10795 from Mailaender/screenmap-bounds-crash
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Fixed screen map updates for invisible mobile actors
2016-02-27 17:52:49 +01:00
Matthias Mailänder
9734054582
Reduce duplication.
2016-02-27 14:10:17 +01:00
Matthias Mailänder
ecbd1a0247
Merge pull request #9509 from penev92/upgradeTickTank
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Convert Tick Tank to use DeployToUpgrade + some fixes
2016-02-23 23:33:38 +01:00
abcdefg30
063321ea6b
Fix the horrible formatting in CustomBuildTimeValueExts
2016-02-23 22:16:52 +01:00
abcdefg30
be1080f7bd
Add support for playing an InsufficientFunds warning
2016-02-23 22:16:51 +01:00
Pavel Penev
17ef6efefc
Fix AttackFollow (and consequently AttackTurreted) firing at old target when the trait is reenabled
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Most noticeable by ordering a deployed Tick Tank to fire at the ground, then undeploying it and deploying it again.
2016-02-22 02:44:28 +02:00
Pavel Penev
07947179cd
Don't crash on multiple Attack* traits
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This is important for actors that use upgrades to switch between attack types.
2016-02-22 02:44:25 +02:00
Paul Chote
e71225496b
Clarify GPL version.
2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9
Update licence header year.
2016-02-21 16:27:31 +00:00
Matthias Mailänder
3885f0b559
Fix screen map updates for boundless actors.
2016-02-21 11:34:33 +01:00
Matthias Mailänder
9d85ddb82c
Merge pull request #10191 from abcdefg30/backfallDeathAnim
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Add support for a FallbackSequence in WithDeathAnimation
2016-02-21 10:18:47 +01:00
Paul Chote
04c40eddfe
Add terrain height support to WithShadow.
2016-02-20 15:31:36 +00:00
Paul Chote
d573e21a48
Traits open files via the Map.
2016-02-18 18:12:33 +00:00
reaperrr
4d3a4a32b9
Merge pull request #10750 from obrakmann/drop-invalid-target
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Fixed not dropping targets that are out of range if the attacker cannot move
2016-02-18 17:02:48 +01:00
Oliver Brakmann
b28d03049b
Merge pull request #10728 from Codes4Fun/bleed
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Fixed domain index updates for bridges
2016-02-17 20:46:23 +01:00
Oliver Brakmann
fe25b9501b
Merge pull request #10723 from abcdefg30/nukeHardcode
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Unhardcode the palette the missile weapon of the NukePower uses
2016-02-14 22:43:38 +01:00
abcdefg30
b27950b517
Unhardcode the palette the missile weapon of the NukePower uses
2016-02-14 22:32:53 +01:00
Oliver Brakmann
ce62e456d7
Fix TD gunboat attack behaviour
2016-02-14 21:28:50 +01:00
teees
dc6d31cec8
Fix turreted immovable actors not dropping targets that are out of range
2016-02-14 21:28:50 +01:00
abcdefg30
5327ea1418
Fix crushed sequences not appearing due to an FrameEndTask
2016-02-14 19:38:13 +01:00
abcdefg30
24ec7b0ad7
Fix the mobile trait spamming crush-notifications
2016-02-14 19:38:12 +01:00
abcdefg30
a46815e532
Move the creation of the CrushedSequence to WithDeathAnimation
2016-02-14 18:52:00 +01:00
abcdefg30
fe5754e2bd
Change the parameters of ICrushable.CrushableBy
2016-02-14 18:51:59 +01:00
abcdefg30
17e23a7adc
Add support for a FallbackSequence in WithDeathAnimation
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Used when the actor is killed by non-standard means, like suicide.
2016-02-14 18:51:58 +01:00
abcdefg30
f21d1f52e7
Make the ICrushable implementation explicit
2016-02-14 18:51:57 +01:00
abcdefg30
8b59ce4dc2
Add a new INotifyCrushed interface
2016-02-14 18:51:56 +01:00
abcdefg30
e343803810
Remove an unnecessary Where in Crate.cs
2016-02-14 18:51:55 +01:00
Zimmermann Gyula
f37e59e116
Do not render trails under fog by default.
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Exposed a boolean for rendering a SpriteEffect under fog. Exposed a setting in LeavesTrails for this boolean, defaulting to false.
2016-02-14 18:11:43 +01:00
Oliver Brakmann
7f5143bf46
Merge pull request #10746 from Phrohdoh/armament-yaml-excpt
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Add an explicit YamlException to ArmamentInfo
2016-02-13 19:07:42 +01:00
Taryn Hill
4f798ede3c
Add an explicit YamlException to ArmamentInfo
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Throw a more descriptive exception when the current weapon ruleset
doesn't contain an entry for the referenced weapon.
2016-02-13 09:15:16 -06:00
Matthias Mailänder
00ecea03cb
Require AircraftInfo for activity FallToEarth.
2016-02-13 14:24:19 +01:00
Oliver Brakmann
613854de91
Merge pull request #10632 from reaperrr/cleanup-harv
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Improve Harvester-related code
2016-02-12 22:03:51 +01:00
Codes4Fun
c9ed97524f
Fix for 7539.
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When the bridge damage state changes, the domain cells of the bridge
would pull in the first neighbors domain which may be untraversable.
This change only pulls the domain of traversable neighbor tiles.
2016-02-09 14:38:16 -08:00