Paul Chote
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628547a8e5
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Fix source package creation.
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2019-01-26 23:07:20 +01:00 |
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Paul Chote
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9025d11c54
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Map Ctrl to Cmd for editor copy hotkey.
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2019-01-26 21:46:46 +00:00 |
|
rob-v
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de851fba2c
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Add shortcut for Copy in Map editor
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2019-01-26 21:46:46 +00:00 |
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Paul Chote
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a545b2e5fa
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Deselect actors when their owner changes.
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2019-01-26 21:40:31 +00:00 |
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Paul Chote
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0df159e73b
|
Cache world INotifySelection traits in Selection.
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2019-01-26 21:40:31 +00:00 |
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Paul Chote
|
64c853a4e0
|
Only play queued notification if queue is empty.
This matches the behaviour of the RA2 sidebar.
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2019-01-26 21:36:45 +00:00 |
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Paul Chote
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8d276ff9de
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Replace broken (Disabled)TabClick and with (Disabled)ClickSound.
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2019-01-26 21:36:45 +00:00 |
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Paul Chote
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635038aa0b
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Disable bot logic during replays.
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2019-01-26 21:33:47 +00:00 |
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abcdefg30
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531560c41e
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Allies03b: Fix the insertion helicopter revealing shroud
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2019-01-26 21:29:04 +00:00 |
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abcdefg30
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e637b45cab
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Allies03: Remove hacke6
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2019-01-26 21:29:04 +00:00 |
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abcdefg30
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c9c4d15b1e
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Allies03b: Fix heavy tank reinforcements triggering twice
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2019-01-26 21:29:04 +00:00 |
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abcdefg30
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ff0521e5c8
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Allies01: Remove redundance (caused by inheritance)
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2019-01-26 21:29:04 +00:00 |
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abcdefg30
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c0b1225edc
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Allies01: Add a new line at the end of the briefing
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2019-01-26 21:29:04 +00:00 |
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abcdefg30
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41dc9c7ca3
|
Allies01: Fix civilian infantry being visible below fog
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2019-01-26 21:29:04 +00:00 |
|
abcdefg30
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43a6558ac6
|
Allies01: Fix the extraction helicopter revealing shroud
|
2019-01-26 21:29:04 +00:00 |
|
abcdefg30
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76b05c0c0d
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Allies01: Fix the extraction helicopter landing before being removed
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2019-01-26 21:29:04 +00:00 |
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abcdefg30
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3e93242929
|
Fix OnAllRemovedFromWorld only triggering once
|
2019-01-22 23:09:21 +00:00 |
|
Paul Chote
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d379555784
|
Remove Game.Debug messages from ValidateOrder.
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2019-01-22 22:59:37 +00:00 |
|
rob-v
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a2c6b19205
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No player name in replay for chat commands
|
2019-01-22 22:57:11 +00:00 |
|
abcdefg30
|
428155c093
|
Fix LeapAttack setting attack.IsAiming too early
|
2019-01-22 22:52:43 +00:00 |
|
abcdefg30
|
3039b1d710
|
Reset the client state when being moved to spectator
|
2019-01-22 22:47:39 +00:00 |
|
abcdefg30
|
e08b75c2ad
|
Only consider system maps in the mission browser
|
2019-01-19 18:47:29 +00:00 |
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abcdefg30
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717b483ce7
|
Use map folder names instead of paths in the mission browser
|
2019-01-19 18:47:29 +00:00 |
|
rob-v
|
9ed2ffea91
|
Fix Warhead.IsValidAgainst (FrozenActor.Owner null)
|
2019-01-19 12:03:15 +00:00 |
|
abcdefg30
|
7eff82c99b
|
Move Actor103 in Allies02 one cell to the right
He was standing on impassable terrain and therefore couldn't move.
|
2019-01-19 11:56:22 +00:00 |
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abcdefg30
|
30e3b45637
|
Let the remaing enemy troops in Allies02 attack the player
once the base is destroyed.
Does not include unit guarding the convoy path.
|
2019-01-19 11:56:22 +00:00 |
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Smittytron
|
da40f45ece
|
Add IsDead check to fix crash in Sarin Gas 1
|
2019-01-19 11:45:31 +00:00 |
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abcdefg30
|
9c7ba51e29
|
Fix a crash in Infiltration
|
2019-01-19 11:27:15 +00:00 |
|
Smittytron
|
98e54edf04
|
Change tree husks from FrozenUnderFog to HiddenUnderShroud
|
2019-01-19 11:16:12 +00:00 |
|
Paul Chote
|
b1e87e4f60
|
Remove System.Bitmap from ITexture.
|
2019-01-08 21:20:06 +00:00 |
|
Paul Chote
|
84e965835b
|
Remove System.Bitmap from badge and mod icons.
|
2019-01-08 21:20:06 +00:00 |
|
Paul Chote
|
f65a777366
|
Remove System.Bitmap from map preview loading.
|
2019-01-08 21:20:06 +00:00 |
|
Paul Chote
|
4f10d4a302
|
Remove System.Bitmap from UI artwork loading.
|
2019-01-08 21:20:06 +00:00 |
|
Paul Chote
|
52be0192f6
|
Add RGBA support to png parser.
|
2019-01-08 21:20:06 +00:00 |
|
Paul Chote
|
49b04221b2
|
Add palette checks for png sprites.
|
2019-01-08 21:20:06 +00:00 |
|
Paul Chote
|
d2ee9bcad9
|
Move Png loader back to OpenRA.Game.
|
2019-01-08 21:20:06 +00:00 |
|
Smittytron
|
05b866a87a
|
Change LST turn speed to default max
|
2019-01-07 12:37:00 +01:00 |
|
Oliver Brakmann
|
c2cf8ba599
|
Add an interface to prevent actors from being spawned by SpawnMapActors
|
2019-01-07 10:13:50 +00:00 |
|
Mustafa Alperen Seki
|
df1d928242
|
Hide husks under fog regardless of their owner.
|
2019-01-06 22:12:04 +01:00 |
|
Paul Chote
|
6de92de8d9
|
Revert macOS dark mode (again).
The updated GL surface appears to have regressed vsync behaviour.
|
2019-01-06 08:33:11 +00:00 |
|
reaperrr
|
b05d246c48
|
Add BotDebug message for external unit build requests
For easier bot debugging of things like MCV- and harvester replacement.
|
2019-01-06 08:39:45 +01:00 |
|
reaperrr
|
3a1656c3dd
|
Remove unused BuildUnit overload from UnitBuilderBotModule
Unused and didn't check things like Buildable, so better just remove it.
|
2019-01-06 08:39:45 +01:00 |
|
reaperrr
|
b2649749d9
|
Enable harvester replacement in official mods
|
2019-01-06 08:39:45 +01:00 |
|
reaperrr
|
137d3be346
|
Add plumbing for bots auto-replacing harvesters
If their number drops below refinery count.
|
2019-01-06 08:39:45 +01:00 |
|
reaperrr
|
e36ef57e35
|
Increase default scan interval for idle bot harvesters
Every 2 seconds (at default speed) should be enough.
|
2019-01-06 08:39:45 +01:00 |
|
reaperrr
|
481e5e03d8
|
Make bots deploy MCV on first tick
And use a boolean instead of counting ticks.
|
2019-01-06 08:39:45 +01:00 |
|
Paul Chote
|
4d3db0d454
|
Fix invalid target crash if Leap target dies.
|
2019-01-05 23:59:25 +01:00 |
|
Paul Chote
|
01f5c67036
|
Fix spectator crash if replay does not define FinalGameTick.
|
2019-01-05 23:56:21 +01:00 |
|
Paul Chote
|
f929087d15
|
Fix artwork when leaping.
|
2019-01-05 19:54:38 +01:00 |
|
Paul Chote
|
ae38133c9f
|
Use the CenterPosition as the starting position.
|
2019-01-05 19:54:38 +01:00 |
|