Commit Graph

25615 Commits

Author SHA1 Message Date
Paul Chote
628547a8e5 Fix source package creation. 2019-01-26 23:07:20 +01:00
Paul Chote
9025d11c54 Map Ctrl to Cmd for editor copy hotkey. 2019-01-26 21:46:46 +00:00
rob-v
de851fba2c Add shortcut for Copy in Map editor 2019-01-26 21:46:46 +00:00
Paul Chote
a545b2e5fa Deselect actors when their owner changes. 2019-01-26 21:40:31 +00:00
Paul Chote
0df159e73b Cache world INotifySelection traits in Selection. 2019-01-26 21:40:31 +00:00
Paul Chote
64c853a4e0 Only play queued notification if queue is empty.
This matches the behaviour of the RA2 sidebar.
2019-01-26 21:36:45 +00:00
Paul Chote
8d276ff9de Replace broken (Disabled)TabClick and with (Disabled)ClickSound. 2019-01-26 21:36:45 +00:00
Paul Chote
635038aa0b Disable bot logic during replays. 2019-01-26 21:33:47 +00:00
abcdefg30
531560c41e Allies03b: Fix the insertion helicopter revealing shroud 2019-01-26 21:29:04 +00:00
abcdefg30
e637b45cab Allies03: Remove hacke6 2019-01-26 21:29:04 +00:00
abcdefg30
c9c4d15b1e Allies03b: Fix heavy tank reinforcements triggering twice 2019-01-26 21:29:04 +00:00
abcdefg30
ff0521e5c8 Allies01: Remove redundance (caused by inheritance) 2019-01-26 21:29:04 +00:00
abcdefg30
c0b1225edc Allies01: Add a new line at the end of the briefing 2019-01-26 21:29:04 +00:00
abcdefg30
41dc9c7ca3 Allies01: Fix civilian infantry being visible below fog 2019-01-26 21:29:04 +00:00
abcdefg30
43a6558ac6 Allies01: Fix the extraction helicopter revealing shroud 2019-01-26 21:29:04 +00:00
abcdefg30
76b05c0c0d Allies01: Fix the extraction helicopter landing before being removed 2019-01-26 21:29:04 +00:00
abcdefg30
3e93242929 Fix OnAllRemovedFromWorld only triggering once 2019-01-22 23:09:21 +00:00
Paul Chote
d379555784 Remove Game.Debug messages from ValidateOrder. 2019-01-22 22:59:37 +00:00
rob-v
a2c6b19205 No player name in replay for chat commands 2019-01-22 22:57:11 +00:00
abcdefg30
428155c093 Fix LeapAttack setting attack.IsAiming too early 2019-01-22 22:52:43 +00:00
abcdefg30
3039b1d710 Reset the client state when being moved to spectator 2019-01-22 22:47:39 +00:00
abcdefg30
e08b75c2ad Only consider system maps in the mission browser 2019-01-19 18:47:29 +00:00
abcdefg30
717b483ce7 Use map folder names instead of paths in the mission browser 2019-01-19 18:47:29 +00:00
rob-v
9ed2ffea91 Fix Warhead.IsValidAgainst (FrozenActor.Owner null) 2019-01-19 12:03:15 +00:00
abcdefg30
7eff82c99b Move Actor103 in Allies02 one cell to the right
He was standing on impassable terrain and therefore couldn't move.
2019-01-19 11:56:22 +00:00
abcdefg30
30e3b45637 Let the remaing enemy troops in Allies02 attack the player
once the base is destroyed.
Does not include unit guarding the convoy path.
2019-01-19 11:56:22 +00:00
Smittytron
da40f45ece Add IsDead check to fix crash in Sarin Gas 1 2019-01-19 11:45:31 +00:00
abcdefg30
9c7ba51e29 Fix a crash in Infiltration 2019-01-19 11:27:15 +00:00
Smittytron
98e54edf04 Change tree husks from FrozenUnderFog to HiddenUnderShroud 2019-01-19 11:16:12 +00:00
Paul Chote
b1e87e4f60 Remove System.Bitmap from ITexture. 2019-01-08 21:20:06 +00:00
Paul Chote
84e965835b Remove System.Bitmap from badge and mod icons. 2019-01-08 21:20:06 +00:00
Paul Chote
f65a777366 Remove System.Bitmap from map preview loading. 2019-01-08 21:20:06 +00:00
Paul Chote
4f10d4a302 Remove System.Bitmap from UI artwork loading. 2019-01-08 21:20:06 +00:00
Paul Chote
52be0192f6 Add RGBA support to png parser. 2019-01-08 21:20:06 +00:00
Paul Chote
49b04221b2 Add palette checks for png sprites. 2019-01-08 21:20:06 +00:00
Paul Chote
d2ee9bcad9 Move Png loader back to OpenRA.Game. 2019-01-08 21:20:06 +00:00
Smittytron
05b866a87a Change LST turn speed to default max 2019-01-07 12:37:00 +01:00
Oliver Brakmann
c2cf8ba599 Add an interface to prevent actors from being spawned by SpawnMapActors 2019-01-07 10:13:50 +00:00
Mustafa Alperen Seki
df1d928242 Hide husks under fog regardless of their owner. 2019-01-06 22:12:04 +01:00
Paul Chote
6de92de8d9 Revert macOS dark mode (again).
The updated GL surface appears to have regressed vsync behaviour.
2019-01-06 08:33:11 +00:00
reaperrr
b05d246c48 Add BotDebug message for external unit build requests
For easier bot debugging of things like MCV- and harvester replacement.
2019-01-06 08:39:45 +01:00
reaperrr
3a1656c3dd Remove unused BuildUnit overload from UnitBuilderBotModule
Unused and didn't check things like Buildable, so better just remove it.
2019-01-06 08:39:45 +01:00
reaperrr
b2649749d9 Enable harvester replacement in official mods 2019-01-06 08:39:45 +01:00
reaperrr
137d3be346 Add plumbing for bots auto-replacing harvesters
If their number drops below refinery count.
2019-01-06 08:39:45 +01:00
reaperrr
e36ef57e35 Increase default scan interval for idle bot harvesters
Every 2 seconds (at default speed) should be enough.
2019-01-06 08:39:45 +01:00
reaperrr
481e5e03d8 Make bots deploy MCV on first tick
And use a boolean instead of counting ticks.
2019-01-06 08:39:45 +01:00
Paul Chote
4d3db0d454 Fix invalid target crash if Leap target dies. 2019-01-05 23:59:25 +01:00
Paul Chote
01f5c67036 Fix spectator crash if replay does not define FinalGameTick. 2019-01-05 23:56:21 +01:00
Paul Chote
f929087d15 Fix artwork when leaping. 2019-01-05 19:54:38 +01:00
Paul Chote
ae38133c9f Use the CenterPosition as the starting position. 2019-01-05 19:54:38 +01:00