Chris Forbes
772efb98d4
fix #2921 : crash when support power instance vanishes while tooltip is shown
2013-04-02 19:20:24 +13:00
Chris Forbes
f556be975c
Merge pull request #2917 from pchote/turret-cleanup
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Remove Turret and PVecFloat cruft.
2013-04-01 23:06:15 -07:00
Scott_NZ
3123bebe33
Fixes #2907
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Sort servers by players in the server browser
2013-04-02 12:50:21 +13:00
Scott_NZ
c0e3861891
Fix #2888
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Only choose out of the selectable maps when pressing Random Map in the lobby
2013-04-02 12:36:02 +13:00
Matthias Mailänder
c68d939e4f
Merge pull request #2823 from ihptru/auto-map-dl
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Auto map downloading
2013-04-01 09:11:25 -07:00
Matthias Mailänder
de988e45a5
Merge pull request #2911 from chrisforbes/mcv-crate-bugfix
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fix MCV crate not being given if normal SelectionShares was zero
2013-04-01 03:26:35 -07:00
Paul Chote
819d315d56
Remove Turret and PVecFloat cruft.
2013-04-01 12:59:50 +13:00
Paul Chote
be250bca76
Rewrite ThrowsParticle using world coordinates.
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The old dynamics were crazy, so this implements
a simpler model using a cubic lerp.
2013-04-01 12:59:49 +13:00
Paul Chote
7b54bbf0b2
Convert RenderUnitSpinner -> RenderUnit + WithSpinner.
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Also sets correct offsets for the units that use it.
2013-03-31 23:43:34 +13:00
Paul Chote
800a9ff0c4
Convert SmokeTrailWhenDamaged to world coords.
2013-03-31 23:04:57 +13:00
Paul Chote
41dcb11030
Convert WithRotor to world coords.
2013-03-31 21:35:37 +13:00
Paul Chote
34a9675744
Remove unnecessary PPos.FromWPosHackZ() usage.
2013-03-31 21:35:30 +13:00
Chris Forbes
afa28dbc24
fix MCV crate not being given if normal SelectionShares was zero
2013-03-31 20:53:15 +13:00
Paul Chote
2f80cd5f92
Pass WorldRenderer to AnimationWithOffset.OffsetFunc.
2013-03-31 19:56:11 +13:00
Paul Chote
7c21459b48
Convert contrails to world coords.
2013-03-31 19:32:51 +13:00
Matthias Mailänder
971ff431e0
Merge pull request #2905 from pchote/baserange
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Add building range and structure placement rate limiting to C&C
2013-03-30 03:15:22 -07:00
Paul Chote
9127d0dcf4
Support a maximum building range ( Fixes #2156 ).
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This also implements support for a per-provider
cooldown between placing structures, allowing mods
with multiple structure queues to rate-limit
placement around a single provider.
An initial delay parameter is included to
support units that deploy into a base provider and
require an initial setup time (e.g. the Surveyor
unit from C&C TW).
The range and time restrictions are not applied to
walls as a balance choice.
2013-03-30 23:00:26 +13:00
Paul Chote
4dc5c4a871
Fix BuildingInfo formatting.
2013-03-30 22:48:17 +13:00
Igor Popov
1bea6465c1
fix #2792 ; Send Players: and Bots: to master server as different fields
2013-03-30 12:37:21 +04:00
Matthias Mailänder
2fe75b322d
Merge pull request #2879 from bidifx/chat
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closes #2874 : improved ingame chat
2013-03-30 00:40:47 -07:00
Matthias Mailänder
091bdac830
Merge pull request #2861 from Mailaender/version-mismatch-config
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fully configurable version mismatch detection
2013-03-30 00:25:30 -07:00
Paul Chote
02898e8bbc
Remove unnecessary trait lookup from DebugMuzzlePositions.
2013-03-30 17:05:22 +13:00
Paul Chote
5e74d3c54e
Remove legacy turret/muzzle positioning code.
2013-03-29 22:04:21 +13:00
Paul Chote
79d51f0ce2
Auto-detect offset coordinate type.
2013-03-29 20:42:57 +13:00
Paul Chote
0cff8b5b12
Add a debug visualization for muzzle positions.
2013-03-29 20:42:56 +13:00
Paul Chote
5bd34bda22
Support world coordinates for Prone offsets.
2013-03-29 20:42:56 +13:00
Paul Chote
bb6a1ed6e0
Introduce world offsets for turrets & armaments.
2013-03-29 20:42:56 +13:00
Paul Chote
27d852a425
Rename legacy offset coordinates on Turrets and Armaments.
2013-03-29 20:39:27 +13:00
Paul Chote
61959aa45b
Fix TeslaZap to account for altitude.
2013-03-29 20:39:26 +13:00
Paul Chote
153d29a00f
Fix LazerZap to account for altitude.
2013-03-29 19:04:25 +13:00
Sascha Biedermann
1eb7c62c62
closes #2874 : improved ingame chat
2013-03-28 18:39:26 +01:00
Sascha Biedermann
467002a88b
fixes #2866 : added ButtonWidget.GetKey as delegate
2013-03-28 10:03:41 +01:00
Sascha Biedermann
10c38d1339
hotfix for #2789 , ready CheckBox
2013-03-27 12:58:43 +01:00
Matthias Mailänder
81dac5521f
make the whole version mismatch mechanic user-configurable
2013-03-27 12:19:22 +01:00
Matthias Mailänder
0a82bfe552
format TODO: uniformly to auto-generate task list in MonoDevelop
2013-03-27 09:45:17 +01:00
Matthias Mailänder
a682670b97
update developer commentary
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for weapon traits, crates and palettes
clarify that you don't need to update the wiki page manually
2013-03-27 09:22:23 +01:00
Matthias Mailänder
039589c739
let the soviets in allies04 not furiously attack mother nature
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regression due to trees being destructible now
2013-03-26 23:40:03 +01:00
Matthias Mailänder
3f20415aff
Merge pull request #2821 from Mailaender/ra-desert-palette-rotation-fix
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fix RA Desert palette rotation regressions
2013-03-26 14:39:40 -07:00
Matthias Mailänder
e795ab9174
Merge pull request #2770 from pchote/turret-cleanup
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Weapon / Turret refactoring
2013-03-26 14:38:56 -07:00
Matthias Mailänder
c993140fe7
Merge pull request #2822 from Mailaender/shroud-selector
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Added Shroud selector to spectator mode
2013-03-26 14:34:06 -07:00
Matthias Mailänder
715e7a010f
Merge pull request #2845 from ihptru/bots
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option to disable bots on server + disable bots on any dedicated server
2013-03-26 14:32:29 -07:00
Matthias Mailänder
328c81e07b
Merge pull request #2848 from Mailaender/int-damage-modifier
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Witch hunting against desyncs...
2013-03-26 14:30:27 -07:00
Matthias Mailänder
28f24cd03a
Merge pull request #2801 from Mailaender/hotkey-cleanup
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Remove inconsistencies that crash C&C mod
2013-03-26 14:28:49 -07:00
Matthias Mailänder
a3c0b1b9f6
Merge pull request #2814 from Mailaender/desync-debug
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Yet Another Desync Debug Pull Request
2013-03-26 14:26:09 -07:00
Matthias Mailänder
813faee4aa
avoid unneccessary float calculations and conversions
2013-03-25 12:38:57 +01:00
Igor Popov
41d0860db4
option to disable bots on server + disable bots on any dedicated server due to #2540
2013-03-24 19:35:44 +04:00
Matthias Mailänder
baacad8432
add Shroud selector to spectator mode, closes #2463
2013-03-24 10:42:58 +01:00
Matthias Mailänder
91442a0414
add a close button with hotkey to diplomacy widget
2013-03-24 08:37:38 +01:00
Paul Chote
0167bbfbaa
Move weapon/turret definitions out of AttackBase.
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Weapons are now defined with the Armament trait
and turret parameters live in Turreted.
This has the side effect of allowing any number
and distribution of weapons and turrets.
2013-03-24 11:58:45 +13:00
Matthias Mailänder
3e63751960
fix RA Desert palette rotation regressions
2013-03-23 22:13:35 +01:00