Commit Graph

36 Commits

Author SHA1 Message Date
Matthias Mailänder
a64629f1c5 remove ready/hold/group pip from BuildPaletteWidget
and render as text instead
2012-06-27 13:19:52 +12:00
Matthias Mailänder
5b470650b7 added Einstein 2012-06-24 19:26:03 +03:00
Chris Forbes
e0bfa287ee new flamer integrated 2012-04-30 21:13:15 +12:00
Chris Forbes
80f142c8ea flamer that doesnt suck 2012-04-30 20:51:10 +12:00
Chris Forbes
7050fbc6e1 add napalm1 SHP and wiring in ra/sequences 2012-04-30 20:38:42 +12:00
Chris Forbes
c4916bd997 #2038 fixed - add shadow to crates on the ground 2012-04-24 19:17:41 +12:00
Chris Forbes
7e590b05c1 fix broken 'burn' sequence for snow t11 2011-12-13 12:28:15 +13:00
Chris Forbes
9d6094f798 fix bogus 'burn' sequence for t15 2011-12-08 13:05:32 +13:00
Curtis S
16aec6ba90 Enabled tank squish in RA for 2tnk/3tnk/4tnk/ttnk/harv/mcv 2011-10-10 20:02:04 -06:00
Curtis S
be9948426c 1078: Added ally repairing for CNC and RA 2011-09-10 16:41:40 -06:00
Curtis S
1d052bbfa2 Powered down buildings now display a "powered off" animation 2011-09-08 20:31:16 +12:00
Chris Forbes
99f2f1bab2 fixed #1098; idle animation speed for e2 2011-08-13 15:01:42 +12:00
Paul Chote
c84f53c10d Extract tile overlays into a shp instead of rolling our own in code; Remove UIOverlay. Fixes #1061. 2011-07-27 21:48:32 +12:00
Paul Chote
08ed7f0316 Hook up empty/full harvester husk variants in RA. 2011-07-27 20:09:37 +12:00
Paul Chote
ad12352f41 Add mcv husk by Daniel Hernandez 2011-07-27 19:26:41 +12:00
Paul Chote
6c129eed3c Split pip artwork into their own files and kill the hardcoded size/offset junk. Add a blue pip to support C&C blue tib. Fixes #836. 2011-07-25 22:23:20 +12:00
Chris Forbes
59616671b6 add harvester husks 2011-07-17 17:55:51 +12:00
Chris Forbes
fe6a99c993 fixed #42 -- show harvester fullness in sprites 2011-07-17 17:55:51 +12:00
Paul Chote
adc9318a05 Add Muzzleflash to RA SAM Site. 2011-06-29 02:03:58 +12:00
Daniel Hernandez
6da5724af8 added new 2x2 oil derrick 2011-06-25 17:51:51 +12:00
Chris Forbes
0ba41acf4a add muzzle flashes to pbox/hbox 2011-05-30 20:50:45 +12:00
Chris Forbes
1d406bde75 #753 fixed 2011-05-22 20:38:55 +12:00
Chris Forbes
2912c921de add custom icon for harvester 2011-05-02 20:00:56 +12:00
Chris Forbes
dd4c5508fa gpsdot has sprites 2011-05-02 19:51:15 +12:00
Chris Forbes
ed0ae15d49 fix interior boxes 2011-03-09 22:04:54 +13:00
Chris Forbes
9f92f50597 fix missing unload on jeep 2011-03-05 14:03:33 +13:00
Paul Chote
169baf6df9 Fix ra sequences 2011-02-17 22:05:10 +13:00
Chris Forbes
5bd9273a7d fix issues with mpspawn and waypoint sprites 2011-02-15 16:09:53 +13:00
Paul Chote
ece50b0d57 RA Harvester docking sequence. 2011-01-04 14:34:00 +13:00
Paul Chote
d559b5cdb7 Rallypoint Polish: Improved artwork, correct positioning, doesn't disappear when the building is offscreen, targeting cursor. 2010-11-27 14:54:29 +13:00
Chris Forbes
d87e02ab41 more tweaks, make DD a detector again (wtf?) 2010-09-23 22:23:39 +12:00
Chris Forbes
846371cf3e homing torps, bubble trail 2010-09-23 22:09:56 +12:00
Chris Forbes
692ef539f9 fix timings of infantry idle anims 2010-09-18 11:25:45 +12:00
Chris Forbes
b8ed9d7da5 (katzsmile) Added: Soviet Flak Truck with new SHP and Cameo 2010-09-10 19:46:53 +12:00
Matthew Bowra-Dean
b0e5bb3718 Infantry idle sequences for RA. 2010-09-10 18:52:11 +12:00
Paul Chote
befe22e170 Convert sequences to yaml 2010-09-09 20:31:53 +12:00