Matthias Mailänder
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a64629f1c5
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remove ready/hold/group pip from BuildPaletteWidget
and render as text instead
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2012-06-27 13:19:52 +12:00 |
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Matthias Mailänder
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5b470650b7
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added Einstein
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2012-06-24 19:26:03 +03:00 |
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Chris Forbes
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e0bfa287ee
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new flamer integrated
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2012-04-30 21:13:15 +12:00 |
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Chris Forbes
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80f142c8ea
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flamer that doesnt suck
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2012-04-30 20:51:10 +12:00 |
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Chris Forbes
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7050fbc6e1
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add napalm1 SHP and wiring in ra/sequences
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2012-04-30 20:38:42 +12:00 |
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Chris Forbes
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c4916bd997
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#2038 fixed - add shadow to crates on the ground
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2012-04-24 19:17:41 +12:00 |
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Chris Forbes
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7e590b05c1
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fix broken 'burn' sequence for snow t11
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2011-12-13 12:28:15 +13:00 |
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Chris Forbes
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9d6094f798
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fix bogus 'burn' sequence for t15
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2011-12-08 13:05:32 +13:00 |
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Curtis S
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16aec6ba90
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Enabled tank squish in RA for 2tnk/3tnk/4tnk/ttnk/harv/mcv
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2011-10-10 20:02:04 -06:00 |
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Curtis S
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be9948426c
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1078: Added ally repairing for CNC and RA
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2011-09-10 16:41:40 -06:00 |
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Curtis S
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1d052bbfa2
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Powered down buildings now display a "powered off" animation
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2011-09-08 20:31:16 +12:00 |
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Chris Forbes
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99f2f1bab2
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fixed #1098; idle animation speed for e2
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2011-08-13 15:01:42 +12:00 |
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Paul Chote
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c84f53c10d
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Extract tile overlays into a shp instead of rolling our own in code; Remove UIOverlay. Fixes #1061.
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2011-07-27 21:48:32 +12:00 |
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Paul Chote
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08ed7f0316
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Hook up empty/full harvester husk variants in RA.
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2011-07-27 20:09:37 +12:00 |
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Paul Chote
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ad12352f41
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Add mcv husk by Daniel Hernandez
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2011-07-27 19:26:41 +12:00 |
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Paul Chote
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6c129eed3c
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Split pip artwork into their own files and kill the hardcoded size/offset junk. Add a blue pip to support C&C blue tib. Fixes #836.
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2011-07-25 22:23:20 +12:00 |
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Chris Forbes
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59616671b6
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add harvester husks
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2011-07-17 17:55:51 +12:00 |
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Chris Forbes
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fe6a99c993
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fixed #42 -- show harvester fullness in sprites
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2011-07-17 17:55:51 +12:00 |
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Paul Chote
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adc9318a05
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Add Muzzleflash to RA SAM Site.
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2011-06-29 02:03:58 +12:00 |
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Daniel Hernandez
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6da5724af8
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added new 2x2 oil derrick
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2011-06-25 17:51:51 +12:00 |
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Chris Forbes
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0ba41acf4a
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add muzzle flashes to pbox/hbox
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2011-05-30 20:50:45 +12:00 |
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Chris Forbes
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1d406bde75
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#753 fixed
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2011-05-22 20:38:55 +12:00 |
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Chris Forbes
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2912c921de
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add custom icon for harvester
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2011-05-02 20:00:56 +12:00 |
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Chris Forbes
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dd4c5508fa
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gpsdot has sprites
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2011-05-02 19:51:15 +12:00 |
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Chris Forbes
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ed0ae15d49
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fix interior boxes
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2011-03-09 22:04:54 +13:00 |
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Chris Forbes
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9f92f50597
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fix missing unload on jeep
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2011-03-05 14:03:33 +13:00 |
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Paul Chote
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169baf6df9
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Fix ra sequences
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2011-02-17 22:05:10 +13:00 |
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Chris Forbes
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5bd9273a7d
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fix issues with mpspawn and waypoint sprites
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2011-02-15 16:09:53 +13:00 |
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Paul Chote
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ece50b0d57
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RA Harvester docking sequence.
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2011-01-04 14:34:00 +13:00 |
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Paul Chote
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d559b5cdb7
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Rallypoint Polish: Improved artwork, correct positioning, doesn't disappear when the building is offscreen, targeting cursor.
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2010-11-27 14:54:29 +13:00 |
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Chris Forbes
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d87e02ab41
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more tweaks, make DD a detector again (wtf?)
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2010-09-23 22:23:39 +12:00 |
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Chris Forbes
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846371cf3e
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homing torps, bubble trail
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2010-09-23 22:09:56 +12:00 |
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Chris Forbes
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692ef539f9
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fix timings of infantry idle anims
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2010-09-18 11:25:45 +12:00 |
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Chris Forbes
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b8ed9d7da5
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(katzsmile) Added: Soviet Flak Truck with new SHP and Cameo
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2010-09-10 19:46:53 +12:00 |
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Matthew Bowra-Dean
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b0e5bb3718
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Infantry idle sequences for RA.
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2010-09-10 18:52:11 +12:00 |
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Paul Chote
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befe22e170
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Convert sequences to yaml
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2010-09-09 20:31:53 +12:00 |
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