Commit Graph

114 Commits

Author SHA1 Message Date
Chris Forbes
3dc39b2c9d fixed #2167 -- silly inconsistency between InfDeath and dieN sequence numbering 2012-07-02 09:42:20 +12:00
Curtis Shmyr
9185dc65d5 Initial pbox pax changes 2012-04-30 21:18:10 +12:00
Chris Forbes
e0bfa287ee new flamer integrated 2012-04-30 21:13:15 +12:00
Chris Forbes
80f142c8ea flamer that doesnt suck 2012-04-30 20:51:10 +12:00
Chris Forbes
7d4186c236 add SilencedPPK weapon for spy 2012-04-06 16:27:04 +12:00
Curtis S
a04ab94717 Hellfire (longbow) missiles now fire in bursts of 2 2011-10-22 18:50:03 -06:00
Chris Forbes
7cc0a45727 give migs 4 salvos x 2 missiles, slightly increase damage per missile 2011-10-23 12:55:13 +13:00
Raymond Martineau
603a29b70d Flame turret range fix (previously outranged by infantry, despite being strong vs. infantry) 2011-10-12 07:53:18 +13:00
Chris Forbes
2b9d21feb7 fix #1162 (use large_slash for aircraft crashing into water) 2011-09-11 17:49:54 +12:00
Chris Forbes
19c7cd650d boost sam rof slightly 2011-09-04 10:28:51 +12:00
Chris Forbes
ee0de12318 boost longbow aa missile speed 2011-09-04 10:28:23 +12:00
Curtis S
02d644a09f Reduced Inaccuracy of Cruiser's 8Inch from 120 to 80 2011-08-27 08:21:31 +12:00
Chris Forbes
2231436c2f fixed #837 -- hind, yak weapons ignore walls 2011-08-21 22:28:43 +12:00
Curtis S
499d9736cc Fix #802; BRIK health reduced to 500. Arty effectiveness remains the same. 2011-08-13 15:01:42 +12:00
Curtis S
d420701e5a Split hellfire missiles into AA/AG definitions 2011-08-13 15:01:42 +12:00
Curtis S
e73969cb26 Reduced MSUB damage from 400 to 300 2011-07-15 21:31:47 +12:00
Chris Forbes
79079ebe07 working missile trails 2011-04-10 11:15:42 +12:00
Paul Chote
110f1aacc2 Normalize yaml lineendings 2011-04-09 12:14:33 +12:00
Chris Forbes
9b2fe9fead make ftur suck less 2011-03-02 22:59:45 +13:00
Chris Forbes
4a71672a5f fix ftrk not firing over walls 2011-03-02 21:39:57 +13:00
Chris Forbes
9d91dba2d6 fix AA not firing over walls 2011-03-02 21:39:33 +13:00
Chris Forbes
662cf91bdc improve accuracy of arty 2011-03-02 21:37:38 +13:00
Chris Forbes
14737cc1dc nerf 1tnk pretty hard; add more hp for 2tnk but increase price slightly 2010-12-19 18:48:51 +13:00
Chris Forbes
3645b3ee13 increase ParaBomb spread 3 -> 6 2010-11-06 20:02:01 +13:00
Chris Forbes
9c3cb62838 reduce redeye damage 50 -> 40 2010-11-06 19:55:53 +13:00
Chris Forbes
14225b8e79 reduce dragon damage from 60 to 50 2010-11-06 19:55:10 +13:00
Bob
2f0b7566e5 partial fix for tsla 2010-10-25 08:03:12 +13:00
Chris Forbes
10e918c375 increase ftrk range 6 -> 8; spread 3 -> 5 2010-10-23 19:14:53 +13:00
Chris Forbes
bbcad99fa7 increase agun range 6 -> 10; increase zsu-23 spread 3 -> 5 2010-10-23 18:52:04 +13:00
Chris Forbes
fc2fbd4689 nerf v2 reload slightly (250 -> 280) 2010-10-17 12:27:49 +13:00
Chris Forbes
0f0793cde5 buff arty slightly 2010-10-17 12:27:12 +13:00
Chris Forbes
51edd5a3f4 #314 reduce effectiveness of GUN vs unarmored, 30% -> 20% 2010-10-16 17:19:04 +13:00
Chris Forbes
517754027e 8Inch and SubMissile minimum ranges temporarily disabled, until combat bugs are fixed 2010-10-08 18:33:38 +13:00
Chris Forbes
8868eab247 nerf hind chaingun from [x2] 40@3 to 20@10 2010-10-08 18:03:13 +13:00
Chris Forbes
381e080b11 tweak nuke timing back 2010-10-06 18:32:33 +13:00
Chris Forbes
c6a047cb1a fix silent nukes 2010-10-06 18:29:05 +13:00
Chris Forbes
4c51733e04 actually add the cratenuke warhead 2010-10-06 18:25:07 +13:00
Chris Forbes
915e123956 add minimum ranges for mig/yak/ca/msub/hind/v2rl/arty 2010-10-06 18:05:31 +13:00
Chris Forbes
f93e270fe4 reduce v2 range and damage slightly 2010-09-24 21:49:26 +12:00
Chris Forbes
f19953c39a nerf ftrk heavily vs most ground, and reduce hp from 300 to 120 2010-09-24 21:44:57 +12:00
Chris Forbes
d87e02ab41 more tweaks, make DD a detector again (wtf?) 2010-09-23 22:23:39 +12:00
Chris Forbes
3f415a8fdf tweak torps more 2010-09-23 22:09:56 +12:00
Chris Forbes
846371cf3e homing torps, bubble trail 2010-09-23 22:09:56 +12:00
Chris Forbes
b8ed9d7da5 (katzsmile) Added: Soviet Flak Truck with new SHP and Cameo 2010-09-10 19:46:53 +12:00
alzeih
c88ea2bd7c Fix #51 2010-09-08 21:30:32 +12:00
Bob
1f4991833d use LoadAttribute in WeaponInfo 2010-08-30 12:22:13 +12:00
Paul Chote
39d4b80323 Tweak sub stats 2010-08-15 06:18:47 +12:00
Paul Chote
499613f105 Depthcharges only work against subs 2010-08-15 06:18:46 +12:00
Chris Forbes
3c10d14f60 add shok 2010-07-31 09:27:13 +12:00
Chris Forbes
7a0d898b1a integrate ttnk into ra; also art for shok; all am pieces are now in ra/extras 2010-07-31 09:25:40 +12:00