Commit Graph

12 Commits

Author SHA1 Message Date
Bob
801aa1156f move aircraft code into Mods.RA/Air/ 2010-11-06 12:18:04 +13:00
Bob
0cd140849b fix some support powers 2010-10-07 22:07:12 +13:00
Bob
3f68330c70 pruning refs to Game.world 2010-08-20 17:46:58 +12:00
Bob
ae703d50b2 Actor.traits is implementation detail 2010-08-14 17:39:49 +12:00
alzeih
578d42614b Convert all CreateActor calls to use TypeDictionary 2010-08-02 01:51:13 +12:00
alzeih
4ea66ea309 Added FacingInit and AltitudeInit. Used in Mobile/Aircraft/Husks. Refactored Production, SpyPlane, Paratroopers and LeavesHusk 2010-08-02 00:49:26 +12:00
Bob
10b7ece62e new mapactor init stuff 2010-08-01 19:38:39 +12:00
Paul Chote
d29e3f3f0e Split facing into its own interface; fix husks 2010-08-01 01:01:31 +12:00
Paul Chote
207ee49da3 Move Facing and Altitude onto IMove impls, with associated pile of cleanups 2010-08-01 01:01:31 +12:00
Paul Chote
305fa03355 Kill Controller 2010-07-26 20:14:35 +12:00
Chris Forbes
d5f12dd8ee trim down license spam in all files 2010-07-18 16:48:21 +12:00
Bob
6a840dff4c move ActorGroupProxy to mod; move SupportPower traits into directory 2010-07-08 14:01:44 +12:00