Scott_NZ
992d1723f8
Move gdi01 and nod01 back to cnc
2013-04-21 17:59:33 +12:00
Matthias Mailänder
a9cacbc16b
Merge pull request #3118 from psydev/cncmap
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C&C map updates
2013-04-20 13:08:43 -07:00
psydev
df6dd52832
updated map, bifurcation
2013-04-20 00:31:38 -07:00
psydev
6a78ade36b
updated map slippery_slopes (supports 8 players)
2013-04-19 23:44:26 -07:00
Matthias Mailänder
3ba5bc255e
Merge pull request #3100 from dan9550/created-maps
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A Drop Zone map for C&C
2013-04-18 23:42:53 -07:00
psydev
7231586e94
updated map, dead in motion (redux)
2013-04-18 20:10:00 -07:00
dan9550
e24608ff31
A Drop Zone map for C&C
2013-04-18 17:41:54 +10:00
psydev
0b6d207810
updated map, no_escapism
2013-04-17 06:11:56 -07:00
psydev
faa04e9788
added new map, The Hourglass, by Dan9550
2013-04-16 02:10:42 -07:00
psydev
8579f83e63
updated two maps, dune_boogie & dead_in_motion rdx
2013-04-15 05:30:19 -07:00
Matthias Mailänder
40ac4d52a2
remove executable bits from map.yaml files
2013-04-13 18:00:29 +02:00
psydev
05b7596bfa
updated skull_valley. Fixes, and now 8-players
2013-04-08 05:28:17 -07:00
psydev
fbf74a0758
updated skull_valley map. Now supports 6 players.
2013-04-08 02:39:16 -07:00
psydev
aa3b460724
fixed error with rock_canyon map
2013-04-06 05:21:56 -07:00
psydev
5041642f2e
add rock_canyon and no_escapism maps
2013-04-05 23:47:16 -07:00
psydev
58c1fba595
added rock_canyon map. Removed delta dunes (old)
2013-04-05 20:41:11 -07:00
psydev
994e7dc3dd
updated skull_valley map.
2013-04-05 04:56:08 -07:00
psydev
d03143dc0e
added new map, skull_valley.
2013-04-05 04:39:17 -07:00
psydev
770e1bbaac
fixed error in slippery_slopes.oramap
2013-04-04 21:46:30 -07:00
psydev
514126cc41
Added two new maps.
2013-04-04 20:57:25 -07:00
psydev
c2a8da086f
re-added maps
2013-04-02 02:41:32 -07:00
psydev
8c294022f4
maps renamed
2013-04-02 02:38:09 -07:00
psydev
a3998f6f12
added new maps by psydev
2013-04-01 22:45:05 -07:00
Matthias Mailänder
71b1cf9cb2
move Nod01 to cnc-classic mod; fix FMV, music; avoid menu crash
2013-03-08 09:40:11 +01:00
Dan9550
20737415fa
started work on NOD_01
2013-03-08 09:40:11 +01:00
Matthias Mailänder
82568376a0
move GDI01 to classic mod and fix crash on startup
2013-03-08 09:40:10 +01:00
Matthias Mailänder
1d0ae1a39b
move classic maps to classic mod
2013-03-08 09:40:08 +01:00
Dan9550
b6a3d1c2ae
just tweaked a spawn point
2013-03-08 09:40:08 +01:00
Dan9550
11dcabae73
added maps converted from c&c and covert ops
2013-03-08 09:40:08 +01:00
Bellator
75e65bf4c5
add Tiberium Oasis map
2011-10-11 08:06:24 +13:00
Chris Forbes
da4811abe8
rip out ActorStance garbage
2011-08-21 18:59:20 +12:00
Chris Forbes
55ec88316a
#1050 Extract generic PlayMusicOnMapLoad trait from cnc shellmap script
2011-08-17 07:52:34 +12:00
Paul Chote
8087f16df0
`The Sentinel' tweaks: replace blue tib fields with hospitals; move starting spawns closer to the center; remove excess tib trees.
2011-07-27 13:36:49 +12:00
Paul Chote
0946bf52c3
Tweak tib and add oil derricks to Chokepoint.
2011-07-27 13:36:49 +12:00
Paul Chote
e62ec6caa1
Remove extra tib trees from `Instant Karma'
2011-07-27 13:36:49 +12:00
Paul Chote
86bc01cf65
Fix tib trees in `dead in motion' (bug #1072 )
2011-07-27 13:36:49 +12:00
Paul Chote
d98649e7e1
Switch `minus two' to desert variants.
2011-07-27 13:36:48 +12:00
Paul Chote
2778752a17
Switch `instant karma' to desert variants.
2011-07-27 13:36:48 +12:00
Paul Chote
a0d1686fd1
Fix bogus desert variant in shellmap
2011-07-27 13:36:48 +12:00
Paul Chote
e1691a4a70
Switch `chokepoint' to desert variants.
2011-07-27 13:36:48 +12:00
Paul Chote
6fecb82c98
Switch `break of day' to desert variants.
2011-07-27 13:36:48 +12:00
Paul Chote
d9bd49bac3
Tweak East vs West 3. Fixes #921 .
2011-07-27 13:36:47 +12:00
Paul Chote
5b2d2265e3
Add 8 maps by Petrenko, remove evw2.
2011-07-14 20:29:14 +12:00
Paul Chote
3816cca667
Remove Tundra map and the snow tileset. Fixes #969 .
2011-06-29 00:05:10 +12:00
Paul Chote
347a80f0a7
Unbitrot GDI01. The broken rules overrides have been left as a testcase for #768
2011-06-20 22:50:32 +12:00
Paul Chote
bafa411329
Expose LockTeam/LockSpawn to mappers
2011-06-20 22:50:31 +12:00
Chris Forbes
a5fdfbfd60
fix water artifacts on cnc shellmap
2011-05-30 22:03:47 +12:00
Paul Chote
2e1e8fd7e8
Apply desat effect on ingame menu too
2011-05-21 17:25:45 +12:00
Paul Chote
d95138b600
Use the same mechanism for loading ingame and shellmap ui.
2011-05-21 17:25:45 +12:00
Paul Chote
6cb0cb7d0e
Can now start a game and disconnect from lobby without triggering a reload.
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It is now possible to crash the game by starting a new server before the previous one has had time to timeout and release the port binding (the previous loadscreen pause meant this was always hidden).
2011-05-21 16:27:37 +12:00