penev92
4eb67b328f
Refactor AutoCarryall trait and rename to Carryall
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Fixup Carryable
2015-03-22 16:58:14 +02:00
penev92
f9a2378be8
Produce D2k carryalls at the edge of the map
2015-03-22 16:58:13 +02:00
Paul Chote
4ea55809ca
Decompose RenderInfantry into WithInfantryBody and RenderSprites.
2015-03-21 13:04:17 +00:00
Taryn Hill
7bf058896d
Apply SoundOnDamageTransition upgrade rule.
2015-03-12 16:09:15 -05:00
abcdefg30
63fe578ba8
Allow picking of a random subfaction
2015-03-12 21:34:23 +01:00
Paul Chote
b670673f9f
Reorganize D2K actor rules.
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This removes the redundancy between faction variants and adjusts the layout
to be more consistent with the other mods.
2015-03-03 18:45:45 +00:00
Paul Chote
59d06a22bf
Change "Cannot deploy here" to a notification.
2015-03-03 18:45:44 +00:00
Nick ten Veen
96e9b90a64
Fixed #7008 for TD, TS and D2K aswell
2015-02-26 21:56:35 +01:00
Paul Chote
8d51fb0e66
Use ActorPreviewWidget for the color pickers.
2015-02-10 15:22:42 +00:00
Matthias Mailänder
3be3700722
use the new modular UI
2015-02-08 20:43:32 +01:00
Oliver Brakmann
22b1f4de59
Merge pull request #7331 from Phrohdoh/dune-armor-bonuses
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TerrainModifiesDamage trait.
2015-01-30 17:30:43 +01:00
Oliver Brakmann
b0b83f2a3e
Merge pull request #7388 from MustaphaTR/d2k-carryall-to-last
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D2K - Carryall moved to last in Starport.
2015-01-27 20:32:06 +01:00
Mustafa Alperen Seki
4e366a85fe
Carryall moved to last in Starport.
2015-01-27 16:23:13 +02:00
Taryn Hill
86f6d634c0
Add TerrainModifiesDamage trait.
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^Infantry take 80% damage on Rough terrain in D2k.
2015-01-26 18:08:44 -06:00
penev92
49508482c3
Update Refinery docking rules in YAML files
2015-01-25 17:17:34 +02:00
Oliver Brakmann
2c71e954bf
Merge pull request #7170 from penev92/bleed_enemySightedNotification
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Implement "Enemy unit sighted" notification
2015-01-22 21:58:58 +01:00
Matthias Mailänder
94a3fc0186
Merge pull request #7336 from obrakmann/d2k-no-healing-barracks
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Remove healing ability from d2k barracks
2015-01-17 15:13:50 +01:00
Matthias Mailänder
94678e37e8
Merge pull request #7296 from MustaphaTR/d2k-starport-tank
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D2K - Fix Starport unit prerequisites.
2015-01-17 15:09:37 +01:00
penev92
a4a8a793df
Add EnemyWatcher trait to D2k and AnnounceOnSeen to D2k units and sandworms; remove sandworm announcement on worm spawn
2015-01-17 14:41:23 +02:00
Oliver Brakmann
e58d4ae87e
Merge pull request #7257 from Mailaender/d2k-guarding-voice
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Added the Dune 2000 Guarding voice
2015-01-15 23:26:57 +01:00
abcdefg30
15c07d94ac
Add repairing and unit repaired sounds to fix
2015-01-15 20:16:24 +01:00
Oliver Brakmann
13d819f0ac
Remove healing ability from d2k barracks
2015-01-15 20:14:42 +01:00
penev92
e6f1c6b460
Enhance sandworm targeting logic by having actors produce noise
2015-01-14 21:26:55 +02:00
Matthias Mailänder
a95abd7b38
setup the Guarding voice
2015-01-10 22:34:57 +01:00
Mustafa Alperen Seki
a7017d6d71
Fix Starport unit prerequisites.
2015-01-09 10:34:49 +02:00
Mustafa Alperen Seki
52a08e24af
Fix Starport unit prerequisites.
2015-01-09 10:32:08 +02:00
Mustafa Alperen Seki
c2f9169d54
Fix Starport unit prerequisites.
2015-01-09 10:29:02 +02:00
Matthias Mailänder
89b2f4d5d3
Merge pull request #7217 from Mailaender/chrome-init-cleanup
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Cleaned up the ingame widget initialization
2015-01-08 07:40:36 +01:00
abcdefg30
84c2fdf9a9
Remove Buildable: from corrino buildings
2015-01-06 11:53:35 +01:00
Matthias Mailänder
d4d55bb6dc
modularize the remaining legacy ingame interface widgets
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and consolidate chrome root initialization
2015-01-04 17:57:38 +01:00
penev92
6dabec6124
Add more tileset templates and voice notifications
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Add House Corrino
Add Corrino-specific structures
Remove "new" tileset entries and speech notifications for now
2015-01-02 17:23:23 +02:00
Matthias Mailänder
3835aec17f
add an attack overlay for the sand worm
2015-01-01 14:53:04 +01:00
Paul Chote
e3068a8032
Merge pull request #6964 from obrakmann/fix6589_add_short_game_option
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Short Game option
2014-12-19 17:20:47 +13:00
Oliver Brakmann
2ec36b65aa
Merge pull request #7146 from MustaphaTR/d2k-starting-units
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D2k - Added more Rifle Inf. to Starting Units.
2014-12-18 20:42:44 +01:00
Oliver Brakmann
3cd4152dd2
Adjust rules
2014-12-18 20:24:37 +01:00
Mustafa Alperen Seki
cd53de198c
D2k - Added more Rifle Inf. to Starting Units.
2014-12-18 13:41:49 +02:00
Matthias Mailänder
9e650adef8
implement Ordos nerve gas missiles as warheads
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closes #2838
2014-12-14 16:03:16 +01:00
penev92
61cb74adb4
Improved visuals, added WormSign norification
2014-12-13 14:02:44 +02:00
penev92
c4efd269d4
Step three in implementing sandworms
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Removed/fixed comments
Code style fixes
Fixed AttackWander, addressed style nits
Fix Travis crash
2014-12-13 14:02:44 +02:00
penev92
1057f8ff3b
Second implementation of Sandworms
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Fix tabs in AttackSwallow.cs
2014-12-13 14:02:43 +02:00
Matthias Mailänder
2ae93f44aa
move carryall to it's own aircraft queue
2014-12-06 20:31:15 +01:00
Matthias Mailänder
bfcc52c871
enable high tech factory welding
2014-11-30 10:37:58 +01:00
Matthias Mailänder
003838de3f
make carryalls initially lift-off from high tech factories
2014-11-30 10:37:58 +01:00
Matthias Mailänder
e910e8bec4
add lore to the description
2014-11-30 10:37:58 +01:00
Matthijs Benschop
2d380c64bd
Implementation of the automated D2k Carryall
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Closes #2246
2014-11-29 12:17:11 +01:00
atlimit8
bbd54cb32f
Added IDisabledTrait & rewrote upgrade code using a level-based approach.
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Upgradeable traits are notified whenever an upgrade of their declared types are granted or revoked. The traits maintain their own internal level counter, which is then used to enable or disable the trait functionality. A trait can register for multiple upgrade types which then all affect the internal level counter.
IDisabledTrait for identifying (and filtering) disabled traits
UpgradableTrait provides an abstract base for traits to support upgrade levels
Added IDisabledTrait support to GlobalButtonOrderGenerator
Includes rework by pchote with alterations.
2014-11-26 05:45:26 -06:00
obrakmann
0ae0669d4b
Merge pull request #6856 from MustaphaTR/d2k-crate-explode
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D2k - More Crate PowerUps
2014-11-13 20:03:51 +01:00
Chris Forbes
08f50811b0
Merge pull request #6892 from MustaphaTR/d2k-stealth-raider
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D2k - Shortened Stealth Raider Code
2014-11-12 08:05:32 +13:00
Paul Chote
118275b376
Add terrain geometry visualisation.
2014-11-07 19:18:34 +13:00
Mustafa Alperen Seki
292eceb655
Shortened Stealth Raider Code
2014-11-05 10:11:46 +02:00