abc013
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268dcd7d41
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changed AttackSequence to DefaultAttackSequence
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2016-10-14 14:53:02 +02:00 |
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Paul Chote
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365bd5b9bd
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Rename ResourceType trait fields for consistency.
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2016-09-25 17:04:18 +01:00 |
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Oliver Brakmann
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47a24e7ad4
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Remove 'campaign-' prefix from disable-experience.yaml files
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2016-09-16 18:27:20 +02:00 |
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abcdefg30
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e80e84aeba
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Merge pull request #12003 from MustaphaTR/d2k-fix-sardaukar-prerequisite
D2K - Fix Sardaukar's prerequisite
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2016-09-12 15:33:46 +02:00 |
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Mustafa Alperen Seki
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48090c7ab8
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Fix Sardaukar's prerequisite
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2016-09-09 16:48:46 +02:00 |
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Taryn Hill
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0e73e88229
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Merge pull request #11965 from pchote/fix-grenadier-stand
Fix grenadier attack and stand animations
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2016-09-04 10:13:40 -05:00 |
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Paul Chote
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f334505395
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Fix grenadier FireDelay and LocalOffset.
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2016-09-04 10:38:17 +01:00 |
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Matthias Mailänder
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1ce421910b
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Add missing idle sequences to d2k infantry.
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2016-09-03 14:24:33 +02:00 |
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abcdefg30
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8475ad40a7
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Remove the bogus Health property from CAMERA
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2016-08-30 11:31:47 +02:00 |
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reaperrr
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7ac5a25ce6
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Merge pull request #11882 from pchote/remove-astar-overlay
Remove legacy A* visualisation.
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2016-08-27 18:37:23 +02:00 |
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Paul Chote
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1ae86f34f8
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Overhaul Carryall behaviour, adding support for manual control.
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2016-08-27 15:42:18 +01:00 |
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Paul Chote
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32eb98c17d
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Remove legacy A* visualisation.
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2016-08-26 16:55:46 +01:00 |
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reaperrr
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af8bd461c7
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Merge pull request #11872 from pchote/fix-d2k-grenadier-sequences
Fix d2k grenadier sequences.
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2016-08-25 18:10:35 +02:00 |
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Paul Chote
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7b43a5b49e
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Fix d2k grenadier sequences.
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2016-08-24 17:34:08 +01:00 |
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reaperrr
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5bf29713b1
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D2k yaml style fixes
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2016-08-21 19:39:50 +02:00 |
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Zimmermann Gyula
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5eec9ef463
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Automatically upgrade rules.
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2016-08-21 12:05:34 +02:00 |
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reaperrr
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0ec9725c2a
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Merge pull request #11621 from Mailaender/text-controlgroup
Added With*ControlGroup
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2016-08-18 21:25:32 +02:00 |
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Matthias Mailänder
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1a53bfd8a3
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Keep sprite ctrl groups for Dune 2000, Red Alert, Tiberian Dawn.
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2016-08-12 21:54:51 +02:00 |
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Zimmermann Gyula
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099598e02c
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Update Dune 2000 AI.
Increase all AI combat infantry percentages.
Remove nonbuildable and deprecated infantry from AI UnitsToBuild list.
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2016-08-12 14:39:06 +02:00 |
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WolfGaming
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299e925180
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Only define Huntable for actors that need to be hunted.
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2016-08-11 20:25:22 +00:00 |
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Paul Chote
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de85a76c90
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Merge pull request #11586 from GraionDilach/selfheal-revamp
Expand SelfHealing.
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2016-08-06 17:31:46 +01:00 |
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Paul Chote
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fdc74353fc
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Migrate to 1.06 patch content.
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2016-07-30 09:14:35 +01:00 |
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Zimmermann Gyula
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35cbb7adbb
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Change the Dune 2000 selfhealing from 2 HP to 4% per 125 frames.
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2016-07-27 14:14:36 +02:00 |
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Zimmermann Gyula
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0f368bf6c3
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Update the default mods excluding veins in TS.
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2016-07-26 23:18:54 +02:00 |
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Oliver Brakmann
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3083c8a175
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Add a yaml rules include file to disable player experience for scripted maps
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2016-07-19 22:14:40 +02:00 |
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Oliver Brakmann
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d292f15cc2
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Enable player experience tracking in mod rules
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2016-07-19 20:20:38 +02:00 |
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Matthias Mailänder
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8df4e9e04c
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Merge PoisonedByTiberium and DamagedWithoutFoundations
into DamagedByTerrain.
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2016-07-10 19:44:19 +02:00 |
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Matthias Mailänder
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2b67a53f7e
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Remove Red Alert primary sprite font from Dune 2000.
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2016-07-03 21:32:02 +02:00 |
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Matthias Mailänder
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5cffccb679
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Add Death Hand missile launch detected.
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2016-06-19 18:48:20 +02:00 |
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Matthias Mailänder
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55ed5247cc
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Replace Death Hand missile sounds with faction speech.
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2016-06-19 18:48:07 +02:00 |
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Matthias Mailänder
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2f1169b548
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Don't null unused fields as they default to null.
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2016-06-19 18:47:29 +02:00 |
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reaperrr
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9def6b0f70
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Merge pull request #11211 from Mailaender/debugcustomterrain
Added a CustomTerrainDebugOverlay
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2016-06-12 11:53:47 +02:00 |
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Matthias Mailänder
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9b6e15ea78
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Add a CustomTerrain debug overlay.
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2016-06-06 19:25:37 +02:00 |
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Paul Chote
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d27d265bdd
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Add Id field to ProvidesTechPrerequisite.
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2016-06-04 10:03:05 +01:00 |
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reaperrr
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629f17b430
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Merge pull request #11294 from Mailaender/generic-demolition
Renamed C4Demolition to Demolition
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2016-05-26 23:23:49 +02:00 |
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Matthias Mailänder
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3e011a74af
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Rename C4Demolition to Demolition.
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2016-05-26 19:27:40 +02:00 |
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reaperrr
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2c7fe90532
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Use 'true' instead of 'yes' on all D2k booleans
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2016-05-15 16:38:02 +02:00 |
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abcdefg30
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304c9b9ed1
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Remove the last relicts of InitialActivity
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2016-05-10 18:33:57 +02:00 |
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abcdefg30
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f80449be31
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Merge pull request #11215 from obrakmann/mod-campaign-rules
Extract common campaign rules for d2k and ra
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2016-05-05 15:53:21 +02:00 |
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Oliver Brakmann
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32b063d8e0
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Extract common mission rules into a separate file (D2K)
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2016-05-05 13:02:08 +02:00 |
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Oliver Brakmann
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a8e6ca14ab
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Fix self-healing percentage in yaml rules for all mods
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2016-05-02 19:05:48 +02:00 |
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abcdefg30
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e23d8f25a9
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Fix the debris spawned when walls are destroyed in d2k
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2016-04-20 21:03:48 +02:00 |
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Matthias Mailänder
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2c3ceb1630
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Merge pull request #11111 from reaperrr/fix-td-engprio
Remove custom TD & D2k engineer selection priority
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2016-04-18 15:28:36 +02:00 |
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reaperrr
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c7eeb60b5d
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Removed custom selection priority from D2k engineer
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2016-04-17 00:38:05 +02:00 |
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Oliver Brakmann
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a8ead3669d
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Enable the insufficient funds warning in ra, d2k and ts
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2016-04-11 19:06:18 +02:00 |
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Oliver Brakmann
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41388b9c63
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Revert the previous InsufficientFundsWarning implementation
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2016-04-11 19:06:18 +02:00 |
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reaperrr
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4894211789
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Migrate Captures.SabotageHPRemoval and Capturable.CaptureThreshold to int percentages
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2016-03-28 17:20:49 +02:00 |
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reaperrr
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3a97757bfa
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Migrate SelfHealing.HealIfBelow from float to int percentage
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2016-03-28 17:20:49 +02:00 |
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reaperrr
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38cea38f6b
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Migrate BuildSpeed from float to int
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2016-03-24 18:43:48 +01:00 |
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colonelpopcorn
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24f010b673
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Upgraded rules for Dune 2000 mod.
|
2016-03-22 16:58:38 -04:00 |
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