Paul Chote
73b42e452d
Enable "campaign" bot for all scripted players in RA missions.
2019-02-01 20:59:19 +01:00
abcdefg30
8b9603168a
Change the year number in all lua headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
Smittytron
72923b9572
Merge Hijacker into Thief
2018-12-07 17:38:24 +03:00
Smittytron
a7de079a53
Remove redundant demolishable overrides from evacuation
2018-10-02 10:44:06 +02:00
Smittytron
055041c142
Fix several map tiling errors
2018-07-29 09:23:45 -07:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
Paul Chote
c87409ed1a
Remove legacy bounds code.
2017-12-11 19:45:07 +01:00
abcdefg30
3a94312fcd
Move all waypoints of Evacuation inside the map bounds
2017-11-30 02:00:43 +01:00
abcdefg30
616ee6cce4
Remove a misplaced camera actor
2017-11-30 02:00:43 +01:00
Mustafa Alperen Seki
01c1e08bd8
Add Original Remap Palette for RA Mod Campaign
...
and Shellmap
2017-11-19 15:08:42 +01:00
Jean-Rémy Buchs
fc725c6c0c
add GPLv3+ header to all lua scripts
2017-04-10 21:13:51 +02:00
abcdefg30
4d0ac8bd14
Fix the powerproxy actors of ra missing sequences
2017-02-19 17:47:07 +01:00
roundowl
508038e3f3
Merges minelayers into single unit placing AT mines
...
AP minelayer is removed, AT minelayer is made generic and available to both factions. BuildPaletteOrder is pushed up to remove gap.
I didn't remove AP mine from weapons and explosions, because graphics are still there and may be used in future.
2017-01-03 19:54:08 +01:00
Oliver Brakmann
0dc5090f0b
Fix yak attacks in Evacuation
2016-10-14 19:21:31 +02:00
reaperrr
208a31470f
Merge pull request #12160 from abcdefg30/hboxYak
...
Fix yaks trying to attack invalid targets
2016-10-14 18:55:37 +02:00
abcdefg30
a9ae36b691
Make HIJACKER unbuildable in the Evacuation mission
...
We don't allow building Mechanics as well
2016-10-08 21:07:26 +02:00
abcdefg30
47968aabdc
Fix yaks trying to attack invalid targets
2016-10-04 10:04:59 +02:00
Oliver Brakmann
c58ec4d14f
Merge pull request #11636 from abcdefg30/noGuard
...
Don't allow tanya to automatically target, but allow her to move within a attack-moving/guarding group
2016-09-04 13:44:46 +02:00
Matthias Mailänder
f44623ce4d
Don't force disable the debug menu for co-op missions.
2016-08-30 07:16:56 +02:00
abcdefg30
21f504fed9
Remove the setting of tanya's stance to "HoldFire" in all missions
2016-08-29 21:39:17 +02:00
reaperrr
d5e0135de7
RA yaml style fixes
2016-08-21 19:30:54 +02:00
Oliver Brakmann
e25eeaba17
Minor mission cleanups
...
* Remove exlamation mark from map title for Intervention
* Remove redundant yaml rule for Evacuation
2016-08-19 19:12:51 +02:00
abcdefg30
48d042ee05
Remove CAMERA.Large from Evacuation
2016-07-24 15:24:30 +02:00
reaperrr
c114c8fe1e
Fixed map placement of RA buildings
...
...with changed footprint.
2016-06-20 18:55:54 +02:00
Paul Chote
d08a8eb1f6
Replace Map.Difficulty with Map.LobbyOption in scripts.
2016-06-19 22:15:27 +01:00
Paul Chote
8ce4ab0bd1
Port map difficulty to new options backend.
2016-06-19 22:15:26 +01:00
Oliver Brakmann
b3dd62b891
Add Scott's Allies02 multiplayer mission as "Evacuation"
2016-05-29 15:13:09 +02:00