Commit Graph

27 Commits

Author SHA1 Message Date
Paul Chote
73b42e452d Enable "campaign" bot for all scripted players in RA missions. 2019-02-01 20:59:19 +01:00
abcdefg30
8b9603168a Change the year number in all lua headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
Smittytron
72923b9572 Merge Hijacker into Thief 2018-12-07 17:38:24 +03:00
Smittytron
a7de079a53 Remove redundant demolishable overrides from evacuation 2018-10-02 10:44:06 +02:00
Smittytron
055041c142 Fix several map tiling errors 2018-07-29 09:23:45 -07:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Paul Chote
c87409ed1a Remove legacy bounds code. 2017-12-11 19:45:07 +01:00
abcdefg30
3a94312fcd Move all waypoints of Evacuation inside the map bounds 2017-11-30 02:00:43 +01:00
abcdefg30
616ee6cce4 Remove a misplaced camera actor 2017-11-30 02:00:43 +01:00
Mustafa Alperen Seki
01c1e08bd8 Add Original Remap Palette for RA Mod Campaign
and Shellmap
2017-11-19 15:08:42 +01:00
Jean-Rémy Buchs
fc725c6c0c add GPLv3+ header to all lua scripts 2017-04-10 21:13:51 +02:00
abcdefg30
4d0ac8bd14 Fix the powerproxy actors of ra missing sequences 2017-02-19 17:47:07 +01:00
roundowl
508038e3f3 Merges minelayers into single unit placing AT mines
AP minelayer is removed, AT minelayer is made generic and available to both factions. BuildPaletteOrder is pushed up to remove gap.
I didn't remove AP mine from weapons and explosions, because graphics are still there and may be used in future.
2017-01-03 19:54:08 +01:00
Oliver Brakmann
0dc5090f0b Fix yak attacks in Evacuation 2016-10-14 19:21:31 +02:00
reaperrr
208a31470f Merge pull request #12160 from abcdefg30/hboxYak
Fix yaks trying to attack invalid targets
2016-10-14 18:55:37 +02:00
abcdefg30
a9ae36b691 Make HIJACKER unbuildable in the Evacuation mission
We don't allow building Mechanics as well
2016-10-08 21:07:26 +02:00
abcdefg30
47968aabdc Fix yaks trying to attack invalid targets 2016-10-04 10:04:59 +02:00
Oliver Brakmann
c58ec4d14f Merge pull request #11636 from abcdefg30/noGuard
Don't allow tanya to automatically target, but allow her to move within a attack-moving/guarding group
2016-09-04 13:44:46 +02:00
Matthias Mailänder
f44623ce4d Don't force disable the debug menu for co-op missions. 2016-08-30 07:16:56 +02:00
abcdefg30
21f504fed9 Remove the setting of tanya's stance to "HoldFire" in all missions 2016-08-29 21:39:17 +02:00
reaperrr
d5e0135de7 RA yaml style fixes 2016-08-21 19:30:54 +02:00
Oliver Brakmann
e25eeaba17 Minor mission cleanups
* Remove exlamation mark from map title for Intervention
* Remove redundant yaml rule for Evacuation
2016-08-19 19:12:51 +02:00
abcdefg30
48d042ee05 Remove CAMERA.Large from Evacuation 2016-07-24 15:24:30 +02:00
reaperrr
c114c8fe1e Fixed map placement of RA buildings
...with changed footprint.
2016-06-20 18:55:54 +02:00
Paul Chote
d08a8eb1f6 Replace Map.Difficulty with Map.LobbyOption in scripts. 2016-06-19 22:15:27 +01:00
Paul Chote
8ce4ab0bd1 Port map difficulty to new options backend. 2016-06-19 22:15:26 +01:00
Oliver Brakmann
b3dd62b891 Add Scott's Allies02 multiplayer mission as "Evacuation" 2016-05-29 15:13:09 +02:00