reaperrr
6b0816d68f
Increase default harvester resource search radius
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While this slightly decreases performance per search, it reduces the
chance of search-fail-repeat loops on human-controlled and singleplayer AI
harvesters as well as the chance of the more expensive fallback search on skirmish bot harvesters.
2015-09-16 17:37:24 +02:00
Pavel Penev
20fe9a9ff2
Merge pull request #9255 from pchote/gamespeed
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Add a game speed dropdown to the lobby options.
2015-09-09 18:14:05 +03:00
Paul Chote
301b698c81
Add game speed dropdown to the lobby.
2015-09-06 17:48:41 +01:00
deniz1a
fb87bf0b90
Hides crates under fog of war.
2015-09-04 13:01:01 +03:00
reaperrr
31bcbeb789
Added ^SpriteActor and streamlined TS defaults
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To avoid BodyOrientation issues.
2015-09-03 22:40:02 +02:00
atlimit8
6986cd9f0e
Remove TargetableAircraft
2015-09-02 23:19:00 -05:00
atlimit8
23d0424437
Add ITargetablePositions seperating it from ITargetable
2015-09-02 23:14:40 -05:00
Paul Chote
2f759abddc
Merge pull request #9159 from penev92/bleed_plugInit
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Add PlugInit
2015-09-03 04:18:29 +01:00
Matthias Mailänder
8114a53760
Merge pull request #9222 from GraionDilach/hackyai-unitlimits
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Implement HackyAI->UnitLimits.
2015-09-02 21:14:13 +02:00
Matthias Mailänder
735bb06c48
Merge pull request #9229 from pchote/fix-building-offsets
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Fix TS building artwork offsets.
2015-09-02 20:45:15 +02:00
Pavel Penev
2042fccefd
Merge pull request #9189 from reaperrr/bye-rendersimple3
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Remove RenderBuilding
2015-09-02 19:21:01 +03:00
reaperrr
032bef7d71
Merge pull request #9124 from penev92/bleed_deployToUpgrade
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Make use of DeployToUpgrade
2015-09-02 18:15:14 +02:00
reaperrr
2031df965c
Clarify TODO on TS missile silo sequences
2015-09-02 17:51:43 +02:00
Paul Chote
7063d785a3
Fix Nod stealth generator offsets.
2015-09-02 16:22:24 +01:00
Paul Chote
291ba0e664
Fix GDI upgrade center offset.
2015-09-02 16:18:37 +01:00
Paul Chote
abce4678ca
Fix Nod advanced power plant offset.
2015-09-02 16:18:27 +01:00
Pavel Penev
495a99991c
Add turret plugs to the TS shellmap
2015-09-02 16:13:27 +03:00
Pavel Penev
59aded844f
Merge pull request #9204 from reaperrr/bleed-rendertweaks1
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Fix TD tower selection boxes and improve TS sequence offsets
2015-09-02 15:45:31 +03:00
Pavel Penev
b7192ffa14
Merge pull request #9207 from Mailaender/ctdam-animations
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Added damaged, light and water animations to the Tiberian Sun hydroelectric dam
2015-09-02 15:08:49 +03:00
Pavel Penev
1679ac5a91
Merge pull request #9208 from Mailaender/kodiak-lights
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Added Tiberian Sun Kodiak positional lights
2015-09-02 15:04:57 +03:00
Pavel Penev
325e974a94
Merge pull request #9209 from Mailaender/nod-lights
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Added lights to the Nod Montauk and Pyramid
2015-09-02 14:58:19 +03:00
Pavel Penev
acd11d4521
Merge pull request #9212 from OpenRA/trucka
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Added the unloaded truck to Tiberian Sun
2015-09-02 14:53:10 +03:00
Zimmermann Gyula
11c5144cb4
Restore AI kennel usage, limit AI harvesters and dogs.
2015-09-01 23:32:22 +02:00
Pavel Penev
606a8c1639
Convert the Mobile Sensor Array to use DeployToUpgrade
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Stop using Transforms.
2015-09-01 20:24:45 +03:00
Zimmermann Gyula
1410a3d405
Fix veinholes.
2015-09-01 17:14:41 +02:00
Matthias Mailänder
2ed240527e
add train locomotive and waggons
2015-08-31 22:22:49 +02:00
Matthias Mailänder
b3bed529d2
fix 'nawall' does not define a quantized body orientation
2015-08-31 22:14:17 +02:00
Matthias Mailänder
f65c356399
add Kodiak positional lights
2015-08-31 20:20:47 +02:00
Matthias Mailänder
ee8cac25d0
add lights to the Nod pyramid
2015-08-31 20:18:14 +02:00
Matthias Mailänder
252b102886
add the unloaded truck
2015-08-31 18:30:22 +02:00
Matthias Mailänder
6137a44123
add lights to the Montauk
2015-08-30 18:51:00 +02:00
Matthias Mailänder
f60080e0ac
Merge pull request #9186 from LavenderMoon/bleed
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Combine Shrapnel into Bullet
2015-08-30 18:40:26 +02:00
Matthias Mailänder
47b581d8c0
be more concise
2015-08-30 17:42:56 +02:00
Matthias Mailänder
19801b6cc3
add damaged, light and water animations
2015-08-30 17:40:54 +02:00
reaperrr
10ab4cbe61
Fixed production overlay ZOffsets
2015-08-30 15:45:01 +02:00
reaperrr
c39c7cdc4e
Fix d2k NukePower sequence requirement
2015-08-30 15:45:00 +02:00
reaperrr
9da56f51e2
Remove RenderBuilding
2015-08-30 15:44:59 +02:00
reaperrr
df29ee1e19
Improved TS sequence offsets for gaplug and naapwr
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Fixes #9003 .
2015-08-30 15:38:03 +02:00
Lavender Moon
81e5b7866b
Combine Shrapnel into Bullet
2015-08-30 06:37:38 -04:00
reaperrr
bf51e0600d
RenderBuildingWall -> WithWallSpriteBody
2015-08-30 00:22:53 +02:00
reaperrr
21186c10b6
RenderBuildingTurreted -> WithTurretedSpriteBody
2015-08-30 00:22:52 +02:00
reaperrr
69d062495c
RenderBuildingSilo -> WithSiloAnimation
2015-08-29 23:33:18 +02:00
reaperrr
c3ff298572
Fix TS regression from #9004
2015-08-29 02:41:26 +02:00
Matthias Mailänder
9c1eeafa08
Merge pull request #9004 from reaperrr/quanbo
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Introduce QuantizeFacingsFromSequence
2015-08-28 22:46:29 +02:00
Pavel Penev
d5e0bf2169
Merge pull request #9006 from reaperrr/remove-cantarget
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Remove legacy 0% = not targetable assumption
2015-08-25 20:03:31 +03:00
reaperrr
050a9076ed
Fix TS medic heal target validation
2015-08-25 18:54:00 +02:00
abcdefg30
1ddab69025
Merge pull request #9131 from Mailaender/ts-logo
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Added a Tiberian Sun loadscreen and shellmap logo
2015-08-25 11:53:59 +02:00
abcdefg30
d5680f0ee0
Merge pull request #8952 from Mailaender/ts-debris-variation
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Added more variation to Tiberian Sun debris
2015-08-24 22:02:13 +02:00
Pavel Penev
ae43d813ad
Merge pull request #9024 from atlimit8/consolidateDefenseDeployedVehicle
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Consolidate rules into ^Defense (all) & ^DeployedVehicle (ts)
2015-08-24 22:08:38 +03:00
Matthias Mailänder
5c2849a08f
add a simple projectile with random sequences for debris effects
2015-08-24 21:05:37 +02:00