Paul Chote
6d6822ca15
Update map inits in RA/TD/D2k.
2020-07-08 20:38:30 +02:00
Smittytron
95809db03c
Move Harvester overrides to campaign-rules.yaml
2020-07-02 19:29:37 +02:00
reaperrr
6a545bb942
Streamline RA target types
...
No more sharing of target types between terrain
and actors (except bridges), removed 'Ground(Actor)'
from WaterActors (was only used by weapons/warheads,
which can just list both ground- and water types.
2020-05-24 13:26:40 +02:00
Paul Chote
2b6c104011
Update RA decorations.
2020-03-24 00:07:10 -05:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
abcdefg30
ca92e13b24
Fix harvesters idling on Infiltration
2019-10-05 16:09:42 +02:00
abcdefg30
294908485f
Fix the town attackers in Infiltration not stopping
2019-10-05 16:09:42 +02:00
abcdefg30
0462cfa507
Remove selling from Infilitration
...
It is weird, unsatisfying for the player and inconsistent with the rest of our missions
2019-09-15 14:51:32 +02:00
abcdefg30
aee9ee6187
Fix potentially bogus usages of OnAllRemovedFromWorld
2019-09-15 14:51:32 +02:00
Oliver Brakmann
28016a3a33
Disable TimeLimit dropdown on MP missions and Fort Lonestar
2019-05-16 14:56:56 +02:00
Paul Chote
f301cb891f
Add missing LockPreview to mission maps.
2019-05-02 13:40:22 +02:00
Maarten
f91d3f2603
Clarify mission objectives #16169
2019-02-15 15:30:43 +01:00
Paul Chote
73b42e452d
Enable "campaign" bot for all scripted players in RA missions.
2019-02-01 20:59:19 +01:00
abcdefg30
8b9603168a
Change the year number in all lua headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
abcdefg30
9c7ba51e29
Fix a crash in Infiltration
2019-01-19 11:27:15 +00:00
abcdefg30
cf4dc42c8f
Fix lint warnings in RA missions
2018-10-15 19:16:27 +02:00
Paul Chote
ccad3bd185
Add MergeCaptureTraits update rule.
2018-10-07 18:46:21 +02:00
Smittytron
055041c142
Fix several map tiling errors
2018-07-29 09:23:45 -07:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
Arular101
e049452f22
Increase damage and HP by 100x
2017-12-12 20:50:27 +01:00
Paul Chote
c87409ed1a
Remove legacy bounds code.
2017-12-11 19:45:07 +01:00
Mustafa Alperen Seki
01c1e08bd8
Add Original Remap Palette for RA Mod Campaign
...
and Shellmap
2017-11-19 15:08:42 +01:00
Paul Chote
faf2634e3d
Upgrade mod rules.
2017-11-04 16:08:58 +01:00
Paul Chote
b613b1b2e0
Update RA AutoTarget definitions.
2017-06-11 17:14:21 -05:00
reaperrr
80ec530e4c
Refactor supply traits to *Cash traits
...
Adding 'Type' and 'Stances' support as well.
2017-04-18 19:27:46 +02:00
Jean-Rémy Buchs
fc725c6c0c
add GPLv3+ header to all lua scripts
2017-04-10 21:13:51 +02:00
reaperrr
cf8db74d85
RA yaml style fixes
...
To reduce upgrade rule noise a little.
2017-03-31 11:23:42 +02:00
roundowl
508038e3f3
Merges minelayers into single unit placing AT mines
...
AP minelayer is removed, AT minelayer is made generic and available to both factions. BuildPaletteOrder is pushed up to remove gap.
I didn't remove AP mine from weapons and explosions, because graphics are still there and may be used in future.
2017-01-03 19:54:08 +01:00
Paul Chote
45af024b15
Convert Cargo to conditions.
2016-12-12 19:43:57 +00:00
Paul Chote
4ed7725e20
Update RA rules.
2016-11-19 17:19:27 +00:00
Oliver Brakmann
a4a726c19a
Remove workarounds for ownership change breakage from 'Infiltration'
2016-09-18 14:27:18 +02:00
Matthias Mailänder
76294c8273
Port the Co-Op Allies04 map to Lua.
2016-09-04 18:14:25 +02:00