Commit Graph

39 Commits

Author SHA1 Message Date
Paul Chote
6d6822ca15 Update map inits in RA/TD/D2k. 2020-07-08 20:38:30 +02:00
Smittytron
95809db03c Move Harvester overrides to campaign-rules.yaml 2020-07-02 19:29:37 +02:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
abcdefg30
84fbcd7c47 Apply the update rule to the default mods 2019-08-11 16:40:55 +02:00
Paul Chote
73b42e452d Enable "campaign" bot for all scripted players in RA missions. 2019-02-01 20:59:19 +01:00
abcdefg30
8b9603168a Change the year number in all lua headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
Smittytron
72923b9572 Merge Hijacker into Thief 2018-12-07 17:38:24 +03:00
Smittytron
8e00ddedc7 Move Moneycrate to campaign-rules.yaml 2018-11-01 19:06:51 +01:00
Smittytron
68ad4b6092 Remove leftover sniper disabled from missions 2018-04-10 13:08:22 +02:00
Muh-Muh
0a092237d3 Add Capture as a possibility for completing the objectives on Soviet06 2018-02-06 03:07:08 +01:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Mustafa Alperen Seki
01c1e08bd8 Add Original Remap Palette for RA Mod Campaign
and Shellmap
2017-11-19 15:08:42 +01:00
Arular101
8bec765925 Campaign file changes and cleanup
Remove NoAutoTarget
2017-11-15 15:43:44 +01:00
reaperrr
80ec530e4c Refactor supply traits to *Cash traits
Adding 'Type' and 'Stances' support as well.
2017-04-18 19:27:46 +02:00
Jean-Rémy Buchs
fc725c6c0c add GPLv3+ header to all lua scripts 2017-04-10 21:13:51 +02:00
roundowl
508038e3f3 Merges minelayers into single unit placing AT mines
AP minelayer is removed, AT minelayer is made generic and available to both factions. BuildPaletteOrder is pushed up to remove gap.
I didn't remove AP mine from weapons and explosions, because graphics are still there and may be used in future.
2017-01-03 19:54:08 +01:00
clemty
47080d5dc0 fix removal of cameras in nod07a and nod08a
fixes #11963
2016-09-03 22:54:41 +02:00
abcdefg30
1168d10519 Remove empty MapOptions: entries from rules.yaml files 2016-06-30 23:59:58 +02:00
reaperrr
c114c8fe1e Fixed map placement of RA buildings
...with changed footprint.
2016-06-20 18:55:54 +02:00
Paul Chote
d08a8eb1f6 Replace Map.Difficulty with Map.LobbyOption in scripts. 2016-06-19 22:15:27 +01:00
Paul Chote
8ce4ab0bd1 Port map difficulty to new options backend. 2016-06-19 22:15:26 +01:00
Oliver Brakmann
4787bc04b3 Make use of common mission rules in missions (RA) 2016-05-05 13:02:08 +02:00
reaperrr
8bb2574e21 Fixed Creeps on non-Conquest RA maps 2016-04-23 16:42:31 +02:00
Paul Chote
85c41bf50e Update RA maps to format 11. 2016-03-27 12:17:00 +01:00
Paul Chote
9884a29b9e Upgrade RA maps to format 10. 2016-03-08 22:19:26 +00:00
Paul Chote
505dddcf96 Upgrade RA maps to format 9. 2016-03-07 21:41:14 +00:00
abcdefg30
9476889989 Add a new secondary objective to the soviet06 missions 2016-01-09 14:58:36 +01:00
Oliver Brakmann
79bd2d400b Fix gap gens being buildable in Soviet 06x 2015-12-20 14:43:34 +01:00
Biofreak1987
627edd4ac2 Fix ai building in soviet04/06 missions despite killed construction yard 2015-11-12 13:34:48 +01:00
Biofreak1987
b84f663765 Fix soviet06 prerequisites 2015-11-04 20:23:39 +01:00
Oliver Brakmann
861f16329b Merge pull request #9745 from Biofreak1987/soviet06_difficulty
Add difficulty settings to soviet06 missions
2015-11-04 20:18:28 +01:00
Biofreak1987
37cc524f43 Add difficulty settings to soviet06 missions 2015-10-31 14:48:14 +01:00
atlimit8
949994f10b Convert MiniYaml colors to hex 2015-10-27 16:10:33 -05:00
Biofreak1987
454ac1edaf Fix soviet06 unit production 2015-10-25 14:55:56 +01:00
atlimit8
f79ac636f2 Convert Lua array-like structures to use named entries 2015-10-25 00:36:04 -05:00
reaperrr
1a08e6de77 Add Music trait to maps (applied upgrade rule) 2015-10-21 08:20:48 +02:00
abcdefg30
b64e4886a7 Remove the prefixes of all red alert missions 2015-10-18 21:59:07 +02:00
Biofreak1987
4b7f5f2c1f Add soviet-06b 2015-10-18 21:12:57 +02:00
Biofreak1987
7fcde4a7c9 Add soviet-06a 2015-10-18 20:17:44 +02:00