Matthias Mailänder
e89ee2c131
new AttackLoyalty, range and stay alive option for Capture
...
AttackLoyalty for d2k Deviator which captures units
also shooting a fake missile (see issue #2251 )
CaptureActor now supports Generals styles gameplay
but is disabled by default (see issue #2274 )
fixes the annoyance that engineers will not take
the shortest root to the building by the way
removing ProvidesCustomPrerequisite because it's
tooltip messages relies on hardcoded hacks
2012-07-01 20:26:25 +12:00
James Dunne
b127ae8027
Added sub-pixel position/vector types.
...
Updated Sync code to handle new sub-pixel types.
2012-06-21 19:41:12 -05:00
James Dunne
9c49143534
New types for cell and pixel coordinate position/vectors.
2012-06-21 15:36:59 -05:00
Chris Forbes
87e9a69ae0
fixed #2001 : passengers shooting while in transports
2012-04-07 11:05:59 +12:00
Chris Forbes
10c1b996ed
tidy up disabled handling
2012-04-06 19:34:43 +12:00
Chris Forbes
47194fab71
Add defend stance support for turreted units
2012-03-04 11:42:21 +13:00
Chris Forbes
be1fdbdd56
Fix #1348 -- Tesla Coils now support Stop (S) order
2012-03-03 17:44:41 +13:00
Chris Forbes
54e8266e37
tidy AttackOrderTargeter
2011-11-25 17:38:58 +13:00
Chris Forbes
bc6af1841b
fix indents everywhere
2011-10-18 15:10:17 +13:00
Chris Forbes
2bc260c833
move Activity from OpenRA.Traits.Activities namespace to OpenRA.Traits
2011-10-06 23:11:58 +13:00
Chris Forbes
55036cd58c
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Chris Forbes
be7c4193a4
remove duplicated Tick
2011-08-21 22:05:41 +12:00
Chris Forbes
fe40fbf7f7
removed duplicated ResolveOrder
2011-08-21 22:05:41 +12:00
Chris Forbes
c0fd252b9f
removed duplicate AttackActivity from AttackPopupTurreted
2011-08-21 22:05:41 +12:00
Chris Forbes
33ec2b3f5e
have AttackPopupTurreted inherit AttackTurreted
2011-08-21 22:05:41 +12:00
Chris Forbes
7437e8fabb
fix naming of turret member
2011-08-21 21:34:47 +12:00
Chris Forbes
c11b7041f4
push turret facing check down to turret
2011-08-21 21:32:39 +12:00
Chris Forbes
6a092dbfda
declare AttackTurreted -> Turreted dep; do trait lookup at spawn time
2011-08-21 21:27:36 +12:00
Chris Forbes
78a0c3e506
move Attack traits into Attack dir
2011-08-21 21:10:49 +12:00