Paul Chote
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7937383bf4
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Replace scaleSizeWithZoom with SpriteAnnotation.
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2019-10-20 23:46:33 +02:00 |
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Paul Chote
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0ff078968d
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Change IPlaceBuildingDecorationInfo to use annotations.
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2019-10-20 23:46:33 +02:00 |
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Paul Chote
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7d1ce0c83b
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Add annotation support to IOrderGenerator.
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2019-10-20 23:46:33 +02:00 |
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Paul Chote
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1dc84f48de
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Migrate traits to IRenderAnnotations.
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2019-10-20 23:46:33 +02:00 |
|
Paul Chote
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060ea80ca4
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Fix infantry idle animations playing immediately after creation.
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2019-10-20 16:38:25 +02:00 |
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Paul Chote
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c15a0a54bb
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Don't consider unit creation as movement.
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2019-10-20 16:38:25 +02:00 |
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Paul Chote
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5f8fa7a35a
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Add UndeployOnPickup to GrantConditionOnDeploy.
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2019-10-19 13:11:00 +02:00 |
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Paul Chote
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69970d42f3
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Prevent movement pausing at invalid position.
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2019-10-19 13:11:00 +02:00 |
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Paul Chote
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ae34410c80
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Replace MoveIntoWorld with ReturnToCell/AssociateWithAirfield.
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2019-10-17 23:31:15 +02:00 |
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Paul Chote
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9b4d149a06
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Revert "Suppress MoveIntoWorldInit for map-placed Mobile actors."
This reverts commit f0c28cc15334c7224630c375d669274f8da8fb31.
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2019-10-17 23:31:15 +02:00 |
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abcdefg30
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f5f626cd89
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Revert "Production should set SubCellInit"
This reverts commit fa1ca981ac.
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2019-10-17 23:31:15 +02:00 |
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tovl
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33d089a9d6
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Fix lastVisibleTarget not being set in FlyAttack and AttackActivity.
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2019-10-14 01:22:04 +02:00 |
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teinarss
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fa1ca981ac
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Production should set SubCellInit
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2019-10-12 00:08:15 +02:00 |
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abc013
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c4f48ad521
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Use another plug location for placing plugs on a building when current plug location is already blocked
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2019-10-11 22:52:55 +02:00 |
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abcdefg30
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3672b4e674
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Keep army and income graph disabled if they were disabled once
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2019-10-11 21:48:24 +02:00 |
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abcdefg30
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ee839869fc
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Replace "$/min" by "Income" and increase graph update rates
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2019-10-11 21:48:24 +02:00 |
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Paul Chote
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3860cd1b98
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Add "Deployed" checkbox in the map editor actor properties.
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2019-10-10 19:50:05 +02:00 |
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Paul Chote
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c08e290f44
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Add "Spawn Child Actor" checkbox in the map editor actor properties.
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2019-10-10 19:50:05 +02:00 |
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Paul Chote
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5eaa99827d
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Suppress MoveIntoWorldInit for map-placed Mobile actors.
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2019-10-07 19:02:48 +02:00 |
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abcdefg30
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acea19312d
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Fix FallsToEarth queueing an activity in its ctor
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2019-10-06 14:42:50 +01:00 |
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abcdefg30
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56726a0533
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Add an ICreationActivity interface
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2019-10-06 14:42:50 +01:00 |
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tovl
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ac6431acf8
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Clean up usage of CancelActivity.
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2019-10-05 19:07:54 +02:00 |
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Paul Chote
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c30bb28210
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Filter invalid actors when loading and saving games.
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2019-10-05 17:50:10 +02:00 |
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Paul Chote
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3ad3c39b21
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Replace actor list with count in UnitBuilderBotModule.
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2019-10-05 17:50:10 +02:00 |
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abcdefg30
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321c891bc0
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Fix a crash when MaxLevel of GainsExperience is zero
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2019-10-05 15:56:59 +02:00 |
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teinarss
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d34bce9eab
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Remove CanEnterCell from OccupiedCells
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2019-10-05 14:37:54 +02:00 |
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teinarss
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9bfc324c04
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Mark cells that have changed MovementType as dirty
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2019-10-05 14:37:54 +02:00 |
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Paul Chote
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865d8d77e0
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Expire invalid instances from the SupportPowerBotModule cache.
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2019-10-01 19:25:30 +02:00 |
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Paul Chote
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cf427f8cb3
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Drop invalid power references when loading save games.
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2019-10-01 19:25:30 +02:00 |
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teinarss
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93704ccfcf
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Add check to see if transport is dead to UnreserveSpace
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2019-09-28 14:08:01 +02:00 |
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teinarss
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76034c198e
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Added Undo Redo to editor
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2019-09-27 17:40:32 +02:00 |
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tovl
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145b6a05a3
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Refactor unreserve actions.
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2019-09-26 18:39:44 +02:00 |
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tovl
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5787f74af9
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Prevent bogus attackmove on take-off.
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2019-09-26 18:39:44 +02:00 |
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tovl
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ed7667683b
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Fix deployed units being nudgeable.
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2019-09-19 20:52:13 +02:00 |
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tovl
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4a609bbee8
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Allow units to give way when path is blocked by oncoming unit.
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2019-09-15 17:51:34 +01:00 |
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Paul Chote
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df2300bee0
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Fix player viewport saving for non-spectators.
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2019-09-15 15:11:47 +02:00 |
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RoosterDragon
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31918e8712
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Add UnionRectangles extension method.
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2019-09-14 22:09:40 +02:00 |
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Paul Chote
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0e6c37d765
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Convert TerrainGeometryOverlay to IRenderAboveShroud.
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2019-09-14 18:49:44 +02:00 |
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Paul Chote
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f45423ed76
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Convert EditorSelectionLayer to IRenderAboveShroud.
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2019-09-14 18:49:44 +02:00 |
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Paul Chote
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b3984c8db4
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Convert WarheadDebugOverlay to IRenderAboveShroud.
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2019-09-14 18:49:44 +02:00 |
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Paul Chote
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999ad0e18a
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Convert CustomTerrainDebugOverlay to IRenderAboveShroud.
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2019-09-14 18:49:44 +02:00 |
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Paul Chote
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ccd07b6cfe
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Convert ExitsDebugOverlay to IRenderAboveShroudWhenSelected.
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2019-09-14 18:49:44 +02:00 |
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Paul Chote
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60e42c1ea1
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Convert CombatDebugOverlay to IRenderAboveShroud.
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2019-09-14 18:49:44 +02:00 |
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Paul Chote
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a9a43d54f7
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Convert WithRangeCircle to IRenderAboveShroud.
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2019-09-14 18:49:44 +02:00 |
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abcdefg30
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7f6149713e
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Fix actors with no footprint not being copied and pasted
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2019-09-13 23:55:48 +01:00 |
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matt barbier
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97fe36af5a
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Moved GrantExternalConditionToProduced into the Traits/Conditions folder
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2019-09-13 22:04:35 +01:00 |
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teinarss
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c15f66aa62
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PlayerStatistics should stop ticking after lost/win
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2019-09-13 21:42:11 +01:00 |
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reaperrr
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694680720e
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Updated AcceptsOrder check to be more readable
This hopefully also fixes handling of multiple enabled
RejectsOrders traits.
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2019-09-13 19:49:19 +01:00 |
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abcdefg30
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465ee97090
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Prevent users from selecting a directional target outside the map
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2019-09-13 14:47:29 +02:00 |
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tovl
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46c0b4cf31
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Fix crash with dead cargo.
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2019-09-13 10:34:15 +02:00 |
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