Chris Forbes
|
772b3a2f9d
|
only add Neutral player if it doesnt exist in the map definition.
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2011-02-28 22:46:24 +13:00 |
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Chris Forbes
|
8aaaf1e44c
|
center error dialog
|
2011-02-28 22:36:45 +13:00 |
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Chris Forbes
|
b878bde331
|
add graceful handling of bogus actor types in import
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2011-02-28 22:36:23 +13:00 |
|
Chris Forbes
|
ea40cb015d
|
fix dumb bug in map importer
|
2011-02-28 22:29:11 +13:00 |
|
Chris Forbes
|
12f8200a0b
|
rename another handler in editor
|
2011-02-28 22:24:02 +13:00 |
|
Chris Forbes
|
4b853ca9e8
|
fix another issue with the importer -- it didnt bother to restore the current directory if canceled
|
2011-02-28 22:23:16 +13:00 |
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Chris Forbes
|
88436bda45
|
add ability to throw nonfatal errors in the map importer, and display them.
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2011-02-28 22:19:02 +13:00 |
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Chris Forbes
|
c2b0cec2ea
|
add a sensible error when trying to save a map using a bogus tileset
|
2011-02-28 22:18:44 +13:00 |
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Chris Forbes
|
ba949126ab
|
fix the other half of the prox desync
|
2011-02-28 20:39:24 +13:00 |
|
Chris Forbes
|
8d99652eea
|
add option to show actor names in the editor
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2011-02-28 20:36:33 +13:00 |
|
Chris Forbes
|
e1c0c24a47
|
fix lobby showing Closed with bot in some cases
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2011-02-28 20:36:32 +13:00 |
|
Chris Forbes
|
42b88276b1
|
blah
|
2011-02-28 20:36:12 +13:00 |
|
Chris Forbes
|
39fef604c2
|
fix desync in ProximityCapturable
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2011-02-28 20:36:02 +13:00 |
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Chris Forbes
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c5684fcba5
|
fix crash on startup
|
2011-02-28 20:35:09 +13:00 |
|
Paul Chote
|
ced2247af8
|
Add more info to Reservable dispose exception.
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2011-02-26 13:05:58 +13:00 |
|
Paul Chote
|
f74d2318d8
|
Unreserve helipads on heli death.
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2011-02-26 12:57:25 +13:00 |
|
Paul Chote
|
2ffc66416b
|
Update INSTALL.
|
2011-02-26 00:58:55 +13:00 |
|
Paul Chote
|
05979a7a72
|
Remove cnc Wargames and Yellowstone II maps.
|
2011-02-25 11:29:43 +13:00 |
|
Chris Forbes
|
e5ef334941
|
fix noob error in TakeCover
|
2011-02-24 20:10:29 +13:00 |
|
Paul Chote
|
8e8b80ba85
|
Update seaside map by nudalz.
|
2011-02-24 20:08:32 +13:00 |
|
Chris Forbes
|
252d3e7981
|
move DefaultShellmapScript.cs into Missions/
|
2011-02-24 18:50:17 +13:00 |
|
Chris Forbes
|
ad2ae8b763
|
report memory usage for textures
|
2011-02-24 18:48:55 +13:00 |
|
Chris Forbes
|
a8d849a1cb
|
support TrailInterval on bullets too
|
2011-02-24 18:48:55 +13:00 |
|
Chris Forbes
|
551c94b77c
|
add TrailInterval support for Missile
|
2011-02-24 18:48:55 +13:00 |
|
Chris Forbes
|
b90a90f8cc
|
refactor texture code a bit
|
2011-02-24 18:48:54 +13:00 |
|
Paul Chote
|
869448296a
|
Sync RTB path hash.
|
2011-02-24 17:51:41 +13:00 |
|
Paul Chote
|
7f39909dc8
|
Throw an exception if a reservation is eaten by the GC. Better to die early with a known error than to desync later.
|
2011-02-24 17:26:14 +13:00 |
|
Paul Chote
|
fa6a98cca3
|
Unreserve reservation on death.
|
2011-02-24 17:17:20 +13:00 |
|
Paul Chote
|
0723723b30
|
Upgrade maps to v5.
|
2011-02-23 22:02:48 +13:00 |
|
Paul Chote
|
1df42a7d5e
|
Give upgraded mpspawns an owner.
|
2011-02-23 21:56:58 +13:00 |
|
Chris Forbes
|
e90177ca58
|
blah
|
2011-02-23 21:55:52 +13:00 |
|
Paul Chote
|
0f78fb22e5
|
add WIP evw3 map.
|
2011-02-23 21:55:52 +13:00 |
|
Paul Chote
|
ecf866f28a
|
Allow editor to load a map via commandline.
|
2011-02-23 21:55:52 +13:00 |
|
Paul Chote
|
05e5ee7ca4
|
Update Rubicon, add new ra map by Arcturus
|
2011-02-23 21:55:49 +13:00 |
|
Paul Chote
|
5a30750e33
|
Fix VICE.
|
2011-02-23 21:54:58 +13:00 |
|
Paul Chote
|
754e45094c
|
Remove ProximityCaptor from cnc.
|
2011-02-23 21:54:57 +13:00 |
|
Paul Chote
|
0bc8d37bdf
|
Hacky fix for map upgrading
|
2011-02-17 22:31:07 +13:00 |
|
Paul Chote
|
89b7f3d725
|
Fix ra rules.
|
2011-02-17 22:17:00 +13:00 |
|
Paul Chote
|
169baf6df9
|
Fix ra sequences
|
2011-02-17 22:05:10 +13:00 |
|
Paul Chote
|
eb9054a4d6
|
Fix default ColorRamp
|
2011-02-17 21:50:16 +13:00 |
|
Paul Chote
|
d6e8b554d2
|
Only save non-default PlayerReference fields
|
2011-02-17 21:48:36 +13:00 |
|
Paul Chote
|
18d73aef53
|
Split out RenderInfantryPanic.
|
2011-02-17 21:38:04 +13:00 |
|
Paul Chote
|
06bf38b526
|
Split out RenderInfantryProne
|
2011-02-17 21:10:44 +13:00 |
|
Paul Chote
|
6b80cfc9d4
|
Refactoring
|
2011-02-17 20:52:47 +13:00 |
|
Paul Chote
|
9a04a7fa9f
|
Move IdleAnimation into RenderInfantry
|
2011-02-17 20:15:20 +13:00 |
|
Paul Chote
|
4a3d254c0c
|
Start RenderInfantry rework. TODO: fix ra sequences, split Prone/Panicked into RenderInfantry* overrides, integrate idle anims.
|
2011-02-17 19:53:58 +13:00 |
|
Chris Forbes
|
437caf9c12
|
fix map saving
|
2011-02-16 20:38:26 +13:00 |
|
Chris Forbes
|
30f05fb359
|
add another thirdparty map
|
2011-02-16 19:22:19 +13:00 |
|
Chris Forbes
|
618d109a49
|
embed the correct icon for the editor
|
2011-02-16 16:56:51 +13:00 |
|
Chris Forbes
|
40647b41e7
|
remove some crap
|
2011-02-16 11:51:05 +13:00 |
|