Commit Graph

14 Commits

Author SHA1 Message Date
Chris Forbes
11b926a422 fix case 2010-02-27 20:17:27 +13:00
Chris Forbes
a72d19e754 converted to GPLv3 2010-02-16 21:20:41 +13:00
Paul Chote
2e97f3d308 Remove AftermathInfo and move some Rules.GeneralInfo settings onto traits 2010-02-07 14:15:27 +13:00
Paul Chote
6821238710 Extendable palette definitions. Contains many regressions, bugs and general hacks 2010-02-05 11:02:41 +13:00
Bob
6688716aa5 find/replace "Game.world." -> "self.World." in all traits and activities. 2010-01-21 13:15:05 +13:00
Bob
d07b782044 moved Game.players, LocalPlayer, localPlayerIndex to World. Setting LocalPlayer via settings is broken. 2010-01-21 13:05:13 +13:00
Chris Forbes
59c0791d93 renamed OpenRa.Game.* to OpenRa.*; a few other bits 2010-01-17 09:30:53 +13:00
Chris Forbes
040d251350 everything StoresOreInfo onward 2010-01-10 13:28:46 +13:00
Bob
b24983f0ef basic Sync checking. No protocol stuff yet; just checks that input events are well-behaved. 2010-01-09 14:25:54 +13:00
Bob
1c9393a410 Fixing whitespace 2010-01-03 14:26:14 +13:00
Alli
9e950c84ca added PaletteType enum 2009-12-23 22:24:20 +13:00
Chris Forbes
3bc97ac0b9 z offsets 2009-12-22 19:13:30 +13:00
Chris Forbes
b08e1e9350 submarines are forced to the surface on damage 2009-12-20 18:06:40 +13:00
unknown
15ab0738c7 Add Aftermath units; most without special logic. Seperate Cloaking from Submarine behavior. Fix crash when selecting unit with no speedmodifier traits. Add "Cannot deploy here" build notification. 2009-12-17 22:05:34 -08:00