psydev
79ca7b4e9f
added bigboom; made explosions better fits
2013-05-04 21:10:12 +12:00
psydev
a2382ce9b2
devastator gfx; & sonic weapons str. Fire fixed.
2013-05-04 20:59:45 +12:00
psydev
5ce9755071
switched back to RA explosions.
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Until translucent effects are introduced, we should use the RA explosions,
which look better than what we currently have.
2013-05-04 20:59:45 +12:00
psydev
bfb8c30779
harvester speed 7 -> 6
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Harv was a bit too fast. Tanks have been slowed, so it should be too.
2013-05-04 20:59:45 +12:00
psydev
1b0ebb3f94
made buildings require base provider (be in build radius)
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Rationale:
Engineers right now can capture a building and then start building turrets in your base. Some might view this as legitimate but it is a pretty ridiculous strategy and makes game kind of unfun.
Part of why it's a problem is that turrets are quite powerful in this mod, and hard to kill.
The build radius is set to 30, which is very high, so it shouldn't be noticeable for most players in most games. But it will stop you from being able to build across the map.
2013-05-04 20:59:45 +12:00
psydev
776131d1ca
fix Fremen to have rocket launcher, like in the original.
2013-05-04 20:59:45 +12:00
psydev
34e60b3223
made construction yard "base provider" (build radius)
2013-05-04 20:59:44 +12:00
psydev
0f1ebeba23
updated sand_everywhere map
2013-05-04 20:59:44 +12:00
psydev
c0a08fd7f9
added d2k map, sand_everywhere
2013-05-04 20:59:44 +12:00
psydev
f0205c738d
added icon for stealth raider trike to bits
2013-05-04 20:59:44 +12:00
psydev
919cf76110
added stealth raider icon
2013-05-04 20:59:43 +12:00
psydev
88fb927fc4
reduce A.I. MSAM build production
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they don't seem to know what it's for, and build a bit too many, (to the exclusion of other units sometimes, for some reason).
2013-05-04 20:59:43 +12:00
psydev
df9c4043a9
added Bialystok map; renamed bifurcation
2013-05-04 20:59:43 +12:00
Matthias Mailänder
d4b95ff40e
Merge pull request #3209 from ScottNZ/log
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Log unhandled exceptions
2013-05-03 23:01:58 -07:00
Matthias Mailänder
fb3ec2ff83
Merge pull request #3173 from ScottNZ/ui-layout
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Improve RA main menu design
2013-05-03 22:58:43 -07:00
Matthias Mailänder
24bb0fd922
Merge pull request #3215 from pchote/production-shroud-fix
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Fix initial shroud reveal for newly produced units.
2013-05-03 22:26:25 -07:00
Paul Chote
55d5db0f02
Set produced unit position via an ActorInitializer. Fixes #3214 .
2013-05-04 12:11:43 +12:00
Curtis Shmyr
0747b331d1
Merge pull request #3213 from TiriliPiitPiit/bleed
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Added more ore to each player and created free space on the island on th...
2013-05-03 11:56:53 -07:00
Tirili
7c9fe3eda7
Added more ore to each player and created free space on the island on the map Nishnekolymsk
2013-05-03 19:03:56 +02:00
Chris Forbes
038cc6fc2f
Merge pull request #3187 from psydev/d2k-balance
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d2k balance changes
2013-05-03 03:38:50 -07:00
Scott_NZ
da0b4ecd3b
Log unhandled exceptions
2013-05-02 23:45:05 +12:00
Chris Forbes
5877f72345
Merge pull request #3208 from pchote/mixfile-fixes
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Fix mix header decryption.
2013-05-02 04:08:49 -07:00
Paul Chote
9a9dc7eab1
Clean up MixFile code.
2013-05-02 23:03:45 +12:00
Paul Chote
5af983a409
Fix bogus mixfile header decryption. Fixes #2176 .
2013-05-02 21:01:58 +12:00
psydev
23025df697
nerf tower missile vs. infantry
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Due to blast radius was too good at wiping out infantry before they got even close.
Made it fire with longer burst delay.
2013-05-01 05:23:40 -07:00
Scott_NZ
d4cd05c2ea
Improve RA main menu design
2013-05-01 22:08:28 +12:00
psydev
c18df57af9
slight reduction in harkonnen combat tank
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To avoid the possibility of it being OP, reducing Hark. combat tank to 440, which divides into 11 tank shots.
2013-05-01 00:16:36 -07:00
psydev
d36caebecc
reduced paratrooper cooldown from 280 -> 180 sec.
2013-04-30 19:18:28 -07:00
psydev
7e1c3a5f20
nerf towers
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Very OP and make the game too static/ stalemated.
2013-04-30 17:19:23 -07:00
psydev
53502742a8
increase spread of tank shell
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Right now they're too easily bogged down by infantry.
Bazookas remain a strong counter for tanks.
2013-04-30 17:14:14 -07:00
psydev
0fcef9b18c
Artillery shell buffed vs. concrete
2013-04-29 23:22:54 -07:00
psydev
5461d2d4aa
fixed oversight from previous change to atreides tank gun
2013-04-29 23:20:41 -07:00
psydev
cfe55033d5
tank buffed vs. infantry
2013-04-29 23:19:14 -07:00
psydev
f9d5ea06f7
quad slightly slower
2013-04-29 23:15:24 -07:00
psydev
0c9c932435
Ordos tank slightly slower
2013-04-29 23:13:09 -07:00
psydev
87dd54c3c0
harkonnen combat tank slower, tougher
2013-04-29 23:11:49 -07:00
psydev
3c349da93b
tank +25 HP, -> 350
2013-04-29 23:11:13 -07:00
psydev
cfc8d6422f
Lower combat tank defualt speed
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They are a bit fast, and the game is a bit fast.
2013-04-29 23:10:32 -07:00
Matthias Mailänder
b595c7f435
Merge pull request #3191 from chrisforbes/allies02-bridge-fix
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fixes #3185 incomplete bridge repair on allies02
2013-04-29 02:45:06 -07:00
Chris Forbes
51ce32a8bb
fix incomplete bridge repair on allies02
2013-04-30 09:24:43 +12:00
psydev
9971bdfb66
change infantry default speeds
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infantry was complained as being too fast. Agreed.
2013-04-28 15:56:35 -07:00
psydev
cb7cc8b293
d2k balance changes
2013-04-28 02:46:49 -07:00
Scott_NZ
6da0db0035
Redesign Allies 02 base. Fix fail condition in Allies 02. Rename MissionUtils infil trait. Create cameras in missions to let enemy units attack properly
2013-04-28 04:10:35 +12:00
Matthias Mailänder
7f37080a87
Update OpenRA.Mods.RA.csproj
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the not yet merged asset browser slipped through, sorry
2013-04-27 16:44:52 +03:00
Matthias Mailänder
b846b0b5d3
fixed ColorMixerWidget.cs(5,5): Error CS0227
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Unsafe code requires the `unsafe' command line option to be specified
2013-04-27 16:43:43 +03:00
Paul Chote
46f2dd67d4
Merge pull request #3175 from Mailaender/ra-cleanup
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Removed duplicate e8.shp and documented the Dune II SHP converter
2013-04-27 03:34:00 -07:00
Matthias Mailänder
0f3f77c52a
e8.shp is a duplicate of gnrl.shp
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used for both Volkov and Stavros
2013-04-27 12:22:50 +02:00
Matthias Mailänder
893eab0fb1
document the hidden Dune II converter command
2013-04-27 12:22:50 +02:00
Paul Chote
36a7d070a8
Merge pull request #3145 from Mailaender/harvy-never-let-go
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Undock harvesters when refinery is destroyed
2013-04-27 03:14:00 -07:00
Matthias Mailänder
461cc347fc
Merge pull request #3169 from pchote/colorpicker
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New Colorpicker with graphical mixer
2013-04-27 03:12:53 -07:00