Commit Graph

63 Commits

Author SHA1 Message Date
Chris Forbes
80d1b46c04 improve ftur a bit 2010-07-20 18:30:58 +12:00
Chris Forbes
cb44844639 fix impotent mig 2010-07-19 19:56:11 +12:00
Chris Forbes
92f4442941 nerf ca and msub a bit more 2010-07-19 19:34:00 +12:00
Chris Forbes
de02a374b4 add msub metadata 2010-07-19 18:02:51 +12:00
Chris Forbes
20785a6585 clean up bullets somewhat 2010-07-09 21:44:38 +12:00
Chris Forbes
5e1c63ebb5 change BulletInfo.Arcing to BulletInfo.Angle to allow more control over trajectories 2010-07-09 21:05:00 +12:00
Chris Forbes
fb1d37ae53 use explosion *names*, not *numbers* like RA. 2010-07-07 19:44:14 +12:00
Chris Forbes
ec9bdb03c5 slower-moving but much nicer v2 projectile 2010-07-07 19:00:10 +12:00
Chris Forbes
ae671369b6 fix descriptions for 2tnk/3tnk; tweak damage types for 1tnk. 2010-07-07 18:36:08 +12:00
Chris Forbes
7070b04cc9 new 1tnk concept; 2tnk/3tnk owners swapped back 2010-06-30 17:59:52 +12:00
Chris Forbes
a4f694e51a that was horrible. beef up v2 so it can fill that role better 2010-06-20 18:15:04 +12:00
Booom3
a00a5433e4 balance stick 2010-06-20 17:31:37 +12:00
Chris Forbes
17a45a0d6c fix destroyer missile range 2010-06-19 20:26:29 +12:00
Chris Forbes
a457b1f133 swap 2tnk and 3tnk owners 2010-06-19 19:55:17 +12:00
Chris Forbes
8f897f7840 nerf CA a bit, esp vs unarmored 2010-06-19 19:47:50 +12:00
Chris Forbes
68ce0d89e6 more jeep tuning 2010-06-19 19:33:57 +12:00
Chris Forbes
b719271f6f make jeep decent vs infantry and crap vs everything else 2010-06-19 19:24:06 +12:00
Chris Forbes
3870be5122 fix various breakage in nuke code 2010-06-11 17:55:42 +12:00
Chris Forbes
90e1e0e796 make 4tnk meatier 2010-05-30 13:45:00 +12:00
Chris Forbes
8ca03da277 add impact sounds to ca weapon 2010-05-27 19:10:41 +12:00
Chris Forbes
3f32275169 give ca dual barrels on each turret 2010-05-27 19:08:56 +12:00
Chris Forbes
e8829f8e92 reduce CA damage slightly 2010-05-24 22:15:01 +12:00
Chris Forbes
081d1cdafc buff sam to be ~agun 2010-05-24 21:41:55 +12:00
Chris Forbes
e910ab87a1 buff turret gun to 50dps (60@30) 2010-05-19 21:06:43 +12:00
Chris Forbes
3cbd62c6ec fix combat vs subs 2010-05-19 19:38:50 +12:00
Chris Forbes
99e7ee23fb tanks explode much more satisfyingly 2010-05-16 14:46:07 +12:00
Chris Forbes
78d40b5bb0 unbitrot cnc AGAIN; remove 'wood' and 'wall' flags from warheads 2010-05-13 18:09:13 +12:00
Chris Forbes
baa53b32d3 e3 dragon is AT only. use redeye to attack air 2010-05-13 15:57:19 +12:00
Chris Forbes
14e8f67480 better timebased damage on pbox/hbox 2010-05-13 13:41:21 +12:00
Chris Forbes
9ae3abcb5f tweaks to defenses 2010-05-13 13:18:05 +12:00
Chris Forbes
33b384c127 doubled CA/8Inch inaccuracy; reduced CA ROF 160 -> 200; increased jeep speed and sight; increased sight on controllable flying units to 10/12 2010-05-12 19:06:59 +12:00
Chris Forbes
ebd62e41da increase dog speed; decrease attack range 2010-05-07 20:49:47 +12:00
Chris Forbes
acf55f1bb0 hack hack hack... working dog 2010-05-06 22:15:02 +12:00
Chris Forbes
acf73ca4f8 add speed values for Nike (SAM missile) and RedEye (e3/aa missile) 2010-05-06 18:05:29 +12:00
Chris Forbes
a795dfb7f2 beef up e2 inaccuracy 2010-05-05 21:25:09 +12:00
Chris Forbes
113fc187ab tweak e2 damage modifiers 2010-05-05 21:17:09 +12:00
Chris Forbes
008287406a e3/dragon gets impact sound; bullet animation fixed 2010-05-05 21:13:15 +12:00
Chris Forbes
affd853a96 add sounds for grenades; fix crash in -2 2010-05-01 14:58:06 +12:00
Chris Forbes
056e436337 gvie e3 at missile enough fuel to reach its max range 2010-04-27 00:34:57 +12:00
Chris Forbes
9d1e6443c5 more arty tweaks 2010-04-27 00:27:47 +12:00
Chris Forbes
2417502dc9 further tweaks to e3's AT missile 2010-04-27 00:25:22 +12:00
Chris Forbes
127693ff88 weapon tweaks 2010-04-27 00:06:53 +12:00
Chris Forbes
25180d8851 beef up inaccuracy of CA to a sensible level; make ARTY useful too 2010-04-26 23:54:57 +12:00
Chris Forbes
9e046756d2 fix e7 crash on firing [typo in weapons.yaml, gun5 not guns] 2010-04-25 13:52:21 +12:00
Chris Forbes
c0a851d4be convert 3tnk to have 1 weapon but a burst of 2 2010-04-23 21:18:12 +12:00
Chris Forbes
44bb7fa546 reduced mine damage to 500/700 2010-04-19 18:45:43 +12:00
Chris Forbes
ab6961733a emit civilians and engineers when selling too 2010-04-16 21:11:58 +12:00
Chris Forbes
28412cd1b6 made parabombs work 2010-04-12 19:11:57 +12:00
Chris Forbes
2f982c7eea #68 Inaccurate weapons (2/2) 2010-04-05 07:56:29 +12:00
Chris Forbes
edb6a5e812 aftermath upgraded to new weaponmodel 2010-04-02 17:48:31 +13:00