Paul Chote
86519bfda5
Expose Player.HomeLocation to the Lua API.
2020-12-05 14:14:56 +01:00
Paul Chote
a375f0e58a
Rewrite spawn point assignment logic.
2020-10-13 20:41:39 +02:00
teinarss
27f1a7ab27
Use out var syntax
2020-08-19 18:11:07 +01:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
Paul Chote
3e404f6ac2
Remove HSLColor.
2019-03-04 18:26:42 +00:00
abcdefg30
cadbd0d9ab
Change the year number in all cs headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
Mustafa Alperen Seki
d062523700
Add GetActorsByTypes.
2018-08-04 12:20:16 +02:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
Paul Chote
78a3dcae85
Remove deprecated Lua APIs.
2017-02-19 14:10:39 +00:00
Taryn Hill
43317e0f5d
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
abcdefg30
284d5e5af5
Fix a possible crash in the lua Player.Team property
2016-08-27 19:44:37 +02:00
Oliver Brakmann
f6f81e84df
Fix Lua API returning wrong player info
...
The Lua API would return wrong information on player fields such as the team or faction when it was changed in the lobby. It referenced fields on the PlayerReference, which are pretty much read-only and don't get changed by the lobby.
2016-08-11 20:16:01 +02:00
Matthias Mailänder
f37f1f1e0c
Add Player.GetActors to the Lua API.
2016-04-10 19:52:41 +02:00
Paul Chote
e71225496b
Clarify GPL version.
2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9
Update licence header year.
2016-02-21 16:27:31 +00:00
RoosterDragon
8e89a6a696
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
RoosterDragon
c0286bb147
Remove ActorMap.ActorsInWorld.
...
Prefer the more direct and efficient query on World.Actors instead.
2015-12-12 20:42:44 +00:00
Matthias Mailänder
0e13472651
Merge pull request #9924 from cjshmyr/lua-islocalplayer
...
Added 3 Lua player API properties
2015-11-08 08:52:17 +01:00
Curtis Shmyr
2a6c87f81d
Added 3 Lua player API properties
2015-11-07 12:17:09 -07:00
atlimit8
b6f17df260
Add ActorsHavingTrait<TTrait>([Func<TTrait, bool])
2015-10-28 16:36:45 -05:00
abcdefg30
be50adbed3
Add a lua function to check for prerequisites
2015-10-06 22:14:23 +02:00
atlimit8
8162fa27ab
Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types
2015-09-19 09:49:24 -05:00
atlimit8
85fab45451
Remove Actor.HasTrait<T>()
2015-09-19 09:49:23 -05:00
clemty
2bbc1fcda4
LUA and trait documentation fixes
...
- Typo in documentation ("proximitry").
- Add spaces between sentences.
- Remove most occurrences of " " (two spaces) unless clearly used as indendation
- Punctuation (although no fullstop after filenames like "notifications.yaml").
2015-08-24 19:41:15 +02:00
penev92
4616828b28
Deprecate PlayerProperties.Race
2015-07-25 16:43:34 +03:00
penev92
1d49c23af0
Rename PlayerReference.Race and LockRace to Faction and LockFaction
2015-07-05 23:08:49 +03:00
abcdefg30
91f62b5741
Expose more PlayerProperties to lua
2015-05-27 16:51:28 +02:00
Moshe Schmidt
7d6f367d84
Added CnC: gdi05b
2015-04-13 22:31:51 +02:00
reaperrr
6f0ae30a7e
Moves nearly all ScriptingProperties to Mods.Common
2015-01-15 22:56:35 +01:00