Pi Delport
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7da7764a65
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(Update my name)
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2017-10-18 08:03:57 -05:00 |
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Paul Chote
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9bdedda43a
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Make float2 immutable.
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2017-10-17 15:46:07 +02:00 |
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Paul Chote
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69b4b541d2
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Fix mutable use of float2 in SpriteFont.
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2017-10-17 15:46:07 +02:00 |
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Paul Chote
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bee3f33f5f
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Remove long dead ResourceBarStyle.Bevelled code.
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2017-10-17 15:46:07 +02:00 |
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Matthias
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cdedd1c7ac
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Some packages have been renamed in openSUSE
tested with openSUSE Leap 42.3
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2017-10-16 15:35:06 +02:00 |
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Matthias
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7675c87593
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Nuget dependency was dropped in #13912
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2017-10-16 15:35:06 +02:00 |
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Sam Gleske
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80ce6d9988
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Update package-all.sh
- Remove subshells and instead use bash parameter expansion.
- Utilize a function with a subshell to make adding additional packages easy.
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2017-10-16 15:12:42 +02:00 |
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Matthias Mailänder
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ebb982789e
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Display a blocked cursor when not allowed to MoveIntoShroud.
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2017-10-16 14:38:26 +02:00 |
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Matthias Mailänder
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b27289106d
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Don't give an okay voice when not allowed to move into shroud.
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2017-10-16 14:38:26 +02:00 |
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Matthias Mailänder
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d4340fa799
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Add a MoveIntoShroud switch to AttackMove as well.
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2017-10-16 14:38:26 +02:00 |
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reaperrr
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db2d432c39
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Fix Helis facing target center instead of attacked position
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2017-10-16 14:25:03 +02:00 |
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reaperrr
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95dbcc1273
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Update upgrade rule dates
These were merged after the release preparation branch for release 20171014 was created.
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2017-10-16 14:22:11 +02:00 |
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Smittytron
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5471a3e729
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Assign Gunboat and Sub to Techlevel Low
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2017-10-15 23:15:43 +02:00 |
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Paul Chote
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d967c564a2
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Remove TargetActor and TargetLocation from order issuing.
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2017-10-15 19:07:46 +02:00 |
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Paul Chote
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4896a90b8d
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Add plumbing to issue orders against a generic Target.
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2017-10-15 19:07:46 +02:00 |
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Paul Chote
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19b2c33514
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Remove unused code from AttackOrderPower.
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2017-10-15 19:07:46 +02:00 |
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Andre Mohren
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10740de6e9
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DefaultSpriteSequence now allows derived classes to enhance sprites.
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2017-10-14 19:50:05 +02:00 |
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Raffael Zica
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f2b5040d30
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YamlException is now thrown if WeaponInfo can not be found in Ruleset.Weapons
Removed invalid spacing at the end of the line 36 in ThrowsShrapnel
Prevented NullReferenceException in cases where weapons aren't optional
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2017-10-14 14:12:08 +02:00 |
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abc013
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c8b2a7dc04
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Changed Aircraft explosion
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2017-10-14 13:59:59 +02:00 |
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abcdefg30
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7ccf41be77
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Catch invalid default game speeds while loading the ruleset
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2017-10-14 13:54:26 +02:00 |
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gkaretka
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97e0f17e15
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Add notification sound when paratroopers land
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2017-10-14 13:40:53 +02:00 |
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abcdefg30
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a8c6d12c43
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Fix the map editor crashing on invisible actors
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2017-10-14 13:35:33 +02:00 |
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Paul Chote
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0e3de71036
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Add line limit to global chat.
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2017-10-14 13:10:27 +02:00 |
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Paul Chote
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ef43d8a86f
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Add missing StringComparison to IngameChatLogic.
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2017-10-14 13:10:27 +02:00 |
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Paul Chote
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75d4062698
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Limit chat messages to 2500 characters.
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2017-10-14 13:10:27 +02:00 |
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Paul Chote
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249e813444
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Fix submarine autotarget behaviour.
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2017-10-08 20:11:30 +02:00 |
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Paul Chote
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e3e5dc1b49
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Fix Defend stance auto-targeting naval structures.
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2017-10-08 20:11:30 +02:00 |
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Paul Chote
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f425cbe0a4
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Fix double-chronoshift return location exploit.
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2017-10-08 20:04:36 +02:00 |
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Paul Chote
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f96c2710cd
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Remove directory creation side effect from Platform.SupportDir.
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2017-10-08 19:53:10 +02:00 |
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abcdefg30
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4bca0c4c24
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Fix devastators being carryable while overloading
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2017-10-08 18:48:28 +01:00 |
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abcdefg30
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49e1af7f3f
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Fix the devastator lint warnings
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2017-10-08 18:48:28 +01:00 |
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abcdefg30
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0727f7e9ff
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Only lint system maps
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2017-10-08 18:23:25 +01:00 |
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abcdefg30
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5fdb828b60
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Log which maps are processed by UpgradeModCommand
Upgrading the maps can take quite some time,
and at the moment you are left without information if something is happening.
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2017-10-08 18:23:25 +01:00 |
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abcdefg30
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98170b0452
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Use MapCache.LoadMapsWithoutCaching in UpgradeModCommand
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2017-10-08 18:23:25 +01:00 |
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abcdefg30
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27345c1f6a
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Fix map linting crashing for not existing directories
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2017-10-08 18:23:25 +01:00 |
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abcdefg30
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24c293e821
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Fix Cargo force-requiring ConditionManager
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2017-10-08 13:32:22 +01:00 |
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abcdefg30
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2366490fa0
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Add an domain index check
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2017-10-08 13:08:51 +02:00 |
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abcdefg30
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f48ba0ff86
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Find alternative landing spots for blocked reinforcements
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2017-10-08 13:08:51 +02:00 |
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DeadlySurprise
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80bf36e1a8
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Deprecate Actor.IsDisabled
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2017-10-08 00:12:15 +02:00 |
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abc013
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fb74c8351f
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Change Road -> Bridge on bridge tiles
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2017-10-07 10:27:18 +02:00 |
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reaperrr
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8533debc44
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Require explicit INotifyAddedToWorld and INotifyRemovedFromWorld
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2017-10-07 10:17:11 +02:00 |
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reaperrr
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8ec3d5ddb8
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Require explicit ITickRender
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2017-10-07 10:17:11 +02:00 |
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reaperrr
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0ce3c113e1
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Require explicit ITargetableCells
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2017-10-07 10:17:11 +02:00 |
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reaperrr
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7ca9679b34
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Require explicit ITargetablePositions
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2017-10-07 10:17:11 +02:00 |
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Andre Mohren
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edeb980f5b
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Implemented a percentual chance to play the ImpactSound to CreateEffectWarhead
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2017-10-07 10:15:22 +02:00 |
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Matthias Mailänder
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5b16bb952f
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Count all zero images as valid.
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2017-10-07 10:09:35 +02:00 |
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Matthias Mailänder
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a8288a38f8
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Allow sprites with empty frames to pass the ShpTS checks.
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2017-10-07 10:09:35 +02:00 |
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Matthias Mailänder
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d7323e07cc
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Avoid modData.MapCache during lint checks
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2017-10-07 10:08:53 +02:00 |
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Mustafa Alperen Seki
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2102fad2b5
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Add CashTricklerBar
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2017-10-06 23:02:02 +02:00 |
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Mustafa Alperen Seki
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a4b0bf5c52
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Make CashTrickler PausableConditional
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2017-10-06 23:02:02 +02:00 |
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