Paul Chote
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bee3f33f5f
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Remove long dead ResourceBarStyle.Bevelled code.
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2017-10-17 15:46:07 +02:00 |
|
Matthias Mailänder
|
ebb982789e
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Display a blocked cursor when not allowed to MoveIntoShroud.
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2017-10-16 14:38:26 +02:00 |
|
Matthias Mailänder
|
b27289106d
|
Don't give an okay voice when not allowed to move into shroud.
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2017-10-16 14:38:26 +02:00 |
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Matthias Mailänder
|
d4340fa799
|
Add a MoveIntoShroud switch to AttackMove as well.
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2017-10-16 14:38:26 +02:00 |
|
reaperrr
|
db2d432c39
|
Fix Helis facing target center instead of attacked position
|
2017-10-16 14:25:03 +02:00 |
|
reaperrr
|
95dbcc1273
|
Update upgrade rule dates
These were merged after the release preparation branch for release 20171014 was created.
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2017-10-16 14:22:11 +02:00 |
|
Paul Chote
|
d967c564a2
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Remove TargetActor and TargetLocation from order issuing.
|
2017-10-15 19:07:46 +02:00 |
|
Andre Mohren
|
10740de6e9
|
DefaultSpriteSequence now allows derived classes to enhance sprites.
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2017-10-14 19:50:05 +02:00 |
|
Raffael Zica
|
f2b5040d30
|
YamlException is now thrown if WeaponInfo can not be found in Ruleset.Weapons
Removed invalid spacing at the end of the line 36 in ThrowsShrapnel
Prevented NullReferenceException in cases where weapons aren't optional
|
2017-10-14 14:12:08 +02:00 |
|
abcdefg30
|
7ccf41be77
|
Catch invalid default game speeds while loading the ruleset
|
2017-10-14 13:54:26 +02:00 |
|
gkaretka
|
97e0f17e15
|
Add notification sound when paratroopers land
|
2017-10-14 13:40:53 +02:00 |
|
abcdefg30
|
a8c6d12c43
|
Fix the map editor crashing on invisible actors
|
2017-10-14 13:35:33 +02:00 |
|
Paul Chote
|
0e3de71036
|
Add line limit to global chat.
|
2017-10-14 13:10:27 +02:00 |
|
Paul Chote
|
ef43d8a86f
|
Add missing StringComparison to IngameChatLogic.
|
2017-10-14 13:10:27 +02:00 |
|
Paul Chote
|
75d4062698
|
Limit chat messages to 2500 characters.
|
2017-10-14 13:10:27 +02:00 |
|
abcdefg30
|
0727f7e9ff
|
Only lint system maps
|
2017-10-08 18:23:25 +01:00 |
|
abcdefg30
|
5fdb828b60
|
Log which maps are processed by UpgradeModCommand
Upgrading the maps can take quite some time,
and at the moment you are left without information if something is happening.
|
2017-10-08 18:23:25 +01:00 |
|
abcdefg30
|
98170b0452
|
Use MapCache.LoadMapsWithoutCaching in UpgradeModCommand
|
2017-10-08 18:23:25 +01:00 |
|
abcdefg30
|
27345c1f6a
|
Fix map linting crashing for not existing directories
|
2017-10-08 18:23:25 +01:00 |
|
abcdefg30
|
24c293e821
|
Fix Cargo force-requiring ConditionManager
|
2017-10-08 13:32:22 +01:00 |
|
abcdefg30
|
2366490fa0
|
Add an domain index check
|
2017-10-08 13:08:51 +02:00 |
|
abcdefg30
|
f48ba0ff86
|
Find alternative landing spots for blocked reinforcements
|
2017-10-08 13:08:51 +02:00 |
|
reaperrr
|
8533debc44
|
Require explicit INotifyAddedToWorld and INotifyRemovedFromWorld
|
2017-10-07 10:17:11 +02:00 |
|
reaperrr
|
8ec3d5ddb8
|
Require explicit ITickRender
|
2017-10-07 10:17:11 +02:00 |
|
reaperrr
|
0ce3c113e1
|
Require explicit ITargetableCells
|
2017-10-07 10:17:11 +02:00 |
|
reaperrr
|
7ca9679b34
|
Require explicit ITargetablePositions
|
2017-10-07 10:17:11 +02:00 |
|
Andre Mohren
|
edeb980f5b
|
Implemented a percentual chance to play the ImpactSound to CreateEffectWarhead
|
2017-10-07 10:15:22 +02:00 |
|
Matthias Mailänder
|
5b16bb952f
|
Count all zero images as valid.
|
2017-10-07 10:09:35 +02:00 |
|
Matthias Mailänder
|
a8288a38f8
|
Allow sprites with empty frames to pass the ShpTS checks.
|
2017-10-07 10:09:35 +02:00 |
|
Matthias Mailänder
|
d7323e07cc
|
Avoid modData.MapCache during lint checks
|
2017-10-07 10:08:53 +02:00 |
|
Mustafa Alperen Seki
|
2102fad2b5
|
Add CashTricklerBar
|
2017-10-06 23:02:02 +02:00 |
|
Mustafa Alperen Seki
|
a4b0bf5c52
|
Make CashTrickler PausableConditional
|
2017-10-06 23:02:02 +02:00 |
|
Mustafa Alperen Seki
|
049096efd7
|
Add InitialDelay to CashTrickler
|
2017-10-06 23:02:02 +02:00 |
|
Andre Mohren
|
4e45747b41
|
Game no longer crashes if no ResourceLayer is used.
|
2017-10-06 21:57:57 +02:00 |
|
Matthias Mailänder
|
370ee0841f
|
Add GrantsCondition to KillsSelf
|
2017-10-06 18:14:17 +02:00 |
|
Forcecore
|
18c6fe09db
|
Sound and Animation support for DonateCash
|
2017-10-06 18:07:18 +02:00 |
|
Paul Chote
|
4aee91cd47
|
Remove unnecessary trait lookups when cloaking/decloaking.
|
2017-10-06 10:09:12 +02:00 |
|
Paul Chote
|
64afe4cfde
|
Display (attack|assault)move-blocked cursor outside map bounds.
This makes them consistent with the regular move order.
|
2017-09-30 14:33:40 +02:00 |
|
Paul Chote
|
e93183f0eb
|
Clamp out of bounds attack-move orders to the edge of the map.
|
2017-09-30 14:33:40 +02:00 |
|
Paul Chote
|
36af2107d6
|
Fix the attack move order generator activating with an empty selection.
|
2017-09-30 14:33:40 +02:00 |
|
Paul Chote
|
d8f53a9ccd
|
Fix crash when selection contains destroyed actors.
|
2017-09-30 14:33:40 +02:00 |
|
Paul Chote
|
fa8ab19dfd
|
Fix global chat history buffer timestamps.
|
2017-09-28 15:09:12 +02:00 |
|
reaperrr
|
9aaf800bca
|
Require explicit INotifyActorDisposing
|
2017-09-28 13:14:08 +02:00 |
|
reaperrr
|
5026dfe5d3
|
Require explicit INotifyCreated
|
2017-09-28 13:14:08 +02:00 |
|
reaperrr
|
6f790938d0
|
Require explicit IGameOver
|
2017-09-28 13:14:08 +02:00 |
|
reaperrr
|
2b391d5724
|
Require explicit ICreatePlayers
|
2017-09-28 13:14:08 +02:00 |
|
reaperrr
|
d7c2c6afc4
|
Require explicit INotifySelected and INotifySelection
|
2017-09-28 13:14:08 +02:00 |
|
reaperrr
|
a8e6cd2604
|
Require explicit IRenderOverlay
|
2017-09-28 13:14:08 +02:00 |
|
Jean-Rémy Buchs
|
2b96c2ed78
|
Add RequiresCondition to ProvidesPrerequisite
|
2017-09-24 14:56:47 +01:00 |
|
rob-v
|
c9b4568117
|
Add Statistics options hotkeys
|
2017-09-24 15:32:02 +02:00 |
|