Commit Graph

21 Commits

Author SHA1 Message Date
Chris Forbes
48d12a55f0 no more remap files. just specify what you want in the yaml. 2010-02-28 09:52:03 +13:00
pchote
49edeb9549 Custom build sounds for walls 2010-02-27 18:04:38 +13:00
pchote
16c0065005 More sound tweaks 2010-02-27 17:54:52 +13:00
pchote
6be93fdf4a Merge the sounds in ProductionQueue into EvaAlerts 2010-02-27 17:15:58 +13:00
pchote
1d9f5c8362 Unhardcode more sounds 2010-02-27 17:01:54 +13:00
pchote
3a0c7fc274 cnc: Fix "Silos Needed" alert 2010-02-27 16:24:13 +13:00
Chris Forbes
eef64403f9 added working remaps for cnc; killed the colors i don't have remaps for 2010-02-26 23:16:55 +13:00
Chris Forbes
9f8e9c8c64 cnc support for IChromeButton 2010-02-26 21:06:25 +13:00
pchote
9ad8410c37 It's Nod, not NOD 2010-02-20 21:57:54 +13:00
Chris Forbes
3462607e9a added ISpawnStartingUnits trait; default impl just spawns an MCV 2010-02-13 21:14:15 +13:00
Chris Forbes
e4b73b3924 added country definitions to rules 2010-02-10 15:04:44 +13:00
Chris Forbes
758af41dc1 bridge setup as trait; wired to RA & CNC 2010-02-09 10:38:09 +13:00
Chris Forbes
853f9ae6d5 ore growth -> trait on world 2010-02-07 18:09:41 +13:00
Chris Forbes
c78ce442c6 rude hack to make snow maps for c&c work 2010-02-06 09:42:54 +13:00
Paul Chote
32552bce28 Move a bunch of mod-specific stuff into the mod dir 2010-02-05 23:04:40 +13:00
Paul Chote
0b16341c6f Add palettes for RA 2010-02-05 11:02:47 +13:00
Paul Chote
2a7f52edc7 Fix most of the player color regressions 2010-02-05 11:02:46 +13:00
Paul Chote
6c99b33364 Fix graphic corruptions by returning the max palette number to 16 2010-02-05 11:02:44 +13:00
Paul Chote
6821238710 Extendable palette definitions. Contains many regressions, bugs and general hacks 2010-02-05 11:02:41 +13:00
Paul Chote
1e01911b46 Add a mechanism to add palettes via traits 2010-02-05 11:02:39 +13:00
Paul Chote
eb32884b24 More structures 2010-02-05 11:02:23 +13:00