Oliver Brakmann
811b2d26fd
Merge pull request #11009 from pchote/fix-ts-editor-bounds
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Fix northern boundary on new maps.
2016-04-01 17:04:43 +02:00
abcdefg30
1b8ba71a4f
Merge pull request #11006 from pchote/mp-filters
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Tweak the multiplayer server listing.
2016-03-31 23:32:55 +02:00
Paul Chote
bad22f0919
Fix northern boundary on new maps.
2016-03-31 21:24:28 +01:00
abcdefg30
95f091853e
Merge pull request #10975 from Phrohdoh/trait-taggable
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Add ScriptTags trait
2016-03-31 01:09:29 +02:00
Oliver Brakmann
4c8b13ef27
Merge pull request #10917 from abcdefg30/luaClosedCell
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Add a ClosestEdgeCell and a ClosestMatchingEdgeCell function to lua
2016-03-31 01:04:01 +02:00
abcdefg30
69181ec8b9
Merge pull request #10959 from Phrohdoh/cargo-scripting
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Expose passenger enter/exit notifications to Lua
2016-03-31 00:53:35 +02:00
Paul Chote
c46faa351c
Reorder MP browser ordering:
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- Games that can be joined
- Games that are in progress
- Empty servers
2016-03-30 19:05:59 +01:00
Paul Chote
d9b9407925
Persist MP game server filters.
2016-03-30 17:51:47 +01:00
abcdefg30
cec2821f13
Add a ClosestEdgeCell and a ClosestMatchingEdgeCell function to lua
2016-03-30 16:05:10 +02:00
abcdefg30
d907296f4e
Make the SpawnMapActors field in MapGlobal.cs readonly
2016-03-30 16:05:10 +02:00
dtluna
a20631f475
Added Dock Uncloak type.
2016-03-30 02:45:41 +03:00
Taryn Hill
c6265527b2
Expose passenger enter/exit notifications to Lua
2016-03-29 07:00:01 -05:00
Taryn Hill
6d4e365af5
Require explicit implementation of INotifyPassenger(Entered|Exited)
2016-03-29 06:59:43 -05:00
Taryn Hill
6582d0f480
Add ScriptTags trait
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This allows actors to be tagged with arbitrary strings.
Also includes ScriptTagsInit and MapGlobal.ActorsWithTag
which expose this functionality to map scripters.
2016-03-28 16:15:44 -05:00
reaperrr
d25d9e3d7e
Apply all float removal upgrade rules on the same engine version
2016-03-28 17:29:29 +02:00
reaperrr
73ec1ec9b2
Remove float from ReturnToBase.CalculateTurnRadius
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141 / PI ~= 44.88, so 45 should be accurate enough. This should reduce desync risk while improving performance of this calculation.
2016-03-28 17:20:49 +02:00
reaperrr
4894211789
Migrate Captures.SabotageHPRemoval and Capturable.CaptureThreshold to int percentages
2016-03-28 17:20:49 +02:00
reaperrr
82f23210d9
Migrate EmitInfantryOnSell ValuePercent and MinHpPercent to int percentages
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Additionally, MinHpPercent should now actually have the desired effect (previously there was not logic attached).
2016-03-28 17:20:49 +02:00
reaperrr
3a97757bfa
Migrate SelfHealing.HealIfBelow from float to int percentage
2016-03-28 17:20:49 +02:00
Matthias Mailänder
8ba875476f
Merge pull request #10973 from reaperrr/fp-to-int2
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Getting rid of float in simulation code Part 2
2016-03-28 17:13:52 +02:00
reaperrr
1ee4131f35
Make ThrowsParticle use WAngle instead of float
2016-03-28 15:41:34 +02:00
reaperrr
ade49ba1be
Migrated Minelayer.MinefieldDepth to use WDist instead of float
2016-03-28 14:44:21 +02:00
reaperrr
251b1b44d4
Migrate StrategicVictoryConditions.RatioRequired to int percentage
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Remove bogus CriticalRatioRequired from RA Hopes Anchor.
2016-03-28 14:44:20 +02:00
Pavel Penev
c78ad58e4b
Merge pull request #10948 from pchote/custom-map-merger
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Add --map-rules utility command for the resource center
2016-03-27 22:12:47 +03:00
Pavel Penev
c74ecd0794
Merge pull request #10898 from pchote/map-format-eleven
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Add support for multiple map categories.
2016-03-27 18:16:51 +03:00
Paul Chote
10738b0c77
Remove dead space when viewing the observer menu stats.
2016-03-27 13:59:46 +02:00
Oliver Brakmann
2490e4d67e
Make objectives panel visible to spectators/observers
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It also allows switching the context of the panel by selecting a certain player's view in the player view spectator drop down.
2016-03-27 13:43:23 +02:00
Paul Chote
96eda08677
Replace map type with a category list.
2016-03-27 12:16:55 +01:00
Paul Chote
2b076dd35d
Merge pull request #10961 from Mailaender/animate-infantry-stand
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Added animation support to infantry stand sequences
2016-03-26 17:54:12 +00:00
Paul Chote
7f30f172a1
Add --map-rules utility command.
2016-03-26 17:25:25 +00:00
reaperrr
38cea38f6b
Migrate BuildSpeed from float to int
2016-03-24 18:43:48 +01:00
Jonathan Ling
2d4c3f715f
Refactored ticks to delay per issue #9810
2016-03-22 17:03:37 -04:00
Oliver Brakmann
52d0d8781d
Merge pull request #10938 from reaperrr/explo-image
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Unhardcode Explosion "Image"
2016-03-22 21:58:03 +01:00
Zimmermann Gyula
b0239368a1
Fix TakeCover dependence on AttackTurreted.
2016-03-22 10:38:24 +01:00
Oliver Brakmann
3a6c1de725
Merge pull request #10933 from Hanzik/replays-hotkeys
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Replay hotkeys for pause/play/change of speed
2016-03-21 21:30:17 +01:00
Matthias Mailänder
ebe945e6c7
Merge pull request #10910 from RoosterDragon/turret-active-tracking
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Turrets actively track targets
2016-03-21 20:52:18 +01:00
Matthias Mailänder
ed6067cd2f
Merge pull request #10939 from pchote/fix-map-install-kick
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Notify the server after installing a map.
2016-03-21 20:37:12 +01:00
Matthias Mailänder
e83261e6c3
Merge pull request #10922 from abcdefg30/shpPng
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Fix the --png command trying to use OpenRA's virtual file system
2016-03-21 20:30:44 +01:00
Matthias Mailänder
dd0d8c86c6
Merge pull request #10942 from pchote/remove-map-lazyness
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Remove map lazyness.
2016-03-21 20:23:47 +01:00
Matthias Mailänder
15c2df2c69
Merge pull request #10943 from pchote/map-grid-tile-range
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Move Map.TilesByDistance to MapGrid and un-static it.
2016-03-21 20:05:08 +01:00
Matthias Mailänder
477d36c29a
Merge pull request #10940 from pchote/drain-remaining-funds
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Fix AI stalling after losing its conyard and ref.
2016-03-21 19:50:06 +01:00
Matthias Mailänder
0c41142027
Add animation support to infantry stand sequences.
2016-03-21 19:48:09 +01:00
Paul Chote
4052da3ea6
Move Map.TilesByDistance to MapGrid and make non-static.
2016-03-20 21:41:04 +00:00
reaperrr
683eb7cf83
Upgrade rule for *Collection -> Image rename
2016-03-20 13:48:54 +01:00
reaperrr
a83f44d907
Unhardcode Explosion "Image"
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Add ExplosionCollection property to CreateEffectWarhead
2016-03-20 13:48:53 +01:00
Honza Vrátník
1728f9d662
Added support for pause/play/speed hotkeys in replays
2016-03-20 12:39:16 +01:00
Paul Chote
0dc939e0e8
Notify the server after installing a map.
2016-03-18 20:53:48 +00:00
Paul Chote
1e5065e06a
Remove lazy loading of map rules.
2016-03-18 20:23:52 +00:00
Paul Chote
4a7ef68b39
Remove Map.SpawnPoints.
2016-03-18 20:16:25 +00:00
Paul Chote
65df25b1a4
Remove lazy loading of binary map data.
2016-03-18 20:16:24 +00:00