Matthias Mailänder
|
855f1816f4
|
Tweak the time until hatch opening and rocket away.
|
2017-09-02 15:10:35 +02:00 |
|
Matthias Mailänder
|
4526344eed
|
Add WithNukeLaunchAnimation and -Overlay traits.
|
2017-09-02 15:10:35 +02:00 |
|
reaperrr
|
0103b7ca87
|
Make WithSpriteBody.PlayCustomAnimation resume loop of Sequence
...after it finished playing.
|
2017-08-23 12:34:00 +02:00 |
|
Taryn Hill
|
43317e0f5d
|
Update copyright notice year to 2017
|
2016-12-31 23:46:13 -06:00 |
|
reaperrr
|
f6924d740e
|
Add RevealGeneratedShroud toggle to NukePower
To give modders a choice.
|
2016-12-28 18:45:50 +01:00 |
|
reaperrr
|
ec5c3a710d
|
NukePower description style fixes
|
2016-12-28 18:45:47 +01:00 |
|
reaperrr
|
079908d238
|
Make NukePower use RevealShroudEffect instead of camera actor
Additionally, remove the DelayedAction and let the beacon remove itself
instead.
|
2016-12-28 18:45:45 +01:00 |
|
Paul Chote
|
23f4ae5027
|
Replace UpgradeMinEnabledLevel checks with an EnabledByDefault shim.
|
2016-11-19 17:19:25 +00:00 |
|
abcdefg30
|
620e005cfd
|
Create a PlayLaunchSounds method in SupportPower.cs
|
2016-09-12 14:47:54 +02:00 |
|
abcdefg30
|
08d84c5b90
|
Fix the support power SpeechNotifications not being played to the correct player
|
2016-09-12 14:42:45 +02:00 |
|
abcdefg30
|
6de12fb0e9
|
Add SpeechNotifications for InsufficientPower and Launch on support powers
|
2016-07-03 16:21:07 +02:00 |
|
Matthias Mailänder
|
409fe9067a
|
Add speech notification equivalents to support power sounds.
|
2016-06-19 18:46:05 +02:00 |
|
Matthias Mailänder
|
59fbfbc851
|
Don't enforce beacons to be player palettes.
|
2016-05-01 12:29:38 +02:00 |
|
Matthias Mailänder
|
9f4cdb9843
|
Unhardcode player beacons for documentation and lint testing.
|
2016-05-01 12:27:02 +02:00 |
|
Matthias Mailänder
|
76124b7c79
|
Unhardcode beacon sprites for documentation and lint testing.
|
2016-05-01 12:21:13 +02:00 |
|
reaperrr
|
fd5a597966
|
Move Render traits to Traits.Render namespace
|
2016-04-15 20:43:04 +02:00 |
|
abcdefg30
|
8547fac90d
|
Add an IsPlayerPalette flag to NukePowerInfo
|
2016-03-14 16:42:49 +01:00 |
|
Matthias Mailänder
|
50294917da
|
Document FlashType.
|
2016-02-28 20:54:22 +01:00 |
|
Matthias Mailänder
|
8e62186c6c
|
Require MissileWeapon.
|
2016-02-28 20:54:22 +01:00 |
|
Matthias Mailänder
|
a7a6815f99
|
Lint test the nuke missile sprites.
|
2016-02-28 20:54:10 +01:00 |
|
Paul Chote
|
e71225496b
|
Clarify GPL version.
|
2016-02-21 16:30:48 +00:00 |
|
Paul Chote
|
b396965fd9
|
Update licence header year.
|
2016-02-21 16:27:31 +00:00 |
|
abcdefg30
|
b27950b517
|
Unhardcode the palette the missile weapon of the NukePower uses
|
2016-02-14 22:32:53 +01:00 |
|
reaperrr
|
e9ed50a831
|
Fix actors not going back to idle animation after custom animation
|
2015-11-28 22:45:05 +01:00 |
|
atlimit8
|
49d7604bd9
|
Cache WeaponInfo look-ups
|
2015-10-03 22:29:40 -05:00 |
|
Paul Chote
|
ef55d646f7
|
Unstatic the Sound class.
|
2015-09-20 14:11:06 +01:00 |
|
atlimit8
|
45112cfa76
|
Remove redundant IBodyOrientation[Info] & replace with BodyOrientation[Info]
|
2015-09-15 22:57:08 -05:00 |
|
reaperrr
|
c39c7cdc4e
|
Fix d2k NukePower sequence requirement
|
2015-08-30 15:45:00 +02:00 |
|
reaperrr
|
9da56f51e2
|
Remove RenderBuilding
|
2015-08-30 15:44:59 +02:00 |
|
Paul Chote
|
3dda305524
|
Make NukePower fields readonly.
|
2015-08-01 14:19:12 +01:00 |
|
Matthias Mailänder
|
8d8d7ab8ea
|
rename WRange to WDist in documentation
|
2015-07-09 12:36:29 +02:00 |
|
Matthias Mailänder
|
7447e0bf93
|
rename WRange to WDist
|
2015-07-09 10:55:38 +02:00 |
|
Matthias Mailänder
|
ed7b54a21e
|
add a Lua controllable flash palette trait
|
2015-07-05 18:15:12 +02:00 |
|
Taryn Hill
|
26a72fff5b
|
Move Cursor field to SupportPower.
|
2015-05-29 09:47:05 -05:00 |
|
Matthias Mailänder
|
fc16990c05
|
unhardcode and self-document
|
2015-01-24 17:35:21 +01:00 |
|
reaperrr
|
be9d37f30e
|
Moves SupportPowers and related Widgets to Mods.Common
|
2015-01-15 13:18:11 +01:00 |
|