Alexandre Oliveira
|
66b74b0116
|
Add command to generate settings docs
|
2016-07-26 00:02:01 -03:00 |
|
Paul Chote
|
bddae7314a
|
Reimplement InstallShieldCAB extraction.
|
2016-07-13 21:01:56 +01:00 |
|
PedroFerreiraRamos
|
958e35d61f
|
Fix air unit resupply #5966
|
2016-07-12 20:17:45 -03:00 |
|
abcdefg30
|
6342b40bfd
|
Merge pull request #11499 from Mailaender/damaged-by-terrain
Merged PoisonedByTiberium and DamagedWithoutFoundations into DamagedByTerrain
|
2016-07-10 22:22:29 +02:00 |
|
Matthias Mailänder
|
8df4e9e04c
|
Merge PoisonedByTiberium and DamagedWithoutFoundations
into DamagedByTerrain.
|
2016-07-10 19:44:19 +02:00 |
|
Oliver Brakmann
|
20d55a1d93
|
Add Lua integration for PlayerExperience
|
2016-07-10 15:30:17 +02:00 |
|
Emiel Suilen
|
c3e862b2ca
|
Add a PlayerExperience trait
|
2016-07-10 15:30:17 +02:00 |
|
Oliver Brakmann
|
c000966590
|
Merge pull request #11361 from abcdefg30/newLua
Add new lua functions and fix the air attacks in allies05a
|
2016-07-09 14:59:47 +02:00 |
|
Taryn Hill
|
7a0d12dd51
|
Implement ExitsDebugOverlay and ExitsDebugOverlayManager
|
2016-07-07 08:57:44 -05:00 |
|
reaperrr
|
31d822bcd2
|
Merge pull request #11565 from Mailaender/withtextdecoration
Added WithTextDecoration
|
2016-07-04 18:37:28 +02:00 |
|
Oliver Brakmann
|
9ab2ce2362
|
Merge pull request #11520 from reaperrr/IdleWander
Make civilians wander around when idle
|
2016-07-04 11:50:35 +02:00 |
|
Matthias Mailänder
|
a6e42823e5
|
Add WithTextDecoration.
|
2016-07-03 21:31:58 +02:00 |
|
reaperrr
|
c153277e8b
|
Add AttackSounds trait
This trait plays sounds when preparing to attack or attacking.
|
2016-07-02 16:02:00 +02:00 |
|
reaperrr
|
87537d9669
|
Move WithAttackOverlay to Mods.Common
|
2016-07-02 16:02:00 +02:00 |
|
reaperrr
|
7ed792ba88
|
Merge pull request #11286 from Mailaender/open.nat-2.0.16
Dump Mono.NAT in favor of Open.Nat 2.0.16
|
2016-06-26 16:16:11 +02:00 |
|
reaperrr
|
f5a0c7e425
|
Move AttackWander into root Traits folder
It's not really an Attack* trait, so it doesn't belong into that subfolder.
|
2016-06-25 12:36:35 +02:00 |
|
reaperrr
|
61acbe70d6
|
Extract WavReader to own file and move it to FileFormats
|
2016-06-23 23:47:57 +02:00 |
|
reaperrr
|
f1882e2dd6
|
Rename ImaAdpcmLoader to *Reader and move it to FileFormats
|
2016-06-23 23:47:55 +02:00 |
|
reaperrr
|
415e0bb54c
|
Split AudReader from AudLoader and move it to FileFormats
We already separated loading from file format reading for sprites and videos.
|
2016-06-23 23:47:54 +02:00 |
|
reaperrr
|
ed210b380f
|
Move audio loaders from engine to mod level
|
2016-06-23 23:47:52 +02:00 |
|
abcdefg30
|
61fd9d2959
|
Add AmmoPoolProperties to lua
|
2016-06-21 23:20:02 +02:00 |
|
Paul Chote
|
2355ad9dd1
|
Move carryall code to Mods.Common.
|
2016-06-21 21:38:19 +01:00 |
|
reaperrr
|
526f851489
|
Merge pull request #11426 from pchote/actorpreview-dynamic-facing
Support dynamic ActorPreview facings and creating previews from live actors.
|
2016-06-20 14:38:11 +02:00 |
|
Paul Chote
|
1d1b97cb6a
|
Add ScriptLobbyDropdown trait and lua API.
|
2016-06-19 22:15:26 +01:00 |
|
Taryn Hill
|
1359361832
|
Add a utility command to output an actor's MiniYaml tree
Possibly taking in a path (to a .zip/.oramap/directory).
|
2016-06-19 15:39:39 -05:00 |
|
reaperrr
|
e5986788a2
|
Merge pull request #11396 from Mailaender/sync-projectiles
Speed up sync by only syncing projectiles
|
2016-06-19 18:22:41 +02:00 |
|
Matthias Mailänder
|
5245df729d
|
Migrate to Open.Nat version 2.0.16
Move the dependency from all libraries to game engine only.
Initialize after the renderer setup to ensure a visible window.
|
2016-06-19 08:41:14 +02:00 |
|
teees
|
b7bf7b6ec0
|
Move mod-level ActorInits out of the engine.
|
2016-06-15 20:35:22 +01:00 |
|
Paul Chote
|
3585d8afd4
|
Remove legacy installation logic.
|
2016-06-14 20:18:57 +01:00 |
|
Paul Chote
|
0b97a81616
|
Remove legacy music installer.
|
2016-06-14 20:18:56 +01:00 |
|
Paul Chote
|
ff147f39b9
|
Add new content installer framework.
|
2016-06-14 18:27:24 +01:00 |
|
Paul Chote
|
054b3a43a4
|
Add a lightweight MSCab parser.
|
2016-06-14 18:27:24 +01:00 |
|
Paul Chote
|
bd3096f21b
|
Add command to dump Mix contents.
|
2016-06-14 18:15:03 +01:00 |
|
Paul Chote
|
92ea404b0b
|
Add command to dump InstallShield contents.
|
2016-06-14 18:15:03 +01:00 |
|
Oliver Brakmann
|
79fa3f731e
|
Merge pull request #11435 from reaperrr/remove-rotoroverlay
Remove WithSpriteRotorOverlay
|
2016-06-13 21:59:32 +02:00 |
|
Matthias Mailänder
|
fa864f55bf
|
Move IonCannon and NukeLaunch into Projectiles folders.
|
2016-06-13 14:35:32 +02:00 |
|
abcdefg30
|
d97d02b97f
|
Merge pull request #11407 from reaperrr/ts-infantry-tweaks
Various TS infantry fixes
|
2016-06-12 14:42:12 +02:00 |
|
reaperrr
|
0947e7bdd6
|
Introduce ExplosionOnDamageTransition
And use it for TS cyborgs.
|
2016-06-12 14:25:26 +02:00 |
|
reaperrr
|
9def6b0f70
|
Merge pull request #11211 from Mailaender/debugcustomterrain
Added a CustomTerrainDebugOverlay
|
2016-06-12 11:53:47 +02:00 |
|
reaperrr
|
1adf887c75
|
Remove WithSpriteRotorOverlay
This is now redundant as WithIdleOverlay + upgrades can be used to completely replicate its functionality.
|
2016-06-11 17:43:10 +02:00 |
|
Matthias Mailänder
|
9b6e15ea78
|
Add a CustomTerrain debug overlay.
|
2016-06-06 19:25:37 +02:00 |
|
Oliver Brakmann
|
8de91be069
|
Merge pull request #11380 from Mailaender/upgrade-on-terrain
Added UpgradeOnTerrain
|
2016-06-04 18:16:55 +02:00 |
|
Matthias Mailänder
|
3dc472bb06
|
Add UpgradeOnTerrain.
|
2016-06-04 17:42:58 +02:00 |
|
Oliver Brakmann
|
916f2ea2ea
|
Merge pull request #11382 from reaperrr/projectile-streamlining
Moved projectiles to their own namespace and streamlined property names
|
2016-06-04 15:00:08 +02:00 |
|
Matthias Mailänder
|
1a2851bdaf
|
Merge pull request #11316 from obrakmann/mp-allies02
Add Scott's Allies02 multiplayer mission as "Evacuation"
|
2016-05-30 19:49:07 +02:00 |
|
Matthias Mailänder
|
13cf193640
|
Lint check for invalid building footprint definitions.
|
2016-05-28 16:03:19 +02:00 |
|
Matthias Mailänder
|
99c7989ebc
|
Rename WithSmoke into a more generic WithDamageOverlay trait.
Rename Sequence parameter to Image to avoid confusion.
|
2016-05-28 16:03:13 +02:00 |
|
reaperrr
|
fef4f3eb79
|
Move projectiles to their own namespace and folder
While they are (currently) technically effects, this makes the actual purpose and wiki more clear.
|
2016-05-28 14:42:33 +02:00 |
|
reaperrr
|
629f17b430
|
Merge pull request #11294 from Mailaender/generic-demolition
Renamed C4Demolition to Demolition
|
2016-05-26 23:23:49 +02:00 |
|
Matthias Mailänder
|
3e011a74af
|
Rename C4Demolition to Demolition.
|
2016-05-26 19:27:40 +02:00 |
|