Commit Graph

32 Commits

Author SHA1 Message Date
Pavel Penev
0ee38de4bb Rename HeliReturn
Rename HeliReturn to HeliReturnToBase to keep somewhat with the convention established for Plane- against Heli- oriented traits.
2015-10-01 20:15:50 +03:00
Pavel Penev
8a44366667 Merge Plane and Helicopter into Aircraft 2015-10-01 20:15:41 +03:00
atlimit8
09984683a7 Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types 2015-09-19 09:56:14 -05:00
atlimit8
8162fa27ab Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types 2015-09-19 09:49:24 -05:00
atlimit8
85fab45451 Remove Actor.HasTrait<T>() 2015-09-19 09:49:23 -05:00
clemty
ea71620f47 Lua API documentation cleanup
also reduces amount of headings with only a single entry

SendAirStrike() - now listed under "Support Powers"
Guard() - now listed under "Combat"
FindResources() - now listed under "Movement"
Deploy() - now listed under "General"
SendParaTroopers() - now listed under "Support Powers"
Paradrop() - no listed under "Transports"

Teleport() should probably be listd under "Movement", but I don't know how to change that (currently listed under "General").

note that I changed "ScriptGlobal" to "ScriptPropertyGroup" for SendAirStrike() - I hope that does not screw up anything
2015-09-05 15:01:14 +02:00
clemty
2bbc1fcda4 LUA and trait documentation fixes
- Typo in documentation ("proximitry").
- Add spaces between sentences.
- Remove most occurrences of "  " (two spaces) unless clearly used as indendation
- Punctuation (although no fullstop after filenames like "notifications.yaml").
2015-08-24 19:41:15 +02:00
Pavel Penev
09f67d18bb Some internal "race" to "faction" renaming 2015-08-22 23:34:36 +03:00
penev92
4616828b28 Deprecate PlayerProperties.Race 2015-07-25 16:43:34 +03:00
Oliver Brakmann
4ed7a4ce8a Merge pull request #8659 from penev92/bleed_playerReference
Rename PlayerReference.Race to Faction
2015-07-14 20:15:56 +02:00
Matthias Mailänder
7447e0bf93 rename WRange to WDist 2015-07-09 10:55:38 +02:00
penev92
1d49c23af0 Rename PlayerReference.Race and LockRace to Faction and LockFaction 2015-07-05 23:08:49 +03:00
abcdefg30
57cea5aba1 Added a Capture function to lua 2015-07-02 21:48:30 +02:00
Matthias Mailänder
ae59198363 Merge pull request #8418 from abcdefg30/newlua_other_cool_stuff
Added even more lua functions
2015-06-28 12:37:06 +02:00
abcdefg30
4b39064661 Add a Demolish function to lua 2015-06-28 01:25:55 +02:00
abcdefg30
e1c674aeca Add EnterTransport function to lua 2015-06-28 01:25:36 +02:00
abcdefg30
6527d7751b Expose a Attack method to lua 2015-06-27 17:55:38 +02:00
penev92
2ab7abcee4 Add ScriptUpgradesCache class to enable maps to explicitly declare what upgrades their Lua scripts will use 2015-06-21 11:00:18 +03:00
abcdefg30
91f62b5741 Expose more PlayerProperties to lua 2015-05-27 16:51:28 +02:00
RoosterDragon
fb0cab7481 Cache results of TraitsImplementing calls.
If a class is caching the TraitsImplementing enumerable, instead cache the results of enumerating it to an array. The avoids having to enumerate the sequence each time it is needed.
2015-04-25 20:42:27 +01:00
Moshe Schmidt
7d6f367d84 Added CnC: gdi05b 2015-04-13 22:31:51 +02:00
Oliver Brakmann
32ed63727d Revert "Expose Plane turn-to-attack delay to yaml."
This reverts commit 02da41e5c5.
2015-04-03 23:42:35 +02:00
Taryn Hill
02da41e5c5 Expose Plane turn-to-attack delay to yaml.
Require Plane in some ctors.
2015-04-01 00:12:20 -05:00
reaperrr
38d5163062 Refactors LimitedAmmo to AmmoPool.
Removes Reloads trait.

This enables adding multiple AmmoPools via @ differentiators and
Name which adds the possibility to assign each armament to a specific
ammo pool.

Furthermore, this moves all Reloads functionality onto AmmoPool.

Now a combination of all three is possible on a single actor: no limited
ammo, limited ammo that can reload on its own, and limited ammo which
needs to be reloaded at a rearm actor.

Additionally moves RearmSound from Minelayer to AmmoPool.
2015-03-26 23:21:01 +01:00
Matthias Mailänder
737a0e0b67 move common traits 2015-03-15 18:25:28 +01:00
reaperrr
6f0ae30a7e Moves nearly all ScriptingProperties to Mods.Common 2015-01-15 22:56:35 +01:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
Matthias Mailänder
bc3acfeee7 StyleCop clean OpenRA.Game 2015-01-04 15:38:54 +01:00
Paul Chote
ecd3809bc2 Fix a collection of whitespace-style issues in Mods.Common. 2014-12-14 17:06:43 +13:00
reaperrr
ffca040c47 Moves traits from Common and Power namespaces to Common.Traits namespace 2014-12-11 23:21:31 +01:00
atlimit8
92779cc496 Support multiple Power traits 2014-12-04 14:19:50 -06:00
atlimit8
91b5ac5070 Move the core of OpenRA.Mods.RA.Scripting to OpenRA.Mods.Common.Scripting 2014-11-26 15:49:16 -06:00