Commit Graph

18 Commits

Author SHA1 Message Date
Matthias Mailänder
96a088f998 merge Dune 2000 "Rounded Edges" mod
Changes include:
 - bibs have been removed
 - building offset and selection boxes adapted
 - units and turrets leave husks
 - siege tank barrel won't rotate anymore
 - AI capable of building all units using all queues
 - bullet traces
 - windtrap animations
 - unit balance (mix of Dune II, Dune 2000 and Red Alert)
 - repair pad animation
 - no more obsessive "silos needed"
 - defense building queue → heavy armor queue
 - medics (using thumper graphics)
 - no buildable aircrafts anymore
 - harvesting has been slowed down
2012-12-04 10:08:14 +13:00
Matthias Mailänder
95c27ef943 deviatortank should require tech building 2012-07-25 08:57:01 +12:00
Matthias Mailänder
bda4bfa4f3 d2k: tooltip for $ icon is now starport instead of ship 2012-07-23 09:34:16 +12:00
Matthias Mailänder
481624e3f0 fixed d2k crash: Unit pips does not have a sequence pip-red 2012-07-23 09:34:06 +12:00
Matthias Mailänder
abd774d017 d2k: faster aircrafts, slower trikes, concrete buildings
avoid capturing light buildings by deviator weapon
2012-07-23 09:33:51 +12:00
Matthias Mailänder
36fbddbb5c fix d2k production queues
ClassicProductionQueue gets support for new notification system
d2k now uses the ClassicProductionQueue system to avoid spamming
Starport has cheaper threshold prices
adds a new production queue but has long delivery times
also no starport price fluctuation to improve balancing
2012-07-20 23:05:28 +02:00
Matthias Mailänder
860ec9d85f added passenger seat to trike/raider 2012-07-16 21:11:27 +02:00
Matthias Mailänder
5f2f25b758 added d2k superweapons, fixed c4/nuke cursor 2012-07-16 21:02:55 +02:00
Matthias Mailänder
21f2b0df43 fixed a crash when siege tanks are built 2012-07-15 18:39:17 +02:00
Matthias Mailänder
e89ee2c131 new AttackLoyalty, range and stay alive option for Capture
AttackLoyalty for d2k Deviator which captures units
also shooting a fake missile (see issue #2251)

CaptureActor now supports Generals styles gameplay
but is disabled by default (see issue #2274)
fixes the annoyance that engineers will not take
the shortest root to the building by the way

removing ProvidesCustomPrerequisite because it's
tooltip messages relies on hardcoded hacks
2012-07-01 20:26:25 +12:00
Matthias Mailänder
8041b17032 fixed turret facing order, added rocket turret 2012-06-28 13:10:41 +12:00
Matthias Mailänder
54c35e3721 fixed some selection boxes 2012-06-25 09:07:44 +12:00
Matthias Mailänder
9f5a8512d2 race specific ProductionQueue audio 2012-06-20 23:40:08 +02:00
Matthias Mailänder
c804be6f01 fix passable edges in Cliff terrain tiles
made all special units equally expensive, found harvester unload
2012-06-16 21:19:46 +02:00
Matthias Mailänder
959875c709 added special infantry, fixed UI, added new map 2012-06-16 14:17:35 +02:00
Matthias Mailänder
c1fb5dd5f5 added engineer, bazooka 2012-06-15 22:43:03 +02:00
Matthias Mailänder
f140c6ec9c added TilesetBuilder command line, added Tileset extractor
removing all copyrighted raw tileset files
2012-06-08 19:31:10 +02:00
Matthias Mailänder
a20e30312e added Ordos 2012-05-27 15:17:03 +02:00