Commit Graph

26381 Commits

Author SHA1 Message Date
reaperrr
8edd202b64 Move InflictDamage method back to DamageWarhead
From TargetDamageWarhead.
Saves a few lines and allows warheads that are not
TargetDamageWarhead-based to use it.
2019-08-27 23:05:19 +02:00
reaperrr
07de3ba5e0 Change default preview facing to 96
92 is not a multiple of 8, and all sprite actors
in the official mods have at most 32 facings.
2019-08-27 22:59:22 +02:00
Paul Chote
2b4ad71151 Remove unused OwnerLinkedProc field. 2019-08-25 17:20:38 +02:00
Paul Chote
815ea1e13b Make LastSearchFailed local to FindAndDeliverResources. 2019-08-25 17:20:38 +02:00
Paul Chote
1d2b3ac917 Update the displayed replay filename after renaming. 2019-08-25 16:10:29 +02:00
Paul Chote
c1be8d277e Disable player color for TD walls. 2019-08-25 15:33:46 +02:00
Paul Chote
19d9541aad Disable player color for RA walls. 2019-08-25 15:33:46 +02:00
teinarss
4dd8472d9b Reset server after game 2019-08-25 15:30:45 +02:00
Paul Chote
6702395357 Fix flare animation definition in RA and TD. 2019-08-25 15:24:32 +02:00
tovl
946c9f420b Fix Move not cancelling during turns. 2019-08-25 13:13:37 +02:00
Paul Chote
8b0f2e1462 Fix NRE in SquadManagerBotModule. 2019-08-24 14:33:11 +02:00
Paul Chote
d5f42c0628 Recalculate visibility during moves too. 2019-08-23 14:31:29 +02:00
Paul Chote
76d1447a91 Fix incorrect shroud visibility for stationary units. 2019-08-23 14:31:29 +02:00
Paul Chote
4db3da61e1 Avoid an integer (long) overflow in FindAndDeliverResources. 2019-08-23 14:15:51 +02:00
Ivaylo Draganov
be1f820674 Move hotkey dialog logic into SettingsLogic, fix bugs and improve usability of the dialog 2019-08-23 14:08:09 +02:00
tovl
ed8abe9861 Define nearenough parameter for aircraft so they can exit movement early when stuck. 2019-08-23 13:54:58 +02:00
reaperrr
e71001f4f8 Fix Resupply closeEnough bugs
Fixes that
- RepairableNear actors wouldn't move close enough
- isCloseEnough would return 'true' even if the host
  is invalid.
2019-08-22 10:26:36 +01:00
Paul Chote
8457dfdc39 Add Gatekeeper notice to macOS dmg. 2019-08-21 15:16:00 +01:00
Paul Chote
a491bae39b Bind triggers to RA Shellmap's APC passengers. 2019-08-21 11:24:20 +02:00
Paul Chote
f31cfe5b96 Fix SendParatroopers return value. 2019-08-21 11:24:20 +02:00
Paul Chote
ab94ea9715 Discourage harvesters from wandering too far from the refinery. 2019-08-20 20:22:39 +02:00
Paul Chote
7e4da8ea2c Don't reload after finishing a field. 2019-08-20 19:51:12 +02:00
Paul Chote
7311ae889f Clear placed mines queued fields too. 2019-08-20 19:51:12 +02:00
Paul Chote
9aec48aec3 Lay mines in order from start to end. 2019-08-20 19:51:12 +02:00
abcdefg30
3a51cf0ef8 Update AUTHORS 2019-08-20 19:26:02 +02:00
teinarss
7544d4b4e6 Cells with Temporary blockers should not exit early in locomotor cache 2019-08-19 19:06:57 +02:00
abcdefg30
345905bf68 Remove the gunboat from Lost Souls 2019-08-19 16:55:35 +02:00
abcdefg30
8cf6aa267c Allow single observers to use spectator team chat in mp 2019-08-19 16:45:15 +02:00
tovl
3fe78a8311 Add to AUTHORS. 2019-08-19 00:33:38 +02:00
tovl
2d394f33b8 Fix units from transports appearing at load point. 2019-08-19 00:33:38 +02:00
tovl
70459b311e Refactor FlyAttack to make strafing runs interruptible when target becomes invalid. 2019-08-18 12:50:20 +02:00
Paul Chote
e600848947 Fix crash for invalid Resupply hosts. 2019-08-18 12:48:17 +02:00
Hedog
2a6f2bbe0e Update movement inside leap to show attack animation 2019-08-17 12:42:06 +02:00
Paul Chote
2c24a607bc Fix Target.Positions returning null for invalid FrozenActors. 2019-08-15 20:13:04 +02:00
Ivaylo Draganov
8f7da18dc5 Kill buildings on surrender in TS 2019-08-15 19:13:15 +02:00
tovl
08c472b2e2 Disallow attack-moving units from chasing their targets. 2019-08-15 18:03:30 +02:00
Paul Chote
441585b3aa Truncate SLOT_OPTIONS and PLAYER_ACTION dropdown labels. 2019-08-15 17:25:14 +02:00
Paul Chote
78302ea593 Rework aircraft rally point handling. 2019-08-15 17:02:27 +02:00
reaperrr
08db7586d4 Fix Enter cursor for non-TakeOffOnResupply
If the aircraft does not take off on resupply,
we allow it to enter resuppliers without ForceMove modifier.

ResolveOrder already handled this correctly, only the cursor
shown was wrong.
2019-08-13 02:26:21 +02:00
teinarss
e05dc0afe3 Remove support power timers from spectator ui 2019-08-13 02:13:54 +02:00
Paul Chote
9c81507d6d Adjust lobby option bin margins. 2019-08-12 19:13:05 +02:00
abcdefg30
ea80a13b11 Let the utility remove stray trailing whitespaces 2019-08-11 16:40:55 +02:00
abcdefg30
84fbcd7c47 Apply the update rule to the default mods 2019-08-11 16:40:55 +02:00
abcdefg30
bfc3e1354b Rename SearchFromOrderRadius to SearchFromHarvesterRadius 2019-08-11 16:40:55 +02:00
abcdefg30
698ef5e375 Don't use SearchFromProcRadius when searching from self.Location 2019-08-11 16:40:55 +02:00
abcdefg30
ead35bccda Decrease SearchFromProcRadius and SearchFromOrderRadius 2019-08-11 16:40:55 +02:00
reaperrr
b7d966f78f Don't exit FlyOffMap immediately on leaving map
Usually they'll get removed afterwards, so they need to be
out of players' sight before ending this activity.
2019-08-11 16:28:42 +02:00
reaperrr
64780fc865 Fix ProductionAirdrop aircraft removal timing
...when leaving map before finishing TakeOff.
2019-08-11 16:28:42 +02:00
teinarss
ff1d4ec9ae Fix Out of sync caused by Locomotor cache 2019-08-11 09:53:02 +02:00
abcdefg30
859d01da7d Always remove the spawn cameras after prison infiltration 2019-08-10 21:20:17 +01:00