James Dunne
9c49143534
New types for cell and pixel coordinate position/vectors.
2012-06-21 15:36:59 -05:00
Matthias Mailänder
6bc3249685
voices now support prefixes
...
required for d2k
2012-06-21 15:31:12 +02:00
Igor Popov
4a7417347a
fix #2199 ; Game Timer (min 10 seconds)
2012-06-10 17:08:49 +12:00
Matthias Mailänder
aa36a56b27
UPnP source code fixes
...
as suggested by Chris Forbes
2012-06-10 16:46:19 +12:00
Igor Popov
3f0fafb380
Add banlist (Server.Ban settings item) support to game servers
2012-06-07 12:14:26 +12:00
Remco van der Zon
6c96a106e7
Red Alert CashTicks
...
Three options for cash ticks:
Extreme: current behavoir (every cash countdown tick is heard)
Normal: RedAlert countdown style (only one cash countdown tick every ~1 or 2 seconds)
Disabled: No cash tickdown or tickup is heard.
Thanks to Tirili for hints on the settings system.
2012-05-06 20:03:09 +12:00
Chris Forbes
6e3aa46008
#2039 fixed - add Sound.Engine config item, default is "AL" for OpenAL sound engine; "Null" gives you no sound
2012-04-24 20:23:41 +12:00
Kenny Hoxworth
22d3709967
Allow the targeting of water tiles by default. This still doesn't allow targeting of underwater, which is they way it should be. Now ground based units will be allowed to force-attack water tiles.
2012-03-23 10:07:11 +13:00
Chris Forbes
58a6c01c3b
add framelimiter as per Joseph_Vissarion's patch
2011-11-26 16:17:34 +13:00
Chris Forbes
8bdab6a5f2
tidy in Settings
2011-11-26 15:54:43 +13:00
Chris Forbes
6cb8ee1f9f
expose appropriate *Inits, and make them work in editor
2011-11-06 18:17:13 +13:00
Chris Forbes
9b5c7c2379
remove dead GetInheritanceChain in ActorInfo
2011-11-06 11:09:30 +13:00
Chris Forbes
564fdd650d
add mechanism for traits to export the *Inits they can use
2011-11-05 12:29:55 +13:00
Chris Forbes
f83c9fd4d7
add IEnum<T>.JoinWith, use it to clean up a bunch of things
2011-11-01 21:57:58 +13:00
Tirili
4f505eb6a1
Add ability to disable the shellmap
2011-10-23 13:24:26 +13:00
Christer Ulfsparre
dec8c8ba4b
Added ability to join a server on startup, for gamelist apps.
2011-10-22 12:33:46 +13:00
Chris Forbes
b119c14599
fix whitespace in Settings
2011-10-21 10:22:43 +13:00
Chris Forbes
bc6af1841b
fix indents everywhere
2011-10-18 15:10:17 +13:00
Chris Forbes
55036cd58c
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Chris Forbes
c608b45ef0
move cnc shellmap music toggle into Sound settings group where it belongs
2011-09-24 20:37:03 +12:00
Chris Forbes
6c39f19a73
remove match timer configuration crap
2011-09-24 20:17:27 +12:00
Chris Forbes
ddc1311d87
Make RenderUnit require IFacing; RenderSimple can be used for crates, mines, etc; fix husk facing init
2011-08-09 08:51:35 +12:00
Paul Chote
d2c033dcd3
Add a PixelDouble preference for rendering at 2x zoom. Allowing arbitrary zoom levels leads to too many rendering artifacts.
2011-07-25 22:23:18 +12:00
Paul Chote
2b3ee9e5bc
Replace fullscreen checkbox and misleading width/height fields in RA settings menu with a mode/resolution selector like C&C. Fixes bugs #118 , #791 .
2011-07-25 22:23:16 +12:00
Chris Forbes
6f477a2c14
fix broken detection of desktop resolution on linux
2011-07-14 20:29:10 +12:00
Chris Forbes
60a3f170ab
clean up remaining non-generic GetValue uses
2011-07-14 20:29:09 +12:00
Chris Forbes
913ca89d4f
use generic GetValue<> in VoiceInfo
2011-07-14 20:29:09 +12:00
Chris Forbes
99b8c765c7
fixed #996 -- Rules.InstalledMusic
2011-07-14 20:29:05 +12:00
Chris Forbes
cd63da85d8
remove FieldLoader.LoadAttribute; replace with FieldLoader.IgnoreAttribute
2011-07-14 20:29:03 +12:00
Chris Forbes
a4648cfbcc
move SheetSize to Graphics section of settings
2011-07-14 20:29:03 +12:00
Paul Chote
b64c5e001e
Add support for C&C Covert Ops music (fixes half of #824 ).
2011-06-25 14:43:45 +12:00
Paul Chote
922f4754f9
Drop the ControlGroupModifier setting. Use Cmd on osx for group addition.
2011-05-30 22:15:15 +12:00
Paul Chote
124f19f00b
Bind skirmish servers to a random available port
2011-05-30 22:15:14 +12:00
Chris Forbes
90cea9f73d
expose temp VBO tuning parameters in settings
2011-05-22 20:41:31 +12:00
Paul Chote
cb565e5d3c
Wire up the settings panel
2011-05-21 17:26:17 +12:00
Paul Chote
529ed51034
Nit: use ServerSettings to pass info to the server
2011-05-21 17:26:16 +12:00
Paul Chote
be79529d9e
Perf debug
2011-05-21 17:26:15 +12:00
Paul Chote
80d5b67bb9
Music installation
2011-05-21 17:26:15 +12:00
Paul Chote
33a4f5e29e
Support loopback servers for solo play
2011-05-21 17:26:14 +12:00
Paul Chote
fdf9927854
Remember the last map. Disable the server desc and password fields. Draw the chat entry box on top of the display box.
2011-05-21 17:25:44 +12:00
Chris Forbes
d86e0ec522
rename ITraitPrerequisite<T> to Requires<T>
2011-05-04 18:02:35 +12:00
Chris Forbes
ca81871b7b
fix broken merging of yaml overrides in maps; we now have a strict mode and a liberal mode.
2011-04-09 10:55:54 +12:00
Paul Chote
b0425aff3b
Renormalize line endings and fix copyright headers again.
2011-04-07 21:15:42 +12:00
Chris Forbes
55c609ee16
fix bug 609 -- removing traits that arent on an actor is an error.
2011-04-05 21:26:32 +12:00
Chris Forbes
1af23079eb
make it crash nicely when you inherit from a bogus actor type
2011-04-04 11:14:07 +12:00
Paul Chote
08158a6929
Allow the control group modifier key to be customized.
2011-03-19 17:48:56 +13:00
Paul Chote
094907c1a9
Update copyright header. Normalize line endings to LF.
2011-02-13 10:38:57 +13:00
Paul Chote
746c3d068c
Use the existing settings mechanism for --settings-value. Allows the defaults to be queried.
2011-01-27 20:50:04 +13:00
Chris Forbes
3426b52247
add ColorRamp type; change everything to use it; maps not yet upgraded
2011-01-08 18:17:18 +13:00
Chris Forbes
303525a5ba
be fast by default; add 'Check Sync around Unsynced Code' option in debug panel
2011-01-08 11:49:31 +13:00