Commit Graph

2393 Commits

Author SHA1 Message Date
psydev
25b731cb50 increased damage of trikes vs. heavy 10% to 20% 2013-04-15 17:37:27 -07:00
psydev
3bb1a27d6f mcv and harv hp increased 600 -> 700 2013-04-15 17:30:44 -07:00
psydev
5804e3908a Increased ROF of turrets 2013-04-15 17:28:38 -07:00
psydev
2bd9e23650 silo capacity inc. 1500 -> 2000 2013-04-15 17:22:26 -07:00
psydev
49d4c2e66f outpost cost reduced 1000 -> 700 2013-04-15 17:18:45 -07:00
psydev
e8c4e913a3 Merge branch 'bleed' of https://github.com/psydev/OpenRA into bleed 2013-04-15 17:14:37 -07:00
psydev
9ec49d8a2b refinery capacity reduced from 3000 -> 2000 2013-04-15 17:11:09 -07:00
psydev
6a2ce922b0 removed bib from silo 2013-04-15 17:10:24 -07:00
psydev
6baf7dbf24 missile tank HP lowered to 90 2013-04-15 17:09:03 -07:00
psydev
2c561b220c added FireDelay to artillery units 2013-04-15 17:05:26 -07:00
psydev
c776f8a1e2 rocket tank ROF inc. 2013-04-15 17:03:22 -07:00
psydev
79278c59a8 artillery-minrange=2, vs. wood=50% 2013-04-15 16:55:25 -07:00
psydev
1a816e73c3 Merge branch 'bleed' of https://github.com/psydev/OpenRA into bleed 2013-04-15 16:42:56 -07:00
psydev
f8771d8300 mcv.starport requires heavy -- harkonnen 2013-04-15 16:41:02 -07:00
psydev
57d812c78d mcv.starport requires heavy -- ordos 2013-04-15 16:40:33 -07:00
psydev
03861d3fbe mcv.starport requires heavy -- atreides 2013-04-15 16:39:59 -07:00
psydev
494481c7e5 changed missile artillery 2013-04-15 16:33:33 -07:00
psydev
de683ea9a2 changed artillery 2013-04-15 16:30:17 -07:00
psydev
655038fa2c e1 vs. light inc. 30% -> 40%
so they have snowball's chance in hell vs. trikes
2013-04-15 16:25:20 -07:00
psydev
91e5a8ba04 shroud removed! :) 2013-04-15 16:12:31 -07:00
psydev
ec50df79f7 Merge branch 'bleed' of https://github.com/psydev/OpenRA into bleed 2013-04-15 16:09:23 -07:00
psydev
bffdec2252 e1 vs. heavy 15% -> 20% 2013-04-15 16:08:16 -07:00
psydev
6e0ab1f955 increased mcv and harvester speed from 6 -> 7 2013-04-15 16:03:22 -07:00
psydev
8488a7980f lower power use of repair pad 2013-04-15 16:00:59 -07:00
psydev
a6238b2da0 change prereq of mcv 2013-04-15 15:59:50 -07:00
psydev
8b498d93b6 rocket turret visual range increased 2013-04-15 15:54:55 -07:00
psydev
4a26ad7c30 gun turret visual range increased 2013-04-15 15:52:34 -07:00
psydev
a2097b7640 fixed typo in queue build speed 2013-04-15 15:51:01 -07:00
psydev
1819be392d remove mcv prereq 2013-04-15 15:49:42 -07:00
psydev
cec2033274 remove prereqs for combat tank, mcv 2013-04-15 15:48:48 -07:00
psydev
5b199ce7ea removed prerequisites for combat tank, trike 2013-04-15 15:47:21 -07:00
Matthias Mailänder
eee36c90b5 Merge pull request #3071 from psydev/bleed
Dune 2000 balancing
2013-04-15 05:58:15 -07:00
psydev
72553ae388 reduced tank & quad dmg. vs wood & concrete
buildings die too easily.
And turrets need to last longer against tanks, etc.
2013-04-15 05:55:15 -07:00
Matthias Mailänder
b7b8177b99 Merge pull request #3063 from pchote/repairable-bridges
Repairable bridges, closes #2619
2013-04-15 05:49:56 -07:00
psydev
ce26750051 remove high-tech as pre-requisite for Missile Tank 2013-04-15 05:47:22 -07:00
psydev
d47d541bba increase spread of turrets; gun dmg vs infantry 2013-04-15 05:44:49 -07:00
psydev
d08af21df2 increase turret sight/detection range 2013-04-15 05:41:15 -07:00
psydev
4e7807d6d4 make starport faster in exchange for costing more 2013-04-15 05:37:19 -07:00
psydev
96da2fbf9e fix combat tank to have no pre-reqs 2013-04-15 05:34:24 -07:00
psydev
8579f83e63 updated two maps, dune_boogie & dead_in_motion rdx 2013-04-15 05:30:19 -07:00
Matthias Mailänder
59afc46ab5 separate ra chrome for better reusability in d2k 2013-04-15 13:11:42 +02:00
Matthias Mailänder
194f8b0dfc don't package the PhotoShop files 2013-04-15 13:11:42 +02:00
Matthias Mailänder
f71dbca8e7 removed blood splatter idle animation for d2k rifle infantry 2013-04-15 13:11:42 +02:00
Matthias Mailänder
4a2473a1a5 customisable icon size in build palette for d2k, fixes #2521 2013-04-15 13:11:42 +02:00
Matthias Mailänder
18b457af37 overhauled d2k buttons and alternate splash by Sardaukar 2013-04-15 13:11:42 +02:00
Matthias Mailänder
a7ace54ecb BuildingCapture, ActorLost now use notifications.yaml
less redundancy, aggregates notification audio files
2013-04-15 13:11:41 +02:00
Matthias Mailänder
8fa1fc2345 mapped DATA.R8 completely, fixes #2341
d2k is now completely independened from RA MIX/SHP files
2013-04-15 13:11:35 +02:00
Paul Chote
4ca777597f Replace UnitTraitOrderTargeter with TargetTypeOrderTargeter.
This also makes naval buildings untargetable for c4 and demo trucks, as they don't make much sense.
2013-04-15 23:10:57 +12:00
psydev
89fc587731 fix siege tank, combat, trike again 2013-04-15 03:24:07 -07:00
psydev
8b0cfaaeb1 fixed trikes, unit stats. 2013-04-15 03:07:25 -07:00