Commit Graph

1383 Commits

Author SHA1 Message Date
Chris Forbes
d0aea18b3e Added new map: "Bad Neighbors" from Nukem 2013-01-08 21:57:09 +13:00
Curtis Shmyr
ac301b22e2 Editor - Template categories are now ordered by whats specified in the tileset yaml 2013-01-08 20:11:22 +13:00
Curtis Shmyr
b56125fa39 Added terrain category types to RA Snow tileset 2013-01-08 20:11:22 +13:00
Curtis Shmyr
b362ddac15 Fixed terrain categories for two river tiles in RA Temperat 2013-01-08 20:11:22 +13:00
Curtis Shmyr
5f2aa810b1 Add terrain category types to RA desert tileset 2013-01-08 20:11:22 +13:00
Curtis Shmyr
189a6c337e Fix Water Cliff terrain types in temperate / desert tilesets 2013-01-08 20:11:22 +13:00
Curtis Shmyr
79aa7901cf Added RA map: ghost town 2013-01-08 20:11:22 +13:00
Chris Forbes
22e2d3d0f4 Merge pull request #2507 from Lookingglass/per-player-shrouds
Per-player shrouds
2012-12-22 12:26:40 -08:00
Chris Forbes
3eed137117 Merge pull request #2526 from Mailaender/strings
made all in-game strings customisable via .yaml files
2012-12-22 12:25:33 -08:00
Chris Forbes
e28be10dd4 Merge pull request #2525 from Mailaender/custom-tech
don't hardcode custom prerequisites anymore
2012-12-22 12:25:03 -08:00
Matthias Mailänder
39884e16fa customisable text printed on RA support power icons 2012-12-22 18:59:45 +01:00
Matthias Mailänder
f107f8a87b expose strings from build palette widget to chrome yaml
prepare for localisation efforts
2012-12-22 18:25:18 +01:00
Matthias Mailänder
8246b2f35f don't hardcode custom prerequisites anymore
to make those strings translatable
2012-12-22 17:42:57 +01:00
hunnybunny95
f13d12acec Fixed airfield name.
The name of the airfield was airstrip... which is wrong since the icon says airfield whilte the building is called airstrip... its even called AFLD in the code so... just a simple fix :)
2012-12-21 21:57:19 +01:00
Chris Forbes
90d30005f6 Merge pull request #2498 from Mailaender/volkov
make Volkov a true Cyborg
2012-12-16 18:16:39 -08:00
Kenny
e4ab86e6f9 Three new 5-player RA maps:
- The White Pentagon - snow based land/water map with minimal obstructions.
- Black Gold - Resource starved map with each starting position receiving 8 oil derricks.
- Texas Sea - Similar to Black Gold, but every starting position is on a tiny island.
2012-12-13 15:39:14 -08:00
Kenny
f41fb32d60 Introducing per-player shrouds.
- Each player has their own shroud and their visibility does not extend outside of the shroud. 
- Units and buildings can no longer target other units outside of their visibility. Buildings can still be targetted if they have been explored.
- GPS will provide visibility in the fog-of-war.
- Spies that infiltrate radar domes will gain their victim's exploration and reset it on all clients (if the victim does not have GPS)
2012-12-13 15:16:56 -08:00
Matthias Mailänder
f402c37b14 Don't remap civilian buildings/fields in-game.
V16 field was mostly affected because it consists mostly of remapped colors.
2012-12-12 09:43:45 +13:00
Matthias Mailänder
5d4160bc82 make Volkov a true Cyborg
- Added new Armor value: Cybernetic
- Use sounds/graphics from DE censored version
- Heals near repair pad (instead of hospital)
- Medic can't heal him
- Dogs can't eat him
- Tanks need to attempts to crush him
- +25% HP (now same factor as 4tnk:1tnk compared to e1)
2012-12-10 16:42:43 +01:00
Matthias Mailänder
107c37f33d RA: Snow craters fix by MrFlibble
Small graphical patch fixing some snow craters and scorch marks
2012-12-04 10:05:31 +13:00
Matthias Mailänder
88949024e6 RA: add shadow to supply truck
copied from the demolition truck
2012-12-04 10:04:12 +13:00
Matthias Mailänder
aad0b3d2d8 fixed wrong palette remapping for neutral buildings in editor
for TEMPERAT (fields) and DESERT (buildings, trees, rocks)
2012-11-26 12:21:50 +01:00
Curtis Shmyr
87a2817234 RA Desert - Use ExcludeTileset instead of RequiresTileset for specific tileset actors (looks cleaner) 2012-11-25 18:16:08 -07:00
Curtis Shmyr
f3e796e972 RA Desert - Removed fenc.des which was another barbed wire shp 2012-11-25 17:33:29 -07:00
Curtis Shmyr
7d5a843684 RA Desert - Added a missing shrub. Added building yaml definitions. Hide Temperate and Snow actors from Desert tileset editor. 2012-11-25 17:30:19 -07:00
Curtis Shmyr
8f7b776556 Desert tileset - use proper wc13.des tile 2012-11-21 20:51:33 -07:00
Curtis Shmyr
4dacd3be26 Fix up shoreline pieces to have beach terrain types (for water transport use) 2012-11-20 21:21:31 -07:00
Curtis Shmyr
05929bdfe9 Remove extra sequence entries for ice01 ice02 ice03 ice04 ice05 2012-11-20 21:14:52 -07:00
Matthias Mailänder
7a89e3d67a added DESERT rocks 2012-11-17 13:16:26 +01:00
Matthias Mailänder
5ecc6224b0 add bridges to DESERT 2012-11-17 13:15:16 +01:00
Matthias Mailänder
7f229a3fde add ice sequences, fixes related crash 2012-11-17 13:15:16 +01:00
Matthias Mailänder
c859fb1186 fix the remaining issues with the ra desert terrain
- extract mix file as it is easier to work with SHPs
- light palette rotator now excludes terrain palette
- water palette rotator now excludes player palette
- use wire fence, sand bags and brick wall from cnc
- draw ressources with player palette (workaround)
- delete all test maps
2012-11-17 13:15:16 +01:00
Matthias Mailänder
6dceb30632 add 2 testmaps for desert tileset 2012-11-17 13:15:16 +01:00
Matthias Mailänder
f3dc31be40 add PlayerPaletteFromCurrentTileset and desert tileset for RA
some things left to do:
ore, walls and silo/hbox need some work
2012-11-17 13:15:06 +01:00
hunnybunny95
a2c66a32b0 Fixed hotkeys for aircraft 2012-11-16 04:47:50 +01:00
hunnybunny95
72139675ac Fixed hotkeys for vehicles 2012-11-16 04:46:00 +01:00
hunnybunny95
2b57f04dc0 Fixed hotkeys for ships 2012-11-16 04:45:15 +01:00
hunnybunny95
15e09fa83b Fixed hotkeys for infantry 2012-11-16 04:44:34 +01:00
Sunny Sproket
55ee1d41f3 Added "room-convergence" map 2012-11-13 09:38:26 +13:00
Matthias Mailänder
2e7908366a fixes #2465
gpsdot.shp shadow uses index 3
2012-11-13 09:26:59 +13:00
Chris Forbes
6ab4fda9a6 Balanced "Bombardment Islands" map (from czech army) 2012-11-13 09:26:59 +13:00
Curtis Shmyr
a5ba41cae8 Make ctnks missiles explode a bit sooner (still reaching their target) 2012-11-10 19:53:10 -07:00
Curtis Shmyr
c14de26c07 Actually fixed RA map bomber-john 2012-11-04 10:27:45 -07:00
Curtis Shmyr
4160f08c6c Fix bomber-john RA map crash #2439 2012-11-03 22:53:11 -06:00
Curtis Shmyr
4ad0d1682e Improve ctnk health and damage vs heavy armor, reduce damage vs inf 2012-11-04 17:47:03 +13:00
NukemBro
8fb4fc9a14 Re-add RA map Chaos Canyon now with proper cordon - fixes #2432 2012-11-04 17:47:03 +13:00
Curtis Shmyr
5a0187e1db Temporarily drop RA map chaos canyon 2012-11-04 17:47:03 +13:00
Iran
354cabf8d1 -- add ice tile entries to sequences.yaml
fixes crashes on maps using these ice tiles.
2012-11-04 17:47:03 +13:00
Scott_NZ
9238de6a47 Add airbase and airbase secondary objective. Improve Soviet attacks. Enable players to capture sam sites as well as destroy them to complete the objective in Allies 02 2012-11-03 21:41:46 +13:00
Scott_NZ
b2c5f488a7 Rename Evacuees player to Allies. Make AA gun buildable. 2012-11-03 13:33:38 +13:00