Commit Graph

15782 Commits

Author SHA1 Message Date
Paul Chote
92452271fe Use per-tile color in minimap. 2015-03-23 20:33:23 +00:00
Paul Chote
491c851c87 Fix D2K tileset. 2015-03-23 20:33:23 +00:00
Paul Chote
dd36c5094c Fix TD tilesets. 2015-03-23 20:32:29 +00:00
Paul Chote
6e1307d08d Fix RA tilesets. 2015-03-23 20:32:28 +00:00
Paul Chote
ec77e15e54 Add a utility command to fix implicit tile definitions. 2015-03-23 20:32:28 +00:00
Paul Chote
8844defb44 Fix TileSet.Save(). 2015-03-23 20:32:28 +00:00
Taryn Hill
ab63d3f7df Merge pull request #7714 from Mailaender/d2k-black-tile-removal
Removed legacy ARRAKIS tiles.
2015-03-23 15:15:28 -05:00
Matthias Mailänder
2f1aae59eb don't crash so easily 2015-03-23 21:03:26 +01:00
Matthias Mailänder
edbb31afe1 remove mistaken templates 2015-03-23 21:03:24 +01:00
Matthias Mailänder
2223b0a43b Merge pull request #7719 from reaperrr/fix-wda-crashes
Disables WithDeathAnimation for deployed TS units
2015-03-23 20:30:24 +01:00
Taryn Hill
c68becb1ea Merge pull request #7721 from abcdefg30/smallpolish
Small polish.
2015-03-23 12:28:55 -05:00
abcdefg30
f84882ce9c Replace spaces with tabs 2015-03-23 17:27:53 +01:00
abcdefg30
fb8ac18522 Fix the wrong indentation in PerfHistory.cs 2015-03-23 17:27:52 +01:00
abcdefg30
c5a5bb0844 Add a missing space in the Template description 2015-03-23 17:27:51 +01:00
reaperrr
e65453de24 Disables WithDeathAnimation for deployed TS units (Tick Tank, Arty, Sensor Array, ICBM launcher)
Fixes crash when destroying them.
2015-03-23 14:56:40 +01:00
reaperrr
3c4d712b78 Merge pull request #7708 from pchote/sequence-utility
Add a utility command for checking sequences.
2015-03-23 13:19:42 +01:00
Paul Chote
d631d8b780 Merge pull request #7711 from Mailaender/d2k-sietch-offset
Fixed the Sietch sprite offset
2015-03-22 22:31:59 +00:00
reaperrr
bbabf4e2e7 Merge pull request #7712 from Mailaender/grid-above-spice
Fixed spice being drawn above the grid
2015-03-22 22:49:23 +01:00
reaperrr
09a0d83936 Merge pull request #7577 from RoosterDragon/shroud-visibility-perf
Speed up shroud visibility updates.
2015-03-22 22:38:41 +01:00
Paul Chote
7b57d87df5 Merge pull request #7713 from Mailaender/camera-icon
Added a camera icon
2015-03-22 19:30:00 +00:00
Matthias Mailänder
f39b01b53c Merge pull request #7700 from pchote/sequence-defaults
Add support for per-sequence animation defaults
2015-03-22 20:22:04 +01:00
Paul Chote
a7c64a0941 Remove redundancies from TS sequences. 2015-03-22 17:31:42 +00:00
Matthias Mailänder
90138785a1 draw the grid above the spice 2015-03-22 18:13:08 +01:00
Matthias Mailänder
ee58c68604 fix Sietch sprite offset 2015-03-22 18:09:33 +01:00
Paul Chote
bcc3aefaa7 Merge pull request #7702 from abcdefg30/tscrash
Fix a crash in UpgradeActorsNear.cs
2015-03-22 13:58:05 +00:00
Paul Chote
8fd4eca2da Merge pull request #7560 from RoosterDragon/let-it-go
Speed up frozen actor updates & prevent flicker
2015-03-22 13:52:33 +00:00
Paul Chote
c92d1342f0 Allow mods to define Defaults for all animations in a sequence. 2015-03-22 12:58:08 +00:00
Paul Chote
a69145caf0 Add a utility command for checking sequences. 2015-03-22 12:48:51 +00:00
Matthias Mailänder
7f9f29c8a2 add a camera icon 2015-03-22 07:51:22 +01:00
abcdefg30
5d7f6081e4 Fix a crash in UpgradeActorsNear.cs 2015-03-21 22:51:25 +01:00
Matthias Mailänder
5de9e72707 Merge pull request #7492 from penev92/bleed_enemySightedNotification
Closes #7491
2015-03-21 19:18:01 +01:00
Matthias Mailänder
3900733c1d Merge pull request #7581 from Phrohdoh/sequence-error-fix
Clarify the error relating to too many frames defined in a sequence.
2015-03-21 15:33:14 +01:00
Oliver Brakmann
919c0fd359 Merge pull request #7638 from pchote/infantry-body
Decompose RenderInfantry into WithInfantryBody and RenderSprites.
2015-03-21 15:22:53 +01:00
Paul Chote
cf92d0ea24 Merge pull request #7687 from reaperrr/ts-wda
Use 3rd damage level of TS buildings for death instead of critical
2015-03-21 14:10:45 +00:00
Oliver Brakmann
ff49cdcc5f Use the OnPlayerDiscovered trigger in gdi05a 2015-03-21 15:19:19 +02:00
penev92
16dee554c4 Introduce OnDiscovered and OnPlayerDiscovered Lua triggers 2015-03-21 15:19:18 +02:00
Matthias Mailänder
79c53e3981 Merge pull request #7525 from penev92/bleed_enemySightedNotification2
Refactor EnemyWatcher and AnnounceOnSeen traits
2015-03-21 14:16:06 +01:00
Paul Chote
4ea55809ca Decompose RenderInfantry into WithInfantryBody and RenderSprites. 2015-03-21 13:04:17 +00:00
Paul Chote
fa0264a73c Fix WithDeathAnimation dependency. 2015-03-21 13:04:16 +00:00
Oliver Brakmann
6c50d0eda8 Merge pull request #7608 from pchote/widgetcommon
Move common widgets from Game to Mods.Common.
2015-03-21 13:57:56 +01:00
penev92
d9a6b1ec5a Disable notifications for U2 2015-03-21 14:19:20 +02:00
Paul Chote
e5c03413cc Move common widgets from Game to Mods.Common. 2015-03-21 11:53:53 +00:00
penev92
328e329fe7 Disallow sound/radar notifications for neutral actors via a configurable field on the trait 2015-03-21 12:03:41 +02:00
penev92
55e04a44c8 Add EnemyWatcher and AnnounceOnSeen to RA 2015-03-21 11:32:28 +02:00
penev92
1b616123ef Introduce INotifyDiscovered interface and use it to move notifications from EnemyWatcher to AnnounceOnSeen 2015-03-21 07:53:41 +02:00
Matthias Mailänder
eb0ea8d543 Merge pull request #7693 from obrakmann/fix7688_d2k_insignia_behind_radar
Fix d2k faction logos being visible behind radar on narrow maps
2015-03-20 22:46:14 +01:00
Oliver Brakmann
112d7caf97 Fix d2k faction logos being visible behind radar on narrow maps 2015-03-20 19:10:05 +01:00
Matthias Mailänder
e98c55a852 Merge pull request #7681 from abcdefg30/startgamenotification
Allow the use of race variants in "StartGameNotification:"
2015-03-20 18:08:16 +01:00
Matthias Mailänder
7be8c4461b Merge pull request #7405 from Rydra/upstream/int2immutable
Made int2 class immutable
2015-03-20 16:03:46 +01:00
abcdefg30
a249302b6b Allow the use of race variants in "StartGameNotification:" 2015-03-20 14:52:58 +01:00