Chris Forbes
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ae58da10bf
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remove some silly allocation from InvisibleToOthers
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2011-03-06 11:35:31 +13:00 |
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Chris Forbes
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d7ed0233b0
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fix crash with cloaking units and replays
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2011-03-06 11:34:19 +13:00 |
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Chris Forbes
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020c2a8a4a
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fix a rare crash in cnc docking
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2011-03-06 11:31:54 +13:00 |
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Chris Forbes
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d4f58015c7
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issue the right order for deploy
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2011-03-06 10:36:07 +13:00 |
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Chris Forbes
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10a546d3ae
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remap tsla to 'u' to remove conflict
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2011-03-06 10:35:48 +13:00 |
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Chris Forbes
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65a54ba13a
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add audio feedback to stop/scatter/deploy junk
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2011-03-06 10:22:40 +13:00 |
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Chris Forbes
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1a6ff61836
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clean up dumb mess of exit-flags in WorldInteractionControllerWidget
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2011-03-06 10:15:31 +13:00 |
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Chris Forbes
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d2d425731f
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change hotkey for ftur to 't' to free up 'f' for deploy/special
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2011-03-06 10:14:51 +13:00 |
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Chris Forbes
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69ea44310b
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remove another 40M/min of boxing junk by specializing the key comparer on SpriteFont's dict
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2011-03-06 08:59:25 +13:00 |
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Chris Forbes
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8d1a69e8ff
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enhance Cache to allow specializing the key comparer
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2011-03-06 08:56:39 +13:00 |
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Chris Forbes
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516efa1dc8
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remove another 11M/min from GainsExperience.ModifyRender
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2011-03-05 22:17:51 +13:00 |
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Chris Forbes
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6971d6dbbb
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remove another 50M/min of delegates being constructed as part of the render
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2011-03-05 22:15:03 +13:00 |
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Chris Forbes
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0480f1e984
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Avoid constructing a delegate on every TraitDict query -- saving 250M/min
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2011-03-05 21:53:23 +13:00 |
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Chris Forbes
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ea022a0e06
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change PlayThen and PlayRepeating definitions to not allocate Action objects like crazy
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2011-03-05 21:52:34 +13:00 |
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Chris Forbes
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269347ef01
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specialize pair's comparison to do something sensible with <char,Color> saving 16M.
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2011-03-05 21:51:49 +13:00 |
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Chris Forbes
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feecc70a4f
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remove another bit of insignificant but silly allocation
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2011-03-05 18:49:50 +13:00 |
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Chris Forbes
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03bda8b511
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strip all the allocation out of WaterPaletteRotation too (saves ~25M/min)
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2011-03-05 18:34:52 +13:00 |
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Chris Forbes
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c1ad99bb99
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dont allocate a full new palette texture every frame in HardwarePalette.Update
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2011-03-05 18:29:30 +13:00 |
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Chris Forbes
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533df844d8
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pool CellInfo[,] to save massive amounts of memory (now uses only 512K for CellInfos on default-sized maps)
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2011-03-05 18:28:59 +13:00 |
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Chris Forbes
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9f92f50597
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fix missing unload on jeep
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2011-03-05 14:03:33 +13:00 |
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Chris Forbes
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94766263c5
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add one passenger slot to jeep
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2011-03-05 13:23:37 +13:00 |
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Chris Forbes
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298baac061
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add rollovers for health/production
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2011-03-05 13:19:13 +13:00 |
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Chris Forbes
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d9881885aa
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fix bots getting stuck in ra
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2011-03-05 13:10:43 +13:00 |
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Chris Forbes
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a1f1b5882e
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fix crates dropping on buildings etc
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2011-03-05 12:00:28 +13:00 |
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Chris Forbes
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a676bdae71
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grenadiers have a 50% chance of exploding on death
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2011-03-05 11:27:24 +13:00 |
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Chris Forbes
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d6c8bbd52a
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use Target stuff for Reservables
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2011-03-05 11:16:33 +13:00 |
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Chris Forbes
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b7b9b68cc0
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add Chance (%) value to Explodes:
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2011-03-05 11:14:43 +13:00 |
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Chris Forbes
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85fe83d608
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ignore reservations being collected in worlds other than the one the OM is attached to.
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2011-03-05 11:09:56 +13:00 |
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Chris Forbes
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7c6d35e318
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remove productionbar info leak
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2011-03-05 10:10:42 +13:00 |
|
Chris Forbes
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68de6a8f8b
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fix cnc tab art
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2011-03-02 23:23:09 +13:00 |
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Chris Forbes
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43dccb073d
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support ProductionBar properly in cnc too
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2011-03-02 23:22:57 +13:00 |
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Chris Forbes
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0bfcb4585c
|
fix glitchy vis on exiting a transport
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2011-03-02 23:13:32 +13:00 |
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Chris Forbes
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d1b632a4a0
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normalize the handling of flares in paradrop and airstrike cases
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2011-03-02 23:05:58 +13:00 |
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Chris Forbes
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9b2fe9fead
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make ftur suck less
|
2011-03-02 22:59:45 +13:00 |
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Chris Forbes
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604c8c590b
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fix vehicle speed on ore being insane
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2011-03-02 22:51:05 +13:00 |
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Chris Forbes
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df5cb1ddf8
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slightly reduce cost of 3tnk
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2011-03-02 22:49:36 +13:00 |
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Chris Forbes
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1a599cb8c2
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dont give ground control with defenses
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2011-03-02 22:48:55 +13:00 |
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Chris Forbes
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89a96a9fe7
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make ProductionBar actually work for all RA stuff
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2011-03-02 22:35:44 +13:00 |
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Chris Forbes
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c62e025c45
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add temp hacked ProductionBar -- not wired to ProductionQueue properly yet.
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2011-03-02 22:20:34 +13:00 |
|
Chris Forbes
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770dbcee52
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tweak; save a bit of memory
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2011-03-02 22:18:16 +13:00 |
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Chris Forbes
|
036800531c
|
add support for aux. bars in selection
|
2011-03-02 22:16:47 +13:00 |
|
Chris Forbes
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338cff3c45
|
adjust DisplayHp EWMA
|
2011-03-02 22:11:00 +13:00 |
|
Chris Forbes
|
e122debc7a
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remove tent prereq on apc (made it useless)
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2011-03-02 22:03:39 +13:00 |
|
Chris Forbes
|
0da7009eea
|
shiny healthbars
|
2011-03-02 22:03:10 +13:00 |
|
Chris Forbes
|
4a71672a5f
|
fix ftrk not firing over walls
|
2011-03-02 21:39:57 +13:00 |
|
Chris Forbes
|
9d91dba2d6
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fix AA not firing over walls
|
2011-03-02 21:39:33 +13:00 |
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Chris Forbes
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662cf91bdc
|
improve accuracy of arty
|
2011-03-02 21:37:38 +13:00 |
|
Chris Forbes
|
46987e1688
|
2/3/4tnk require fix
|
2011-03-02 21:30:09 +13:00 |
|
Chris Forbes
|
aec1724387
|
arty requires dome; apc buffed and goes to soviet
|
2011-03-02 21:29:04 +13:00 |
|
Chris Forbes
|
9ebf880158
|
increase dome cost to 1.4k
|
2011-03-02 21:27:40 +13:00 |
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