Commit Graph

5716 Commits

Author SHA1 Message Date
Chris Forbes
ae58da10bf remove some silly allocation from InvisibleToOthers 2011-03-06 11:35:31 +13:00
Chris Forbes
d7ed0233b0 fix crash with cloaking units and replays 2011-03-06 11:34:19 +13:00
Chris Forbes
020c2a8a4a fix a rare crash in cnc docking 2011-03-06 11:31:54 +13:00
Chris Forbes
d4f58015c7 issue the right order for deploy 2011-03-06 10:36:07 +13:00
Chris Forbes
10a546d3ae remap tsla to 'u' to remove conflict 2011-03-06 10:35:48 +13:00
Chris Forbes
65a54ba13a add audio feedback to stop/scatter/deploy junk 2011-03-06 10:22:40 +13:00
Chris Forbes
1a6ff61836 clean up dumb mess of exit-flags in WorldInteractionControllerWidget 2011-03-06 10:15:31 +13:00
Chris Forbes
d2d425731f change hotkey for ftur to 't' to free up 'f' for deploy/special 2011-03-06 10:14:51 +13:00
Chris Forbes
69ea44310b remove another 40M/min of boxing junk by specializing the key comparer on SpriteFont's dict 2011-03-06 08:59:25 +13:00
Chris Forbes
8d1a69e8ff enhance Cache to allow specializing the key comparer 2011-03-06 08:56:39 +13:00
Chris Forbes
516efa1dc8 remove another 11M/min from GainsExperience.ModifyRender 2011-03-05 22:17:51 +13:00
Chris Forbes
6971d6dbbb remove another 50M/min of delegates being constructed as part of the render 2011-03-05 22:15:03 +13:00
Chris Forbes
0480f1e984 Avoid constructing a delegate on every TraitDict query -- saving 250M/min 2011-03-05 21:53:23 +13:00
Chris Forbes
ea022a0e06 change PlayThen and PlayRepeating definitions to not allocate Action objects like crazy 2011-03-05 21:52:34 +13:00
Chris Forbes
269347ef01 specialize pair's comparison to do something sensible with <char,Color> saving 16M. 2011-03-05 21:51:49 +13:00
Chris Forbes
feecc70a4f remove another bit of insignificant but silly allocation 2011-03-05 18:49:50 +13:00
Chris Forbes
03bda8b511 strip all the allocation out of WaterPaletteRotation too (saves ~25M/min) 2011-03-05 18:34:52 +13:00
Chris Forbes
c1ad99bb99 dont allocate a full new palette texture every frame in HardwarePalette.Update 2011-03-05 18:29:30 +13:00
Chris Forbes
533df844d8 pool CellInfo[,] to save massive amounts of memory (now uses only 512K for CellInfos on default-sized maps) 2011-03-05 18:28:59 +13:00
Chris Forbes
9f92f50597 fix missing unload on jeep 2011-03-05 14:03:33 +13:00
Chris Forbes
94766263c5 add one passenger slot to jeep 2011-03-05 13:23:37 +13:00
Chris Forbes
298baac061 add rollovers for health/production 2011-03-05 13:19:13 +13:00
Chris Forbes
d9881885aa fix bots getting stuck in ra 2011-03-05 13:10:43 +13:00
Chris Forbes
a1f1b5882e fix crates dropping on buildings etc 2011-03-05 12:00:28 +13:00
Chris Forbes
a676bdae71 grenadiers have a 50% chance of exploding on death 2011-03-05 11:27:24 +13:00
Chris Forbes
d6c8bbd52a use Target stuff for Reservables 2011-03-05 11:16:33 +13:00
Chris Forbes
b7b9b68cc0 add Chance (%) value to Explodes: 2011-03-05 11:14:43 +13:00
Chris Forbes
85fe83d608 ignore reservations being collected in worlds other than the one the OM is attached to. 2011-03-05 11:09:56 +13:00
Chris Forbes
7c6d35e318 remove productionbar info leak 2011-03-05 10:10:42 +13:00
Chris Forbes
68de6a8f8b fix cnc tab art 2011-03-02 23:23:09 +13:00
Chris Forbes
43dccb073d support ProductionBar properly in cnc too 2011-03-02 23:22:57 +13:00
Chris Forbes
0bfcb4585c fix glitchy vis on exiting a transport 2011-03-02 23:13:32 +13:00
Chris Forbes
d1b632a4a0 normalize the handling of flares in paradrop and airstrike cases 2011-03-02 23:05:58 +13:00
Chris Forbes
9b2fe9fead make ftur suck less 2011-03-02 22:59:45 +13:00
Chris Forbes
604c8c590b fix vehicle speed on ore being insane 2011-03-02 22:51:05 +13:00
Chris Forbes
df5cb1ddf8 slightly reduce cost of 3tnk 2011-03-02 22:49:36 +13:00
Chris Forbes
1a599cb8c2 dont give ground control with defenses 2011-03-02 22:48:55 +13:00
Chris Forbes
89a96a9fe7 make ProductionBar actually work for all RA stuff 2011-03-02 22:35:44 +13:00
Chris Forbes
c62e025c45 add temp hacked ProductionBar -- not wired to ProductionQueue properly yet. 2011-03-02 22:20:34 +13:00
Chris Forbes
770dbcee52 tweak; save a bit of memory 2011-03-02 22:18:16 +13:00
Chris Forbes
036800531c add support for aux. bars in selection 2011-03-02 22:16:47 +13:00
Chris Forbes
338cff3c45 adjust DisplayHp EWMA 2011-03-02 22:11:00 +13:00
Chris Forbes
e122debc7a remove tent prereq on apc (made it useless) 2011-03-02 22:03:39 +13:00
Chris Forbes
0da7009eea shiny healthbars 2011-03-02 22:03:10 +13:00
Chris Forbes
4a71672a5f fix ftrk not firing over walls 2011-03-02 21:39:57 +13:00
Chris Forbes
9d91dba2d6 fix AA not firing over walls 2011-03-02 21:39:33 +13:00
Chris Forbes
662cf91bdc improve accuracy of arty 2011-03-02 21:37:38 +13:00
Chris Forbes
46987e1688 2/3/4tnk require fix 2011-03-02 21:30:09 +13:00
Chris Forbes
aec1724387 arty requires dome; apc buffed and goes to soviet 2011-03-02 21:29:04 +13:00
Chris Forbes
9ebf880158 increase dome cost to 1.4k 2011-03-02 21:27:40 +13:00