Commit Graph

6628 Commits

Author SHA1 Message Date
Gustas
dab3ca0025 Add support for dark player colors 2023-03-10 15:43:24 +02:00
RoosterDragon
939f715e3c Fix IDE0053 2023-03-07 13:18:13 +02:00
RoosterDragon
c916a00624 Remove workaround for old versions of mono. 2023-03-07 12:51:06 +02:00
RoosterDragon
53e9f44972 Spelling fixes 2023-03-02 20:11:54 +02:00
RoosterDragon
52fd564eac Fix some whitespace formatting issues: stray tabs or spaces.
Wrap some long lines on affected code.
2023-03-02 20:02:45 +02:00
Matthias Mailänder
edaf11cb89 Update thirdparty dependencies. 2023-03-01 23:52:59 +01:00
RoosterDragon
ad122c8e32 When running a server, don't load minimap previews into memory. 2023-03-02 00:13:46 +02:00
RoosterDragon
8ee6957e6a Fix IDE0048 2023-03-01 21:56:28 +02:00
Gustas
422a228cea Fix PlayerColorRemap expecting colors in linear space
PlayerColorRemap expected colors in linear space yet we provided them in gamma. We fix this by instead expecting gamma space colors and then converting them into linear space ourselves.
2023-02-28 23:26:37 +02:00
RoosterDragon
0b01b73111 Fix IDE0060 2023-02-28 21:21:40 +02:00
RoosterDragon
5b70d344cc Fix IDE0038 2023-02-28 21:21:40 +02:00
RoosterDragon
71ce515d6d Fix IDE0004 2023-02-28 21:21:40 +02:00
RoosterDragon
d4135d608e Fix IDE0039 2023-02-27 10:09:11 +01:00
Gustas
e64c77fdde Use pattern matching to avoid is check followed by a cast (with variable) 2023-02-27 08:36:47 +02:00
Gustas
8d0fe52dd8 Remove unnecessary parentheses 2023-02-27 08:36:47 +02:00
Gustas
157d1b32dc Use null propagation 2023-02-27 08:36:47 +02:00
RoosterDragon
5a2a448c32 Fix IDE0250 2023-02-24 22:00:25 +02:00
RoosterDragon
bf960b6eae Fix IDE0120 2023-02-24 22:00:25 +02:00
RoosterDragon
3402031399 Fix IDE0071 2023-02-24 22:00:25 +02:00
RoosterDragon
837c70f857 Fix IDE0061 2023-02-24 22:00:25 +02:00
RoosterDragon
2d4119e88d Fix IDE0051 2023-02-24 22:00:25 +02:00
RoosterDragon
67ba3e55de Fix IDE0020 2023-02-24 22:00:25 +02:00
RoosterDragon
b0dca05e50 Fix IDE0002 2023-02-24 22:00:25 +02:00
RoosterDragon
8b4500146f Fix IDE0001 2023-02-24 22:00:25 +02:00
Andre Mohren
3f0c3a8b9c Allow mods to control how looped sounds are used. 2023-02-18 16:18:20 +01:00
Gustas
78677fd8ab Fix replays continuing after desync 2023-02-18 15:53:17 +01:00
Gustas
20a16ad5f8 Move force pausing to EndGame method 2023-02-18 15:53:17 +01:00
penev92
4135079290 Unify MediaGlobal/Scripting.Media PlayFMV* methods
- Improve consistency
- Remove dead code
- Removed AsyncAction!
- Delegate.BeginInvoke is unsupported since .NET Core and throws an "Operation is not supported on this platform." exception.
2023-02-18 14:10:24 +01:00
Paul Chote
af23888b95 Remove dependency on VCRUNTIME140.dll. 2023-02-18 14:30:56 +02:00
Paul Chote
947f53a991 Disable max order length check for local servers. 2023-02-14 10:15:21 +02:00
abcdefg30
e4bb13ea07 Throw an ArgumentException when trying to translate null keys 2023-02-03 08:31:28 +02:00
Paul Chote
8be3ac863b Only update changed files when saving maps. 2023-01-27 07:43:25 +01:00
Dean Simmons
e1b78c4821 Only return file paths when returning zip contents 2023-01-26 19:25:58 +02:00
Andre Mohren
1dc44c4047 Looped sounds can now be unlooped to avoid cut-offs. 2023-01-14 13:56:20 +01:00
abcdefg30
5bf7fe852c Remove the copyright year numbers 2023-01-11 11:58:54 +02:00
penev92
5f80e93aee Added ITilesetSpecificPaletteInfo for linting 2023-01-10 16:36:36 +00:00
abcdefg30
d4d6d5b7c0 Remove custom network frame counting from ReplayConnection 2023-01-04 09:33:55 +00:00
Matthias Mailänder
56ff98a2a3 Throw specific cursor sequence errors
instead of dividing by zero because length is 0.
2023-01-03 13:25:50 +01:00
Paul Chote
6d438a9d61 Allow mods to customise the default rendering scale. 2022-12-31 17:11:03 +01:00
Matthias Mailänder
19ecddcd86 Enforce use of 'var' instead of explicit type. 2022-12-28 23:02:04 +01:00
Paul Chote
363a0e1d1e Update native deps to include macOS and Linux arm64 binaries. 2022-12-23 12:54:06 +02:00
Paul Chote
80945cd08a Report CPU arch in logs and sysinfo. 2022-12-23 12:54:06 +02:00
Paul Chote
a17e1671f0 Fix MiniYaml source locations being lost when merging. 2022-12-23 10:44:54 +02:00
RoosterDragon
39e48d9e8d HPF is aware of map projection changes.
An event is added to Map to indicate when the cell projection is changed. This is important as this can mean Map.Contains(CPos) could now return different results for the cell. The HierarchicalPathFinder is made aware of these changes so it can rebuild any out-of-date information. This fixes prevent a crash if a cell that was previously outside the map changes height and becomes inside the map. The local path search will explore the cell as it is inside the map - but if the HPF was unaware if had been updated, it will still consider the cell to be outside the map and unreachable, resulting in a crash.
2022-12-20 09:47:24 +13:00
Ivaylo Draganov
a0f17b15ec Refactor translation files
- Add prefixes to all message keys to provide context
- Use messages with attributes for some UI elements (dropdowns, dialogs, checkboxes, menus)
- Rename some class fields for consistency with translation keys
2022-12-19 22:04:54 +13:00
dnqbob
45d4a2c7e2 Fix syncreport crash caused by getting LocalClient index from ReplayConnection 2022-12-11 23:32:59 +02:00
Matthias Mailänder
9ba51c6b51 Manually add game speeds to the linter. 2022-12-07 18:40:26 +02:00
Matthias Mailänder
8297fcff30 Expose lobby options to localisation. 2022-12-07 18:40:26 +02:00
Matthias Mailänder
e251377f7c Add support for translation attributes. 2022-12-07 18:40:26 +02:00
Matthias Mailänder
760a1245c5 Mark non-moddable translation strings as constant. 2022-12-07 18:40:26 +02:00