MicroGraphics
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5a698d612f
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Fixed dialog.png for RedAlert
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2014-04-15 08:00:39 +02:00 |
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Matthias Mailänder
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5e1e45631a
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Merge pull request #5102 from pchote/volume-slider-fix
Fix volume slider order in the settings panel.
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2014-04-14 08:07:12 +02:00 |
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Paul Chote
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1178910aa1
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Fix volume slider order in the settings panel. Fixes #5088.
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2014-04-14 17:00:02 +12:00 |
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Paul Chote
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415a5bbddd
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Merge pull request #5093 from Mailaender/beacon-buttons
Added the Beacon button artwork for Red Alert, Dune 2000 and Tiberian Sun
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2014-04-14 12:06:15 +12:00 |
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Matthias Mailänder
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27d78574f8
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Merge pull request #5091 from reaperrr/ra-vehicle-explosions
Add RA vehicle explosions
Fixes #5077
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2014-04-12 15:05:58 +02:00 |
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reaperrr
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fd0d97e55d
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Fix typos in vehicles.yaml
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2014-04-12 12:50:43 +02:00 |
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reaperrr
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5576e72b65
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Fix stupid typo, use UnitExplodeSubmarine for MSUB.
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2014-04-12 12:10:43 +02:00 |
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Matthias Mailänder
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5b016997e9
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add the beacon button artwork to RA, D2k and TS
thanks to @xanax
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2014-04-12 09:20:49 +02:00 |
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reaperrr
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87fa857a60
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Adds Explosions to all vehicles that didn't have one.
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2014-04-12 01:52:46 +02:00 |
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reaperrr
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ae700bf6bf
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Adds visible explosions to ships and submarines
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2014-04-12 01:49:33 +02:00 |
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reaperrr
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4245766b8d
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Adds Explode weapons for ships and submarines
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2014-04-12 01:48:43 +02:00 |
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reaperrr
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98fe3e6d65
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Minor explosion weapon sound fixes
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2014-04-12 01:47:51 +02:00 |
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ScottNZ
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2e3293dba8
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Increase ra husk hp from 140 to 280 and increase burn damage
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2014-04-11 19:35:04 +12:00 |
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ScottNZ
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d66c005253
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Reduce hijacker hp from 80 to 50
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2014-04-11 18:14:48 +12:00 |
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Paul Chote
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81d7c3a038
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Merge pull request #5069 from cjshmyr/shok
Revert removing TakeCover from Shock Trooper and make them Crushable
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2014-04-09 20:34:23 +12:00 |
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ScottNZ
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c9d81934a5
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Make mrj not jam allied missiles
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2014-04-07 11:24:11 +12:00 |
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Curtis Shmyr
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8a660b5ed6
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Revert removing TakeCover from Shock Trooper and make them Crushable
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2014-04-06 11:52:06 -06:00 |
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Matthias Mailänder
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8de154573b
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renamed old system.yaml descendened files
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2014-04-06 08:15:13 +02:00 |
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Paul Chote
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098e802a24
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Merge pull request #5046 from Mailaender/ra-maps-metadata-overflow
Shortened map titles and author credits to combat overflow
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2014-04-06 16:31:12 +12:00 |
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Matthias Mailänder
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7562540a2e
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shorter Map.Name and Map.Author fields
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2014-04-05 19:56:30 +02:00 |
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Matthias Mailänder
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2484e0b779
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Merge pull request #5042 from cjshmyr/seasidefix
Fix missing ore well on bottom right spawn of Seaside 2
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2014-04-05 19:48:35 +02:00 |
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Curtis Shmyr
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a15e4f675b
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Fix Gem Mine footprint
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2014-04-05 11:05:07 -06:00 |
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Curtis Shmyr
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1eea9d5efc
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Fix missing ore well on bottom right spawn of seaside 2
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2014-04-05 10:39:55 -06:00 |
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Matthias Mailänder
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6a879cda8c
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Merge pull request #5029 from ScottNZ/mechanic
Fix some AttackMedic/mech bugs/regressions
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2014-04-05 09:25:26 +02:00 |
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ScottNZ
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4ae72f5f5d
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Fix the wrong cursor being used for AttackMedic when out of range
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2014-04-05 19:51:02 +13:00 |
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ScottNZ
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f6dd2c2c68
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Fix mechanics being able to repair husks and defensive buildings
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2014-04-05 19:50:59 +13:00 |
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Matthias Mailänder
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1be67ec4d3
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Merge pull request #5024 from ScottNZ/balance
Closes #3272
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2014-04-05 08:09:46 +02:00 |
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ScottNZ
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a29111a9a8
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Add a missing sequence to thf
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2014-04-05 15:42:18 +13:00 |
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ScottNZ
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5eb91d2811
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Add hijacker
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2014-04-05 13:58:40 +13:00 |
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Curtis Shmyr
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1be6339590
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RA - moved husk capturing from engineer to mechanic
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2014-04-03 22:46:23 -06:00 |
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Paul Chote
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94b2debaa4
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Merge pull request #4941 from Mailaender/kill-husks
Made husks targetable with force fire only
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2014-04-04 03:56:33 +13:00 |
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Matthias Mailänder
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c76ebbdc46
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exclusive force fire on husks and bridges
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2014-04-03 15:57:41 +02:00 |
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Matthias Mailänder
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718ba1f1d1
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Merge pull request #5020 from cjshmyr/balancing
Various balance changes
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2014-04-03 09:13:26 +02:00 |
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Matthias Mailänder
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e8601d8df9
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Merge pull request #5019 from cjshmyr/newmap
Add RA map - Seaside 2
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2014-04-03 09:05:36 +02:00 |
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Curtis Shmyr
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dde4923e7b
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Buff shock trooper
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2014-04-02 21:33:45 -06:00 |
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Curtis Shmyr
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af1801cfb2
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Decrease MRJ cost
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2014-04-02 21:28:31 -06:00 |
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Curtis Shmyr
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cb2a3fe1fe
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Added ra map - seaside 2
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2014-04-02 21:09:55 -06:00 |
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Paul Chote
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c720cb0b41
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Extract mod selector into its own mod.
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2014-04-03 07:21:56 +13:00 |
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Paul Chote
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143d3aa083
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Replace ShpImageWidget -> SpriteSequenceWidget.
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2014-04-02 19:24:07 +13:00 |
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Paul Chote
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bf0c7297e2
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Clean up the AssetBrowser logic.
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2014-04-02 19:24:07 +13:00 |
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Paul Chote
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b3e3b1bd7c
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Merge pull request #4986 from Mailaender/scroll-velocity
Scroll velocity polish
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2014-04-01 18:06:09 +13:00 |
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Paul Chote
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bdfac27d14
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Merge pull request #4984 from Mailaender/tileset-fixes
Tileset YAML improvements
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2014-04-01 17:53:01 +13:00 |
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Oliver Brakmann
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031461e188
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Make husks not appear on radar. Fixes #4991.
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2014-03-30 12:56:02 +02:00 |
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Matthias Mailänder
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98a3d7d55d
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scroll the game server list faster
closes #3462
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2014-03-29 20:06:17 +01:00 |
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Matthias Mailänder
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64b4f62af0
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hard-coded TooltipTemplate to YAML
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2014-03-29 20:02:52 +01:00 |
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Matthias Mailänder
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d514689ec7
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hard-coded ScrollVelocity to YAML
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2014-03-29 19:50:31 +01:00 |
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Matthias Mailänder
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f7551016c4
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setup editor categories for INTERIOR
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2014-03-29 19:33:55 +01:00 |
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Matthias Mailänder
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af5eed22a8
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fixed the ant hill tile
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2014-03-29 19:33:55 +01:00 |
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Taryn
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61749e145d
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Added LineBuildNode trait to filter which structure(s) a LineBuild actor can be attached to.
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2014-03-27 20:47:46 -05:00 |
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Kanar
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fc2d0510d8
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Adds minibibs for bibless buildings in RA and C&C.
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2014-03-25 13:23:05 +01:00 |
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